Azzok Level 1 of the Dungeon (0, 0, D:1) a +0 club (12, -14, D:1) a +0 dagger (17, 11, D:1) a +0 club (29, 21, D:1) a +0 club a +0 club (42, 9, D:1) a +0 club (46, 14, D:1) a +0 robe (47, -8, D:1) a cursed -2 short sword (52, 19, D:1) a +0 club (54, 24, D:1) a +0 whip (56, -19, D:1) a +0 club (66, -2, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) 15 sling bullets (13, -43, D:2) a +0 short sword (16, -43, D:2) 4 tomahawks (42, 8, D:2) a cursed +0 club (44, -9, D:2) a +0 club (48, -19, D:2) a +0 club (49, -41, D:2) a +0 club (49, 12, D:2) a +0 scale mail (50, -5, D:2) a +0 mace of crushing (50, -3, D:2) a +0 mace of venom (51, -4, D:2) a +0 mace (51, -3, D:2) a +0 mace (52, -5, D:2) a +0 mace (52, -3, D:2) a +0 mace (53, -10, D:2) 20 arrows (54, -4, D:2) a +0 mace (55, -3, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (1, 20, D:3) a cursed -1 hand axe a +0 dagger of speed a +0 flail a +0 leather armour (4, 30, D:3) a +0 chain mail (5, 30, D:3) a cursed -1 falchion a +0 leather armour (6, 9, D:3) a +0 leather armour 2 steel tomahawks a +0 hand axe (7, 6, D:3) a steel tomahawk (9, 5, D:3) a steel tomahawk (19, 33, D:3) a +0 war axe (30, 39, D:3) 16 poisoned needles (30, 47, D:3) a -2 ring of strength (38, 22, D:3) a +0 club (39, 31, D:3) a +0 leather armour (42, 10, D:3) a +0 war axe (45, 47, D:3) a +0 dagger (46, 18, D:3) a +0 club a +0 falchion a +0 falchion Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (19, -46, D:4) a +0 ring mail (26, -14, D:4) a +0 dagger (46, -34, D:4) a +0 flail (47, -23, D:4) a +0 robe (48, -34, D:4) a +0 whip (52, -48, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 whip (4, -18, D:5) 17 poisoned needles (4, -5, D:5) a +0 hand axe (9, -29, D:5) an arrow (9, -26, D:5) an arrow (10, -30, D:5) 3 arrows a +0 shortbow (10, 0, D:5) a +0 giant club (23, -21, D:5) 16 poisoned needles (32, 9, D:5) a +0 mace (37, -14, D:5) a potion of degeneration (39, -14, D:5) a +0 shortbow (unseen) (40, -18, D:5) 2 arrows (40, -17, D:5) an arrow (41, -20, D:5) an arrow (41, -18, D:5) an arrow (44, -16, D:5) a +0 leather armour Level 6 of the Dungeon [Shop] Coaloon's Magic Scroll Emporium a scroll of fog (20 gold) a scroll of teleportation (30 gold) a scroll of remove curse (30 gold) a scroll of teleportation (30 gold) a scroll of magic mapping (35 gold) a scroll of remove curse (30 gold) a scroll of teleportation (30 gold) (0, 0, D:6) a cursed -1 hand axe a +0 leather armour (0, 14, D:6) a +0 quarterstaff (5, -11, D:6) a +0 whip (5, 29, D:6) a +0 giant spiked club (6, 21, D:6) a +0 glaive a +0 plate armour (7, -6, D:6) a wand of random effects (22) 2 scrolls of random uselessness (8, 22, D:6) 2 tomahawks (9, 22, D:6) a tomahawk (9, 28, D:6) a +3 flail a +0 robe (11, 22, D:6) 2 tomahawks (11, 29, D:6) a cursed +3 scimitar a +0 robe (12, 22, D:6) a tomahawk (12, 31, D:6) a +0 dagger a +0 robe (13, 22, D:6) a tomahawk (14, -6, D:6) a +0 ring mail (15, 22, D:6) a +0 hand axe a +0 trident (19, 2, D:6) a +0 club (26, -3, D:6) a +0 robe a +0 great sword (27, 5, D:6) a +0 leather armour (28, -4, D:6) a +0 robe a +0 flail (29, -4, D:6) a +0 dagger (32, -4, D:6) a +0 halberd (34, -4, D:6) a +0 hand axe a +0 ring mail a +0 spear a +0 robe a +5 long sword (35, -4, D:6) a +0 dagger a +0 robe (36, -4, D:6) a +0 dagger a +0 robe (36, 24, D:6) a +0 robe (37, -4, D:6) a cursed +0 robe a +0 club (38, -4, D:6) a +0 war axe a +0 plate armour a +0 flail (49, -13, D:6) a +0 robe Level 7 of the Dungeon [Shop] Voin's Book Emporium Sif Muna's Secret Knowledge, Part Two (495 gold) Spells Type Level a - Song of Slaying Charms 2 b - Throw Frost Conjuration/Ice 2 c - Ensorcelled Hibernation Hexes/Ice 2 d - Poisonous Vapours Poison/Air 2 e - Passwall Transmutation/Earth 2 a book of Callings (330 gold) the Reference Book on Shifting Curses (660 gold) Spells Type Level a - Yara's Violent Unravelling Hexes/Transmutation 5 b - Blade Hands Transmutation 5 c - Statue Form Transmutation/Earth 6 the Volume of Cold (577 gold) Spells Type Level a - Freeze Ice 1 b - Throw Frost Conjuration/Ice 2 c - Ensorcelled Hibernation Hexes/Ice 2 d - Throw Icicle Conjuration/Ice 4 e - Metabolic Englaciation Hexes/Ice 5 f - Ozocubu's Refrigeration Ice 6 a book of Air (385 gold) a book of Geomancy (385 gold) a book of Spatial Translocations (715 gold) a book of Party Tricks (550 gold) a book of Unlife (715 gold) a book of Alchemy (825 gold) a book of Party Tricks (550 gold) (0, 0, D:7) a +0 trident (1, -29, D:7) a +0 ring mail (1, -21, D:7) 27 sling bullets (4, 9, D:7) a +0 war axe a +0 chain mail (4, 10, D:7) a +0 flail a +0 chain mail (4, 11, D:7) a +0 flail (6, -1, D:7) a +0 dagger a +0 ring mail (7, -2, D:7) a +0 short sword (7, 0, D:7) a +0 dagger a +0 robe a scroll of random uselessness (9, -1, D:7) a cursed +0 leather armour (10, -25, D:7) a +0 shield (14, -28, D:7) a +0 falchion (18, -21, D:7) a +0 flail (unseen) (24, 10, D:7) a +0 giant club (25, -2, D:7) a +0 quarterstaff (39, 10, D:7) 25 sling bullets (52, 4, D:7) 11 poisoned needles (55, -32, D:7) 8 arrows Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 robe (2, 1, D:8) a +0 blowgun (6, -4, D:8) a +0 ring mail (6, -3, D:8) 18 arrows a cursed -1 shortbow (6, -1, D:8) a +0 mace (7, -2, D:8) an arrow (8, -8, D:8) a +0 falchion (8, 0, D:8) an arrow (9, -1, D:8) 3 arrows (11, -8, D:8) a +0 scale mail a +0 whip (13, 1, D:8) an arrow (18, 29, D:8) a +0 robe (23, -12, D:8) 21 arrows (24, 26, D:8) 9 bolts (34, 4, D:8) a +0 fustibalus (39, 10, D:8) a +0 robe (43, -7, D:8) a +3 ring of strength (45, 0, D:8) a +0 robe a +3 scimitar of flaming Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (0, 6, D:9) a +0 leather armour (2, -2, D:9) an arrow (6, -7, D:9) a +0 robe a cursed +2 short sword of freezing (6, -5, D:9) 12 arrows a +0 shortbow (8, -2, D:9) a stone (8, 3, D:9) a cursed -2 ring of intelligence (9, 0, D:9) 4 large rocks (9, 20, D:9) 20 sling bullets (10, 7, D:9) 13 poisoned needles (11, -2, D:9) a stone (11, -1, D:9) 7 large rocks (12, 1, D:9) a stone (12, 3, D:9) a stone (16, 17, D:9) a wand of flame (26) a +0 robe (17, 