Azzok Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, 15, D:1) a +0 leather armour (6, 21, D:1) a +0 spear (7, 1, D:1) 15 poisoned needles (8, 20, D:1) a +0 club (9, 1, D:1) a stone (10, -3, D:1) a +0 dagger a stone (10, -1, D:1) a stone (10, 0, D:1) a stone (10, 28, D:1) a +0 club (22, 26, D:1) a +0 dagger (22, 27, D:1) a +0 hunting sling (24, 21, D:1) 13 stones (32, 35, D:1) a +0 whip (34, 50, D:1) a +0 mace (45, 38, D:1) a +0 animal skin (46, 9, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (3, -6, D:2) a +0 ring mail (4, -8, D:2) 21 bolts (5, -8, D:2) a stone (5, -6, D:2) a +0 scale mail (6, -9, D:2) a stone (7, -6, D:2) a stone (9, -4, D:2) a stone (9, -2, D:2) a +0 hunting sling 19 stones a +0 leather armour (12, -21, D:2) a +0 club (14, -23, D:2) a book of Misfortune (21, -6, D:2) a +6 scythe a +0 robe (26, 1, D:2) a +0 club (29, -10, D:2) 14 stones (30, -16, D:2) a +0 ring mail (42, -14, D:2) a +0 club a stone Level 3 of the Dungeon (0, 0, D:3) a cursed +0 dagger (0, 26, D:3) a +0 club (3, 11, D:3) a +0 dagger (4, 19, D:3) 17 stones (6, 0, D:3) a +0 trident (10, -8, D:3) a +0 flail (12, 17, D:3) a +0 club (27, -5, D:3) a +0 hand axe a +0 chain mail (32, 4, D:3) a +0 dagger (32, 5, D:3) a +0 club 3 stones (33, 4, D:3) a stone (38, 10, D:3) 2 stones (38, 11, D:3) a +0 hunting sling 18 stones (40, 10, D:3) a stone (54, 17, D:3) a +0 whip Level 4 of the Dungeon [Shop] Caohepi's Antique Weapon Boutique a cursed -3 whip (3 gold) a +0 rapier (120 gold) a +2 war axe of flaming (549 gold) the +10 morningstar of Noawuarr {protect, rElec Str+7 Int+3} (2694 gold) It protects the one who uses it against injury (+AC on strike). It affects your strength (+7). It affects your intelligence (+3). It insulates you from electricity. a +0 club (30 gold) a +2 arbalest of flaming (603 gold) a +7 morningstar of protection (1254 gold) a +1 shortbow of velocity (345 gold) (6, 5, D:4) a +0 ring mail (9, -22, D:4) a +2 robe of magic resistance (14, 23, D:4) 19 bolts (20, 20, D:4) a +0 dagger (25, -14, D:4) 9 stones (28, -2, D:4) a +0 robe (30, -3, D:4) a tomahawk (35, -6, D:4) a +0 leather armour (35, -5, D:4) a +0 animal skin a +0 whip a +0 leather armour a +0 mace a +0 ring mail a +0 dagger a +0 ring mail a +0 trident (35, 15, D:4) a +0 leather armour (36, -5, D:4) a +0 animal skin a +0 short sword (36, 16, D:4) a +0 short sword a +0 leather armour (36, 21, D:4) 28 stones (37, 15, D:4) a +0 hand axe (37, 16, D:4) a +0 chain mail a +0 flail (41, 5, D:4) a +0 ring mail (45, 9, D:4) 20 stones Level 5 of the Dungeon (1, -1, D:5) a book of Flames (9, -17, D:5) a +0 great sword (16, 19, D:5) a +0 giant club (20, 17, D:5) 17 bolts (21, 6, D:5) 14 poisoned needles (29, 11, D:5) a +0 flail a +0 falchion a +0 falchion a +0 dagger a +0 robe (30, 11, D:5) a +0 dagger of speed a cursed +0 robe (34, -15, D:5) a +0 dagger (40, -22, D:5) a cursed -2 rapier (41, 22, D:5) a +0 rapier (42, -14, D:5) a +0 short sword Level 6 of the Dungeon (0, 0, D:6) 18 bolts (7, -20, D:6) a cursed -3 dagger a +0 ring mail a +0 whip a +0 scale mail