Azzok Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (8, 1, D:1) a +0 hand axe (19, 3, D:1) 28 stones (26, -8, D:1) a +0 ring mail (35, -33, D:1) 18 stones (46, -16, D:1) a +0 dagger Level 2 of the Dungeon (7, -6, D:2) 2 stones (10, -14, D:2) a +0 club (10, 0, D:2) a +0 dagger (12, -7, D:2) a +0 short sword a +0 animal skin a cursed +0 helmet (12, -6, D:2) 2 stones (12, -5, D:2) a +0 club (14, -26, D:2) a +0 chain mail (14, -14, D:2) a +0 club a +0 hunting sling 20 stones (14, -10, D:2) a +0 dagger a +0 hunting sling 14 stones (16, -10, D:2) 2 stones a +0 dagger (16, -8, D:2) a stone (28, -21, D:2) a +0 chain mail Level 3 of the Dungeon (7, 9, D:3) a +0 hand axe a +0 animal skin (11, 41, D:3) a +0 dagger a +0 chain mail (11, 42, D:3) a +0 flail a +0 leather armour a cursed -3 dagger a +0 robe (12, 42, D:3) a +0 falchion a +1 chain mail of cold resistance a +0 dagger a +0 robe (15, 5, D:3) a +0 hunting sling 11 stones (23, 14, D:3) a +0 dagger (26, 39, D:3) a +0 spear (26, 43, D:3) a +0 trident (35, 23, D:3) a +0 dagger (50, 5, D:3) a cursed -2 hand axe a +0 hand axe a +0 club (50, 6, D:3) a +0 club a +0 scale mail a +0 flail (50, 7, D:3) a +0 trident Level 4 of the Dungeon (0, 0, D:4) a +0 club (2, -16, D:4) a stone (5, -10, D:4) 11 stones (5, -9, D:4) 5 stones (6, -11, D:4) 6 stones (6, -9, D:4) 3 stones (7, -11, D:4) 2 stones (8, -11, D:4) a stone (13, -3, D:4) 29 stones (32, -5, D:4) 24 stones (33, -15, D:4) a +0 giant club (33, 5, D:4) a +0 hand axe (40, -4, D:4) a +0 ring mail (47, -16, D:4) an uncursed ring of attention (49, 14, D:4) a +0 mace (51, -4, D:4) a +0 giant spiked club Level 5 of the Dungeon [Shop] Ahen's Gadget Shop a fan of gales (440 gold) a box of beasts (220 gold) a wand of paralysis (17) (209 gold) a crystal ball of energy (220 gold) a wand of digging (14) (396 gold) a wand of acid (11) (330 gold) a phial of floods (440 gold) a wand of scattershot (5) (297 gold) a wand of random effects (39) (225 gold) a sack of spiders (220 gold) a phial of floods (440 gold) a lamp of fire (440 gold) a wand of flame (29) (170 gold) a wand of enslavement (21) (253 gold) a fan of gales (440 gold) (16, 15, D:5) 25 stones (18, 16, D:5) a cursed -3 dagger (19, 10, D:5) a cursed +0 ring mail (26, 20, D:5) a +0 flail (27, 19, D:5) a wand of flame (20) a +0 club a +0 flail of crushing a +0 robe a +0 club (28, 4, D:5) a +0 club (29, 3, D:5) a +0 dagger a +0 dagger (29, 4, D:5) a +0 club (30, 3, D:5) a +0 club a +0 club (31, 4, D:5) a +0 club (32, 4, D:5) a +0 dagger (33, 29, D:5) a +0 quarterstaff (35, 20, D:5) a +0 club (37, 31, D:5) a +0 scale mail (38, 7, D:5) a +0 trident (40, 9, D:5) a cursed ring of attention (42, 2, D:5) 2 potions of degeneration a +0 club a +0 club (42, 3, D:5) a +0 club a +0 club (52, 3, D:5) a +0 spear Level 6 of the Dungeon (0, 0, D:6) a wand of random effects (23) (6, -15, D:6) 6 poisoned javelins (8, -26, D:6) a +0 dagger a +0 robe (8, 1, D:6) a +0 shortbow a potion of degeneration (9, -26, D:6) a +0 dagger a +0 robe (11, -24, D:6) a cursed +0 short sword a +0 whip a +0 ring mail a +0 leather armour (12, -24, D:6) a tomahawk a +0 dagger