Azzok the Dungeon (0, 0, D) a +0 club (6, 0, D) a +0 club (40, 0, D) a +2 scimitar of holy wrath a +4 quarterstaff of speed a +2 halberd of distortion a +2 dire flail of protection a +3 war axe of freezing a +2 rapier of electrocution (41, 0, D) a +0 helmet (43, 0, D) a +1 scale mail