a +2 dagger of venom a +0 ring mail a +0 dagger a +0 robe (8, 14, D:6) a wand of enslavement (14) a wand of flame (22) the amulet of Wanlaaz {Acrobat *Slow rF+ Dex+3} [amulet of the acrobat] It helps you evade while moving and waiting. It affects your dexterity (+3). It protects you from fire. It may slow you when you take damage. (9, 12, D:6) a cursed -2 war axe (10, -20, D:6) a +0 war axe (10, -4, D:6) an uncursed ring of stealth an uncursed amulet of regeneration a +5 amulet of reflection (11, -6, D:6) a +0 falchion (13, 4, D:6) 5 poisoned needles (16, 5, D:6) 27 bolts (18, 15, D:6) a +3 ring of dexterity (20, -14, D:6) a +0 hand axe (20, -13, D:6) a cursed -1 trident 3 tomahawks a +0 plate armour (21, -17, D:6) a tomahawk (21, -16, D:6) a tomahawk (21, -15, D:6) a +1 mace of crushing (21, -14, D:6) a +0 dagger a +0 leather armour (21, -13, D:6) a +0 whip a +0 leather armour (23, -18, D:6) 15 stones (25, -18, D:6) 17 stones (26, -5, D:6) a +0 falchion a +0 chain mail (27, -14, D:6) 10 bolts (38, -8, D:6) 13 sling bullets (39, -22, D:6) 18 sling bullets (40, -14, D:6) a +0 robe (41, -1, D:6) a +0 robe (43, -11, D:6) a +2 dagger of protection (43, 0, D:6) a +0 falchion (44, -8, D:6) a +0 whip (48, 0, D:6) a +0 war axe Level 7 of the Dungeon (0, 0, D:7) an uncursed amulet of regeneration (3, 11, D:7) a +0 giant club (3, 12, D:7) a +3 mace a +0 robe (3, 13, D:7) a cursed +0 mace a +0 robe a cursed +2 hand axe a +0 robe a +0 halberd a +0 robe (15, 8, D:7) a +0 buckler (15, 43, D:7) a wand of flame (22) (16, 29, D:7) a +0 giant club (24, 35, D:7) a +0 robe (29, 10, D:7) 20 bolts (42, 23, D:7) a cursed +0 leather armour (43, -9, D:7) 4 tomahawks (46, 14, D:7) a +0 dagger (46, 16, D:7) a tomahawk a +0 mace (47, 15, D:7) a tomahawk (47, 17, D:7) a +0 trident a +0 leather armour (48, 18, D:7) a +0 scale mail a +0 leather armour a +2 dagger of draining a +0 robe (48, 19, D:7) a +0 dagger a +0 robe a +0 shortbow (49, 18, D:7) a +0 whip a +0 dagger (50, 18, D:7) a +0 hand axe (50, 19, D:7) a +2 dagger of venom a +0 robe Level 8 of the Dungeon (0, 0, D:8) 19 sling bullets (2, -22, D:8) 2 throwing nets (10, 4, D:8) a +0 morningstar (28, -12, D:8) a book of Cantrips (28, -5, D:8) 15 stones (28, 4, D:8) a +0 dagger a +0 leather armour a +0 falchion a +0 glaive a +0 chain mail (30, 19, D:8) a +0 long sword (31, -8, D:8) a +0 giant spiked club a +0 giant club (31, -7, D:8) a +0 giant club a +0 giant club (31, -4, D:8) 14 bolts (34, 7, D:8) a +0 short sword a wand of flame (22) Level 9 of the Dungeon (0, 0, D:9) a +1 mace of distortion (5, 5, D:9) the +5 hand axe of Death {chop, rPois MR+ Str-2 Stlth+} It inflicts extra damage upon your enemies. It affects your strength (-2). It protects you from poison. It affects your resistance to hostile enchantments. It makes you more stealthy. a +0 falchion a +0 giant club a book of Minor Magic (8, -3, D:9) 29 stones (18, -2, D:9) a +0 hunting sling (25, 3, D:9) a +0 dagger a +0 robe (26, 4, D:9) a +0 mace (unseen) (27, 3, D:9) a bullfrog corpse (28, 2, D:9) a +0 short sword (unseen)