Azzok Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, -14, D:1) 2 stones (6, -14, D:1) a +0 club (10, -14, D:1) a stone (16, -26, D:1) 15 stones (16, -2, D:1) a +0 short sword (20, -25, D:1) a +0 club (30, -21, D:1) a +0 dagger (31, -24, D:1) 24 arrows (34, -22, D:1) 24 sling bullets (35, -2, D:1) a +0 short sword (36, 1, D:1) a stone (36, 3, D:1) a stone (38, -1, D:1) 14 stones (42, 9, D:1) a +0 club (46, -1, D:1) a cursed -3 hunting sling (55, 3, D:1) a +0 spear (59, 7, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) a +0 robe (3, 12, D:2) 13 bolts (5, -11, D:2) a +0 ring mail (8, -4, D:2) a stone (8, -3, D:2) a stone (8, 7, D:2) a +0 short sword 4 stones (14, -5, D:2) a +0 whip 3 stones (29, -9, D:2) 25 sling bullets (37, -22, D:2) 18 stones (39, -30, D:2) a +0 spear (42, -21, D:2) a cursed -2 dagger (45, -18, D:2) 3 stones Level 3 of the Dungeon [Shop] Zin's Purification Station 2 potions of curing (180 gold) (0, 0, D:3) 12 arrows (1, -11, D:3) a +0 dagger (2, -6, D:3) a +0 leather armour (2, -5, D:3) a +0 trident a +0 flail (4, -4, D:3) a +0 trident (5, 0, D:3) a +0 robe (6, 1, D:3) a +0 quarterstaff (8, -21, D:3) a +0 leather armour a +0 trident (11, -11, D:3) a +0 club (14, 2, D:3) a +0 club a +0 ring mail a +0 hand axe a +0 flail a +0 scale mail a +0 mace (14, 8, D:3) 22 stones (14, 18, D:3) a +0 dagger (15, 2, D:3) a +0 dagger a cursed +0 leather armour a +0 mace (16, -29, D:3) a +0 club (20, 8, D:3) a +0 scythe a +0 robe (26, -24, D:3) a poisoned needle (27, -24, D:3) a poisoned needle (27, 4, D:3) a stone (28, -2, D:3) a +0 short sword (28, 0, D:3) a +0 dagger (28, 2, D:3) a stone (28, 4, D:3) a stone (29, -2, D:3) a +2 short sword of protection 2 stones (30, -24, D:3) a +0 club (30, -21, D:3) a +0 blowgun a +0 short sword 3 poisoned needles (33, -31, D:3) 9 stones (36, -21, D:3) a cursed -2 whip 4 stones (38, 17, D:3) a +0 mace (39, 16, D:3) a +0 mace (41, 17, D:3) a +0 mace (42, 16, D:3) a +0 mace (43, 17, D:3) a +0 mace (44, -2, D:3) a +0 rapier (44, -1, D:3) a +0 club (44, 16, D:3) a +0 mace (45, 16, D:3) a +0 mace (46, 15, D:3) a +0 mace (48, 4, D:3) a +0 short sword a +0 chain mail (48, 14, D:3) a +0 mace (48, 15, D:3) a +0 robe a +2 quarterstaff of chaos a +0 mace (48, 16, D:3) a cursed +0 mace (49, -12, D:3) 17 poisoned needles (49, 14, D:3) a +0 mace (49, 15, D:3) a +0 mace (49, 16, D:3) a +0 mace (50, -5, D:3) a +0 dagger a +0 ring mail (50, 14, D:3) a +0 mace (50, 16, D:3) a +0 mace (52, -11, D:3) a +0 club Level 4 of the Dungeon [Shop] Lapsul's Antique Weapon Boutique a +0 whip (62 gold) a +0 falchion (75 gold) a cursed -3 flail (2 gold) a +0 hand crossbow (87 gold) a +0 mace (75 gold) a +0 hunting sling (37 gold) the +5 dagger "Fuqocuog" {pierce, rElec} (1050 gold) It inflicts extra damage upon your enemies. It insulates you from electricity. a +0 broad axe (100 gold) a +0 club (25 gold) a +0 dagger (50 gold) a cursed -1 mace (2 gold) a +0 battleaxe (162 gold) (5, 6, D:4) a +0 ring mail (8, 43, D:4) 13 arrows (10, 6, D:4) a +0 war axe (11, 3, D:4) a +0 chain mail (23, 33, D:4) a +0 leather armour (28, 3, D:4) a +0 dagger (28, 10, D:4) a +0 leather armour a +0 falchion a +0 leather armour a +0 flail a +0 chain mail of fire resistance a +0 dagger a +0 robe (33, 17, D:4) a +0 robe (39, 21, D:4) the +8 storm bow {elec} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Level 5 of the Dungeon (0, 0, D:5) a +0 