17, D:9) a +3 dagger of distortion a +0 robe (20, 20, D:9) a wand of flame (27) (21, 2, D:9) a +4 battleaxe a +0 robe a +3 battleaxe of freezing a +0 robe (22, 0, D:9) a cursed +2 great sword a +0 robe (24, 0, D:9) a cursed -1 flail a +0 robe (28, -1, D:9) a +0 giant spiked club a +0 giant spiked club (32, -7, D:9) a cursed -3 battleaxe (37, -7, D:9) 17 arrows (41, 17, D:9) a +0 naga barding (47, -8, D:9) a +2 whip of flaming a +0 robe a +0 animal skin a +0 animal skin (49, 30, D:9) an uncursed ring of stealth (50, 5, D:9) a cursed -1 dagger Level 10 of the Dungeon [Shop] Jijeawol's Distillery a potion of brilliance (64 gold) a potion of ambrosia (128 gold) a potion of heal wounds (80 gold) a potion of agility (64 gold) a potion of invisibility (128 gold) a potion of flight (48 gold) a potion of heal wounds (80 gold) (0, 0, D:10) a +0 robe (1, 29, D:10) a tomahawk (1, 30, D:10) a +0 hand axe a +0 leather armour (1, 31, D:10) a +0 dagger a +0 robe (2, 31, D:10) a +0 club 2 tomahawks a +0 leather armour (2, 32, D:10) a +0 falchion (8, 32, D:10) a +0 hunting sling (9, 32, D:10) a manual of Unarmed Combat (10, 2, D:10) a wand of flame (10) (19, 38, D:10) a +0 robe (31, -2, D:10) a +0 giant club (36, 26, D:10) the +1 leather armour of the Bulwark {rF- rC++ Dex+6} It affects your dexterity (+6). It makes you vulnerable to fire. It greatly protects you from cold. (38, 9, D:10) a +2 quarterstaff of chaos a +0 buckler a +0 leather armour (39, 9, D:10) a +1 broad axe of chopping (50, 42, D:10) a +0 ring mail (55, 22, D:10) a +0 dire flail (55, 30, D:10) a +0 giant club a cursed +0 giant spiked club Level 11 of the Dungeon (0, 0, D:11) an arrow (0, 1, D:11) 5 arrows (0, 3, D:11) 5 arrows a +0 shortbow (0, 4, D:11) 14 arrows a +2 shortbow of flaming (1, 4, D:11) an arrow a +0 short sword (4, 5, D:11) 18 arrows a +0 shortbow a +0 scale mail a +0 plate armour a +0 short sword (7, 11, D:11) 18 arrows a +0 shortbow (8, 11, D:11) a +0 robe a +1 dagger of venom (19, 3, D:11) a +0 short sword (19, 13, D:11) a +0 shortbow 15 arrows (20, 3, D:11) a +0 dagger (21, 13, D:11) a +0 dire flail a +0 giant club (22, 13, D:11) 4 arrows (23, 13, D:11) an arrow (25, 7, D:11) a -2 spear of flaming (25, 29, D:11) 2 tomahawks (26, 13, D:11) an arrow (28, 11, D:11) a +0 scythe a +0 hunting sling a +0 animal skin (29, 14, D:11) a +0 dagger (32, 12, D:11) a +1 vampiric dagger (34, 30, D:11) a +0 rapier (44, 13, D:11) a +2 mace of holy wrath a +2 ring mail of cold resistance (46, 13, D:11) a +0 giant spiked club (53, 21, D:11) a +0 club (53, 28, D:11) a cursed +0 whip (59, 16, D:11) a +0 short sword (61, 18, D:11) an arrow a cursed +0 ring mail a +0 club (62, 18, D:11) an arrow (62, 19, D:11) an arrow (62, 20, D:11) a +0 giant club a +0 giant club (62, 22, D:11) 11 arrows a +0 shortbow (64, 23, D:11) an arrow (65, 26, D:11) a +0 scale mail (66, 24, D:11) an arrow Level 12 of the Dungeon (0, 0, D:12) a +0 club (1, 1, D:12) a +0 club (unseen) (2, 1, D:12) a +0 dagger (still there?) a +0 flail (still there?) (4, 0, D:12) a