Azzok Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 7, D:1) a +0 hunting sling (10, -1, D:1) a +0 whip (16, -24, D:1) a stone (16, 11, D:1) a +0 club (18, -24, D:1) a stone (18, -19, D:1) a +0 club (19, -19, D:1) a +0 club (25, 7, D:1) a +0 club (29, -20, D:1) a +0 mace (39, -13, D:1) 19 stones (40, -25, D:1) a +0 robe (40, -22, D:1) a +0 leather armour Level 2 of the Dungeon (12, -7, D:2) a +0 dagger (22, -23, D:2) a +0 club (26, 25, D:2) a +0 club (26, 26, D:2) a +0 dagger a cursed -2 whip a +0 animal skin a cursed +0 helmet (26, 27, D:2) a +0 club a +0 club (45, 32, D:2) a +0 robe (52, -9, D:2) a +0 robe (52, 11, D:2) a +0 club (52, 32, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (3, 14, D:3) a +0 robe (4, 6, D:3) 20 stones a +0 club (7, 0, D:3) a +0 leather armour a +2 scythe of freezing (12, 2, D:3) a +0 club a cursed +0 robe (15, 2, D:3) a +0 club (17, -13, D:3) a +0 short sword of venom (19, 3, D:3) 7 stones (22, 5, D:3) 7 poisoned needles (25, 35, D:3) a +0 club (31, -11, D:3) a cursed -3 dagger (31, -8, D:3) a +0 dagger (34, 18, D:3) a +0 club (35, 17, D:3) a +2 short sword of electrocution (36, 8, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Savaigam's Weapon Shop a +0 quarterstaff (40 gold) a cursed +0 mace (20 gold) a +0 trident (35 gold) 12 arrows (24 gold) a +0 rapier (40 gold) a +0 rapier (40 gold) a +0 club (10 gold) 21 arrows (42 gold) 9 arrows (18 gold) a +0 war axe (35 gold) 22 poisoned needles (88 gold) (0, 0, D:4) a +0 club (7, -13, D:4) a +0 flail a +0 club (9, 1, D:4) a +0 club (10, -7, D:4) a +0 falchion (12, -18, D:4) a +0 halberd (15, 15, D:4) a +0 giant club (34, 1, D:4) 21 bolts (35, 17, D:4) a +0 club a +0 leather armour (35, 18, D:4) a +0 whip a +0 whip a +0 ring mail a +0 mace (39, -9, D:4) a +0 ring mail (42, 4, D:4) 15 stones (53, -2, D:4) 24 bolts (57, -17, D:4) a +0 hand axe Level 5 of the Dungeon (1, -11, D:5) a +0 robe (5, 6, D:5) a +0 shortbow (6, -34, D:5) a +0 short sword (14, 13, D:5) Sif Muna's Guide on Weightlessness Spells Type Level a - Shock Conjuration/Air 1 (21, -11, D:5) a +0 dagger a +0 robe (21, -10, D:5) a +0 flail (22, -9, D:5) a +0 mace (22, -5, D:5) a +0 whip (23, -8, D:5) a +0 shortbow (36, -10, D:5) a +0 hand axe a +0 scale mail (40, 4, D:5) a +2 large shield (63, -8, D:5) a cursed -3 club a +0 ring mail (65, -8, D:5) a tomahawk (65, 8, D:5) a +0 mace (66, -7, D:5) 2 tomahawks (69, -13, D:5) a +0 short sword Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (2, 26, D:6) a +0 chain mail a +0 club a +0 leather armour a +0 club a +0 hand axe (10, 9, D:6) a +0 robe (12, 11, D:6) a +0 rapier a +0 leather armour (31, -3, D:6) a +1 great mace of protection (44, 34, D:6) a +0 giant spiked club (45, 1, D:6) a +0 whip (45, 2, D:6) a +0 whip a +0 robe a cursed -1 flail (45, 3, D:6) a +0 whip (54, 38, D:6) a +0 dagger a +0 robe (56, 38, D:6) a +0 whip a +0 short sword a +0 scimitar a +0 chain mail a +0 club Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (0, 1, D:7) a ration (1, 0, D:7) 18 gold pieces (2, 1, D:7) a scroll of teleportation