Azzok Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (13, 26, D:1) a cursed -1 short sword (18, 2, D:1) a +0 club (18, 26, D:1) a +0 club (26, 24, D:1) a +0 dagger (28, 17, D:1) a +0 robe (37, 33, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (9, 40, D:2) a throwing net (15, 16, D:2) a +0 dagger (16, 40, D:2) a +0 whip (29, 40, D:2) a cursed -2 flail (30, 13, D:2) a +0 ring mail (37, 37, D:2) a +0 chain mail (42, 12, D:2) a +0 short sword (42, 22, D:2) 15 arrows (43, 22, D:2) a +0 whip (46, 25, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (3, 10, D:3) a +0 club (9, 12, D:3) a +0 shield (10, -7, D:3) 13 arrows (14, -13, D:3) a +0 robe (18, 3, D:3) a +0 hand axe (28, -13, D:3) a +0 leather armour a +0 war axe a +0 leather armour (28, 4, D:3) 21 arrows (28, 10, D:3) a cursed -2 club (31, -22, D:3) a +0 hunting sling (34, -21, D:3) 17 arrows (40, -17, D:3) a +0 hand axe (43, -11, D:3) a +0 club (46, -13, D:3) a cursed -1 flail a +0 chain mail (48, -20, D:3) a tomahawk (48, -18, D:3) a +0 mace of protection a tomahawk (48, -14, D:3) a tomahawk Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (2, -6, D:4) a +0 hand axe (4, 16, D:4) 22 arrows (21, 0, D:4) a +0 animal skin (24, 33, D:4) a cursed -1 giant club (25, 30, D:4) 15 bolts (26, 21, D:4) a +0 short sword (42, -6, D:4) a +0 club (42, 25, D:4) a +0 animal skin a +0 animal skin (44, -6, D:4) a +0 robe a +0 dagger (46, 16, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) 16 bolts (5, -5, D:5) a +0 leather armour a +0 dagger (6, 1, D:5) a +0 war axe (6, 3, D:5) a +0 flail (7, 4, D:5) a +0 dagger a +0 robe (8, 3, D:5) a +0 club (10, 3, D:5) a +0 trident (16, 3, D:5) a +0 long sword (17, 16, D:5) 21 arrows (19, 22, D:5) a +0 whip (24, -16, D:5) a +0 short sword (28, 14, D:5) a +0 spear (28, 19, D:5) the +8 storm bow {elec} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. (31, 19, D:5) a cursed -3 giant spiked club (42, -3, D:5) a +1 dagger of protection a +0 robe (42, 4, D:5) a +0 flail (44, -3, D:5) a +0 flail of holy wrath Level 6 of the Dungeon (2, -11, D:6) a +0 dagger (3, -4, D:6) a +0 dagger a +0 ring mail (11, -21, D:6) a +0 cloak (11, 4, D:6) a +0 club a +0 robe a +0 dagger a +0 robe (13, 23, D:6) 14 arrows (16, -9, D:6) a +0 shortbow 11 arrows (17, -9, D:6) a +0 short sword a +0 ring mail 6 arrows (22, 26, D:6) a +0 war axe (29, -18, D:6) a +0 giant club (41, 0, D:6) a +0 falchion (42, 23, D:6) a +0 glaive a +0 chain mail (44, 2, D:6) a +0 dagger a cursed +0 robe (45, 3, D:6) a +0 dagger a +0 robe (53, -10, D:6) a +0 leather armour a +0 short sword (54, -10, D:6) a +0 robe a +0 dagger (54, 1, D:6) a +0 robe (55, 29, D:6) a +0 shortbow a +0 short sword 12 arrows (56, 30, D:6) an arrow (56, 31, D:6) an arrow Level 7 of the Dungeon (0, 0, D:7) an iguana corpse (skeletalised by now) (3, 0, D:7) a +0 falchion (unseen) (3, 7, D:7) the +5 hunting sling of Infinite Pain {flame, rN++ Dex+5} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+5). It greatly protects you from negative energy. (4, 1, D:7) a cursed +0 dagger (unseen) (4, 2, D:7) a cursed -1 whip (unseen) (4, 6, D:7) 10 gold pieces (unseen) (4, 7, D:7) 9 gold pieces (6, 5, D:7) 13 gold pieces (15, 10, D:7) 17 sling bullets the Ecumenical Temple