a +0 robe a +0 dagger of speed a +0 scale mail (13, -24, D:6) a tomahawk (16, -26, D:6) 15 stones (17, -24, D:6) a tomahawk (20, -20, D:6) a wand of random effects (9) (26, -29, D:6) a +0 dagger a +0 robe a +0 whip a +0 scale mail a +0 hand axe (32, -6, D:6) a +0 scale mail a +0 flail (32, 1, D:6) a +0 short sword (34, 0, D:6) a +0 glaive a +0 chain mail (41, -30, D:6) a +0 morningstar (42, -37, D:6) a +0 ring mail a +0 vampiric dagger (52, -21, D:6) an uncursed ring of flight Level 7 of the Dungeon (0, 0, D:7) a +0 robe (4, -1, D:7) 24 stones (5, -26, D:7) a +0 leather armour (10, 6, D:7) a +0 pair of boots (11, -12, D:7) a +0 leather armour (13, 18, D:7) a +0 flail (16, -12, D:7) a wand of random effects (25) (17, -5, D:7) a +0 giant spiked club (20, -23, D:7) an uncursed staff of summoning (27, -17, D:7) a +0 robe (27, 15, D:7) a +0 war axe (35, -1, D:7) a +0 leather armour (35, 7, D:7) 2 potions of degeneration (36, 13, D:7) a +0 dagger a +0 robe (38, 11, D:7) a +1 mace of draining a +1 short sword of venom (38, 13, D:7) a +0 dagger a +0 robe (47, -5, D:7) 16 poisoned needles Level 8 of the Dungeon (0, 0, D:8) a +0 club (2, 13, D:8) a +0 robe a +0 whip of flaming a potion of degeneration (10, 11, D:8) a +0 giant club (15, 15, D:8) a +0 dagger (17, 14, D:8) a cursed -2 whip a +0 leather armour (20, 11, D:8) a +0 leather armour (30, 42, D:8) a +3 battleaxe a +0 robe a +3 spear a +0 robe (31, 21, D:8) 2 potions of curing (31, 42, D:8) a +2 long sword a +0 robe (32, 5, D:8) a +0 hand axe a +0 chain mail (32, 21, D:8) 18 gold pieces (33, 3, D:8) a +0 ring mail (33, 21, D:8) 8 gold pieces (34, 21, D:8) 25 stones (35, -4, D:8) 18 stones (35, 8, D:8) a +0 hand axe a +0 scale mail (35, 21, D:8) a scroll of teleportation (38, 9, D:8) a +0 flail a +0 falchion a +0 scale mail a +0 spear of piercing a +0 ring mail (38, 11, D:8) a +0 halberd (38, 14, D:8) a cursed -1 flail a +0 ring mail (38, 15, D:8) a +0 dagger (38, 17, D:8) a +0 mace (38, 18, D:8) a +0 club a +0 flail 5 tomahawks of returning a +0 chain mail (38, 19, D:8) a +0 dagger a +0 robe a +0 flail (38, 20, D:8) a +0 club a +0 whip (39, 33, D:8) a +0 dagger a +0 robe (43, 4, D:8) a +0 leather armour Level 9 of the Dungeon [Shop] Waaly's Antique Weapon Shoppe a +0 dagger (64 gold) the +8 trident of the Octopus King {venom, rElec rPois MR+} (2176 gold) It poisons the flesh of those it strikes. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. a +0 trident (112 gold) a +0 halberd (128 gold) a +1 trident of piercing (390 gold) a +0 giant club (54 gold) a +2 antimagic hand axe (672 gold) the +5 hunting sling of the Depths {freeze, rElec rPois Str+5 Dex-5} (1468 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+5). It affects your dexterity (-5). It insulates you from electricity. It protects you from poison. the +8 war axe of Ysiorph {vamp, rPois Int+4 Dex-3 SInv Stlth+} (2265 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+4). It affects your dexterity (-3). It protects you from poison. It lets you see invisible. It makes you more stealthy. a +0 flail (112 gold) (0, 0, D:9) a +2 hand axe of chopping 3 tomahawks