Azzok Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, -16, D:1) a +0 ring mail (39, -5, D:1) a +0 short sword (40, -36, D:1) a cursed -2 robe (51, -21, D:1) a cursed +0 leather armour (54, 1, D:1) 29 sling bullets (62, -36, D:1) a +0 spear Level 2 of the Dungeon (3, 8, D:2) a +0 club (3, 9, D:2) a +0 club (19, -14, D:2) a +0 club a +0 robe (29, 9, D:2) a +0 hand axe (35, 15, D:2) a +0 club (45, 18, D:2) a +0 club a +0 hunting sling (52, 4, D:2) a +0 robe (53, 10, D:2) a +0 dagger (56, -2, D:2) a +0 dagger a +0 hunting sling Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (5, -7, D:3) 20 bolts (9, -7, D:3) a +0 club (12, -8, D:3) a +0 robe (13, -14, D:3) a +0 club (15, -13, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 spear (0, 30, D:4) a +0 short sword (1, 0, D:4) a +0 spear (1, 1, D:4) a +0 club a +0 club a +0 leather armour (1, 17, D:4) a +0 scale mail (7, -1, D:4) 14 sling bullets (23, -1, D:4) a +0 robe a +0 dagger a +0 ring mail a +0 short sword (27, -16, D:4) a +0 whip (27, -15, D:4) a +0 halberd (32, -12, D:4) a +0 short sword (34, -19, D:4) a +0 dagger (36, 15, D:4) a +0 flail a +0 short sword (36, 16, D:4) a +0 dagger (37, 7, D:4) a +0 robe (37, 16, D:4) a +0 mace (40, 17, D:4) a +0 mace (41, -5, D:4) a cursed +0 leather armour a +0 flail (43, -8, D:4) a +0 scale mail a +0 dagger (44, -5, D:4) a +0 club (62, 12, D:4) a +0 leather armour a +0 mace a +0 dagger (62, 14, D:4) a +0 dagger a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 robe (0, 21, D:5) a +0 dagger (1, 22, D:5) a +0 leather armour (5, 4, D:5) 25 arrows a +0 shortbow (13, 1, D:5) 16 arrows a +0 shortbow (19, 52, D:5) a +0 short sword (20, 3, D:5) a +0 chain mail (23, 19, D:5) a +2 scale mail of poison resistance (43, 49, D:5) 21 sling bullets (46, 39, D:5) a +0 robe (47, 47, D:5) a +0 flail (49, 5, D:5) a +0 giant spiked club (60, 0, D:5) a +0 giant spiked club Level 6 of the Dungeon [Shop] Vibaz's Weapon Emporium a +0 falchion (39 gold) a cursed -3 quarterstaff (1 gold) the +5 short sword of the End of Times {pierce, rC+ MR+} (638 gold) It inflicts extra damage upon your enemies. It protects you from cold. It affects your resistance to hostile enchantments. a +0 hunting sling (19 gold) a +0 battleaxe (84 gold) the +5 mace "Ytaubb" {protect, rElec} (553 gold) It protects the one who uses it against injury (+AC on strike). It insulates you from electricity. 17 bolts (44 gold) a cursed +0 long sword (6 gold) (0, 0, D:6) a +0 whip (unseen) (2, -1, D:6) a scroll of enchant armour (2, 1, D:6) a +0 dagger (unseen) (6, -1, D:6) 20 arrows (9, 18, D:6) a ration (10, 19, D:6) a +0 leather armour (unseen) (11, 18, D:6) a bullfrog corpse (11, 19, D:6) a +0 flail (unseen) (17, 6, D:6) a +0 dagger (unseen) (20, -7, D:6) a +0 club a +0 leather armour (21, -8, D:6) a +0 short sword a +0 plate armour a +0 mace a +0 ring mail (22, -2, D:6) a +0 giant club (23, 7, D:6) a +0 hand axe (23, 8, D:6) a +0 giant club (35, 6, D:6) an arrow (36, 6, D:6) an arrow (38, 6, D:6) an arrow (40, 6, D:6) an arrow (42, 6, D:6) a +0 shortbow 26 arrows (51, 28, D:6) a cursed -1 quarterstaff (54, 36, D:6) 19 sling bullets (56, 34, D:6) 6 poisoned needles (58, 40, D:6) a +4 dire flail of protection a +0 chain mail