Azzok Level 1 of the Dungeon (0, 0, D:1) a cursed +0 short sword (3, -3, D:1) a +0 club (4, 33, D:1) a +0 club (8, 41, D:1) 19 sling bullets (9, 21, D:1) a +0 club (20, 34, D:1) a +0 club (44, 7, D:1) a +0 dagger Level 2 of the Dungeon (3, -2, D:2) a +0 ring mail (11, -2, D:2) a +0 club (15, -1, D:2) 6 poisoned needles (19, 7, D:2) a +0 club (29, 13, D:2) a +0 large shield (32, 6, D:2) 10 bolts (32, 10, D:2) a +0 dagger (34, 36, D:2) a +0 dagger (44, 40, D:2) +0 pearl dragon scales (45, 32, D:2) a cursed -2 hunting sling Level 3 of the Dungeon (0, 0, D:3) a +0 mace a +0 scale mail (1, 55, D:3) a +0 dagger (4, -1, D:3) 2 tomahawks (5, 45, D:3) a cursed -1 short sword a +0 blowgun 9 poisoned needles a +0 ring mail (7, 33, D:3) a +0 dagger a +0 hunting sling (16, 31, D:3) a +2 ring mail of fire resistance (25, 44, D:3) a +0 club (32, 31, D:3) a +0 blowgun 5 poisoned needles (32, 36, D:3) a poisoned needle (39, 5, D:3) 12 sling bullets (41, 19, D:3) a cursed -2 hand axe Level 4 of the Dungeon [Shop] Sivymufuj's Armour Boutique a +0 ring mail (56 gold) a cursed +0 ring mail (14 gold) a +0 leather armour (28 gold) a +0 scale mail (56 gold) a +0 ring mail (56 gold) a +2 robe of the Archmagi (527 gold) a +0 robe (9 gold) a +0 robe (9 gold) a +2 cloak (231 gold) a +0 chain mail (63 gold) a +2 scale mail of cold resistance (294 gold) (0, 0, D:4) a +0 ring mail (10, -7, D:4) a +0 leather armour a +0 dagger (12, -9, D:4) a +0 robe (27, 29, D:4) 14 bolts (32, 19, D:4) a +0 trident (33, 7, D:4) a +0 ring mail Level 5 of the Dungeon (2, -12, D:5) 4 tomahawks (4, -17, D:5) a +0 robe (5, -32, D:5) a +0 robe (11, -21, D:5) a +0 robe (20, -23, D:5) 4 tomahawks a +0 club (20, -22, D:5) a +0 robe a +0 dagger (21, -22, D:5) a +0 flail (22, -21, D:5) a +0 flail (22, -20, D:5) a cursed +0 robe a +0 hand axe (24, -19, D:5) a +0 flail (24, -15, D:5) a +0 morningstar (25, -15, D:5) a +0 flail (25, -14, D:5) a +0 flail a +0 ring mail (31, -24, D:5) 18 arrows (32, -12, D:5) a +0 hat Level 6 of the Dungeon (7, -29, D:6) a +0 trident (12, -29, D:6) a +0 flail (14, -30, D:6) a +0 robe a cursed +0 great sword (16, -30, D:6) a +0 club (22, -24, D:6) a +0 robe a +3 spear a +0 robe a +3 great sword (23, -25, D:6) a +0 halberd (26, -37, D:6) 4 large rocks (30, -12, D:6) a +0 robe (31, -35, D:6) a +0 falchion (38, -28, D:6) 6 poisoned needles (39, -4, D:6) an uncursed amulet of guardian spirit Level 7 of the Dungeon (8, -12, D:7) an arrow (11, -12, D:7) 14 arrows a +0 shortbow of freezing (25, -23, D:7) a +0 hand axe a +0 animal skin (26, 8, D:7) a +0 rapier (32, 22, D:7) a +0 ring mail (35, -5, D:7) a +0 leather armour a +0 club (37, 2, D:7) a +0 spear (37, 21, D:7) 26 sling bullets (39, 7, D:7) a +0 spear (41, -12, D:7) a +0 club (42, 13, D:7) a +0 whip (42, 17, D:7) a +0 leather armour 12 sling bullets a +0 quarterstaff a +0 hunting sling (43, -20, D:7) a +0 club (43, -19, D:7) a +0 halberd (43, -13, D:7) a +0 club (43, 1, D:7) a +0 ring mail (51, 31, D:7) 7 poisoned needles Level 8 of the Dungeon [Shop] Ohyel's Book Shop a manual of Slings (1435 gold) a book of Ice (845 gold) a book of Enchantments (650 gold) a book of Air (455 gold) a book of Frost (455 gold) a book of Changes (325 gold) a book of Party Tricks (650 gold) a Young Poisoner's Handbook (520 gold) the Almanac of Enchantment (822 gold) Spells Type Level a - Confuse Hexes 3 b - Silence Hexes/Air 5 c - Discord Hexes 8 a book of Air (455 gold) (0, 11, D:8) 13 stones (6, 9, D:8) a sling bullet (10, 13, D:8) a cursed +0 giant club (15, 22, D:8) a +0 short sword (18, 3, D:8) a +0 flail a +0 ring mail (18, 27, D:8) 22 bolts (25, 28, D:8) a +0 giant spiked club (still there?) a leopard gecko corpse (still there?) (26, -5, D:8) a +0 ring mail (26, 20, D:8) a +0 spear of venom (26, 22, D:8) an uncursed staff of death (27, 20, D:8) the cursed +1 quarterstaff of Skirmishing {crush, rPois Int+4 Dex-5} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It affects your dexterity (-5). It protects you from poison. It has a curse placed upon it. a +2 dagger of electrocution the +10 war axe of Cuareil {elec, *Noise +Inv rPois rF+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from fire. It protects you from poison. It lets you turn invisible. It may make noises in combat. (28, 22, D:8) a book of Minor Magic (32, -6, D:8) a +3 dagger of distortion a +0 robe (33, 7, D:8) a +0 long sword a +0 plate armour (34, -4, D:8) a +0 scale mail a +0 hand axe (36, -3, D:8) a +0 dagger a +0 robe (37, -1, D:8) a +0 flail a +0 leather armour (38, 26, D:8) a cursed +0 war axe a +0 robe (40, 23, D:8) a +0 flail a +0 chain mail (46, 16, D:8) a +0 glaive a +0 plate armour (46, 17, D:8) a +0 dagger a +0 robe the Ecumenical Temple