a +0 leather armour (3, -10, D:9) 15 stones (3, -4, D:9) a +0 whip (14, 27, D:9) a +2 ring mail of magic resistance (19, 18, D:9) 2 stones (20, 18, D:9) 5 stones (21, 18, D:9) a +0 giant club a cursed +0 flail 10 stones a +0 robe a +3 scimitar of freezing a +0 robe (22, 18, D:9) a cursed +4 dagger 13 stones a +0 robe (36, 39, D:9) a +0 whip (49, 4, D:9) a +0 dagger (51, 7, D:9) a +3 leather armour (54, 24, D:9) a +0 dagger (55, 23, D:9) a stone (55, 24, D:9) a +0 dagger 6 stones a +0 dagger (56, 24, D:9) 3 stones Level 10 of the Dungeon (0, 0, D:10) a +0 trident (17, 6, D:10) a +0 robe (24, 4, D:10) 2 potions of mutation (25, 5, D:10) a potion of invisibility (26, 4, D:10) a ration (29, 6, D:10) a potion of degeneration (30, -17, D:10) a +0 mace a +0 leather armour (31, -18, D:10) a +0 flail a +0 ring mail (33, -18, D:10) a +0 dagger a +0 robe a +0 dagger a +0 robe (35, -18, D:10) a +0 halberd a +0 plate armour (42, -16, D:10) a cursed +3 spear a +0 robe (43, -17, D:10) a +0 spear a +0 robe (43, -11, D:10) a +0 battleaxe a +0 robe (43, 26, D:10) a +0 dire flail (47, 16, D:10) 30 stones (51, 17, D:10) 23 sling bullets (54, -9, D:10) a +0 giant club a +0 giant club a +0 morningstar a +0 plate armour (55, -5, D:10) a +0 ring mail a +0 war axe (55, 18, D:10) a cursed -3 broad axe (56, -7, D:10) a +0 dagger a +0 robe a +0 short sword (57, -6, D:10) a +0 trident a +0 leather armour a +0 dagger Level 11 of the Dungeon (0, 0, D:11) a +0 hand crossbow (5, -10, D:11) 8 tomahawks (21, 21, D:11) a +0 club (25, 26, D:11) a +1 hand axe of draining (27, 23, D:11) a +0 hand axe a +0 dagger (27, 24, D:11) a +0 war axe a +0 robe (28, 21, D:11) a +0 flail a +0 scale mail a +0 short sword (28, 22, D:11) a +0 morningstar (28, 23, D:11) a +0 short sword a +0 club (31, -13, D:11) a +0 shortbow (33, 4, D:11) a +0 leather armour a +0 plate armour a +0 hand axe (34, -1, D:11) a +0 trident a +0 ring mail (34, 4, D:11) a +0 mace (35, -2, D:11) a cursed +0 club the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 2 potions of berserk rage (3, -44, Lair:1) a +0 leather armour (18, -28, Lair:1) a +0 spear (19, -12, Lair:1) a +0 hat (23, -6, Lair:1) a +0 robe (24, -48, Lair:1) a +0 ring mail (25, 4, Lair:1) a +0 chain mail (30, 3, Lair:1) 15 stones (44, -15, Lair:1) a +2 falchion of electrocution (67, 5, Lair:1) a +0 battleaxe (68, 3, Lair:1) 15 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) 15 bolts (2, -10, Lair:2) a spiny frog corpse (skeletalised by now) (7, -14, Lair:2) a +5 ring of intelligence (9, -11, Lair:2) a scroll of holy word (11, 4, Lair:2) a +0 scale mail (19, 7, Lair:2) a +0 chain mail a labyrinth (0, 0, Lab) a javelin a +0 cloak of poison resistance a scroll of magic mapping 19 bolts an uncursed ring of protection from magic the +3 ring mail "Haisk" {Int+3} It affects your intelligence (+3). a book of Flames the ring "Ibaoqyd" {*Slow rPois rN+ Int+5 SInv} [ring of positive energy] It affects your intelligence (+5). It protects you from poison. It protects you from negative energy. It lets you see invisible. It may slow you when you take damage. (1, 1, Lab) 2 javelins