sky beast corpse (7, -6, D:12) a +0 giant club (unseen) (7, -4, D:12) a killer bee corpse (10, -3, D:12) a +1 scimitar of flaming (23, 11, D:12) a +0 spear a +0 robe (25, -5, D:12) a +0 dire flail a +0 flail a +0 robe a +0 giant spiked club a +0 giant club (25, -3, D:12) a +0 hand axe a +0 robe (27, 13, D:12) a +2 battleaxe a +0 robe (27, 17, D:12) a +0 short sword (27, 26, D:12) a +0 flail (28, 31, D:12) a +0 longbow (29, 28, D:12) a cursed -2 giant spiked club a +0 giant club (47, -9, D:12) a cursed +0 dagger a +0 cloak the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a wand of flame (35) (17, -12, Lair:1) a +0 ring mail (29, -1, Lair:1) a +0 plate armour (32, -13, Lair:1) a stone (32, -11, Lair:1) 10 gold pieces (33, -16, Lair:1) a stone (34, -12, Lair:1) a stone (35, -14, Lair:1) a stone (36, -16, Lair:1) a stone (36, -11, Lair:1) 7 large rocks (52, -6, Lair:1) a +0 quarterstaff of freezing Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 hunting sling (14, -5, Lair:2) 4 tomahawks (47, -10, Lair:2) a +0 ring mail (48, 2, Lair:2) a +2 dagger of protection (50, 15, Lair:2) a +0 leather armour (51, 9, Lair:2) a +0 ring mail (55, 21, Lair:2) a potion of curing Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 hand axe (4, 12, Lair:3) a +0 morningstar (7, 23, Lair:3) a cursed -1 hunting sling (18, 13, Lair:3) a +0 robe a +0 hand axe (35, 14, Lair:3) a +0 short sword (37, 10, Lair:3) a +0 robe a +0 dire flail (38, 12, Lair:3) a +0 short sword (46, -1, Lair:3) 5 potions of degeneration (50, -5, Lair:3) 19 sling bullets (50, 7, Lair:3) 13 arrows (54, 24, Lair:3) a +0 hunting sling Level 4 of the Lair of Beasts (11, 20, Lair:4) 15 sling bullets (47, 26, Lair:4) a +0 chain mail (52, 33, Lair:4) a +0 mace (59, 16, Lair:4) a +0 robe (64, 30, Lair:4) a cursed +0 pair of boots (67, 17, Lair:4) 16 poisoned needles Level 5 of the Lair of Beasts (33, 19, Lair:5) a +0 chain mail (38, -12, Lair:5) 6 potions of flight (38, 10, Lair:5) an uncursed staff of summoning (55, 27, Lair:5) a lamp of fire (62, 6, Lair:5) a cursed -2 chain mail Level 6 of the Lair of Beasts (0, 0, Lair:6) 6 large rocks (2, 21, Lair:6) 15 arrows (14, 34, Lair:6) a +0 dagger (16, 38, Lair:6) a +0 mace (17, 12, Lair:6) a +0 battleaxe of venom a +0 ring mail (25, -2, Lair:6) a +0 chain mail (30, 17, Lair:6) 18 bolts (31, 20, Lair:6) a +4 blowgun (31, 42, Lair:6) a +0 morningstar (33, 17, Lair:6) a +0 chain mail (33, 18, Lair:6) a +3 ring of dexterity the amulet "Zekaruxi" {Harm *Drain rElec Int+4} [amulet of harm] It increases damage dealt and taken. It affects your intelligence (+4). It insulates you from electricity. It causes draining when unequipped. a crystal ball of energy (33, 19, Lair:6) 11 poisoned needles (33, 20, Lair:6) a +0 hand crossbow (39, 32, Lair:6) an uncursed staff of fire (45, -3, Lair:6) a +0 spear (46, 5, Lair:6) a +0 dagger (50, 20, Lair:6) 10 poisoned needles (51, 8, Lair:6) a +0 ring mail (53, 18, Lair:6) a +0 flail a +0 robe a potion of degeneration (60, -4, Lair:6) 21 poisoned needles