short sword (3, -5, D:5) a +0 giant club (6, 5, D:5) a tomahawk (6, 7, D:5) a +0 mace 2 tomahawks a +0 dagger a +0 robe a +0 dagger a +0 robe (6, 34, D:5) a +0 whip (7, -7, D:5) a +0 flail of protection a +0 leather armour (7, 2, D:5) a tomahawk (7, 4, D:5) a tomahawk (16, 39, D:5) a +0 ring mail (18, 14, D:5) a +0 leather armour (19, -9, D:5) a +0 flail a +0 leather armour (20, 46, D:5) a +0 giant club (24, -2, D:5) a +2 shortbow of flaming 16 arrows (25, 46, D:5) a +0 ring mail (28, 2, D:5) 3 arrows (36, 34, D:5) a +0 shortbow 25 arrows (40, 33, D:5) a cursed -2 giant club (46, 25, D:5) a +0 club a +0 leather armour (46, 26, D:5) a +0 dagger a +0 ring mail (47, 27, D:5) a cursed -2 falchion (48, 25, D:5) a +0 falchion (51, -2, D:5) 7 tomahawks of returning (57, 36, D:5) a +0 short sword (64, 1, D:5) a +0 giant club a +0 giant spiked club Level 6 of the Dungeon (0, 0, D:6) a +0 club (3, -4, D:6) a cursed -2 falchion a +0 leather armour (32, 10, D:6) a +1 dagger of draining a +0 ring mail (34, 13, D:6) a +0 spear (35, 13, D:6) a +0 scimitar a cursed -2 plate armour (36, 10, D:6) a +0 giant club (36, 12, D:6) a +0 whip (39, 17, D:6) a +0 flail (40, -22, D:6) a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) a +0 club (4, 15, D:7) 3 potions of degeneration the cursed +0 robe of Zownexuegg {Dex+3} It affects your dexterity (+3). It has a curse placed upon it. (16, -7, D:7) 2 tomahawks (16, 0, D:7) 19 stones (17, -13, D:7) a +0 falchion 3 tomahawks a +0 leather armour (17, -12, D:7) a cursed +0 trident a +0 chain mail (18, -14, D:7) a +0 club (18, -13, D:7) a +0 leather armour (18, -11, D:7) a +0 hand axe a +0 ring mail (18, 15, D:7) a +0 scale mail (19, -10, D:7) a cursed -1 hunting sling (20, -14, D:7) a +0 hand axe (20, 6, D:7) 14 gold pieces (23, 17, D:7) a potion of flight (26, 18, D:7) 2 needles of confusion (26, 19, D:7) 13 stones (unseen) (26, 20, D:7) 15 gold pieces (26, 21, D:7) 14 poisoned needles (26, 22, D:7) 22 bolts (27, 18, D:7) 11 gold pieces (27, 19, D:7) 17 gold pieces (27, 22, D:7) 12 gold pieces (28, 2, D:7) a +0 helmet (30, -9, D:7) a +0 ring mail (32, 7, D:7) 13 arrows (34, 16, D:7) 16 stones (40, -1, D:7) a +0 mace (41, -7, D:7) an arrow (41, -1, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe (41, 0, D:7) a +0 shortbow 17 arrows (42, -15, D:7) 30 stones (42, -9, D:7) a +0 plate armour Level 8 of the Dungeon (0, 0, D:8) a +0 flail (1, 14, D:8) a +0 robe a +0 dagger (2, -1, D:8) 17 sling bullets (4, 12, D:8) a +0 giant spiked club (5, -5, D:8) a +0 flail (10, -2, D:8) a +0 robe a +0 dagger (12, -3, D:8) a +1 trident of flaming (29, -8, D:8) a +0 robe (37, 14, D:8) a +0 war axe Level 9 of the Dungeon (0, 0, D:9) a throwing net (1, 16, D:9) a +0 leather armour (3, 1, D:9) a +0 spear (3, 7, D:9) 5 poisoned needles (3, 15, D:9) a cursed +0 giant club (12, 7, D:9) a +0 blowgun (14, 6, D:9) a +0 helmet (19, -16, D:9) 21 arrows (19, -1, D:9) a +0 ring mail a +0 giant club (23, -9, D:9) 25 stones (24, -2, D:9) 19 sling bullets (30, 9, D:9) 15 bolts (35, 13, D:9) a +0 leather armour (36, -7, D:9) a scroll of amnesia (37, -16, D:9) a +0 ring mail (37, -8, D:9) a +3 ring of intelligence (37, -7, D:9) a book of Necromancy (38, -7, D:9) 28 stones (39, -10, D:9) a ration (41, -6, D:9) 23 stones (43, 0, D:9) a +0 shortbow 18 arrows (45, 5, D:9) a +0 short sword Level 10 of the Dungeon (0, 0, D:10) 27 sling bullets (1, -15, D:10) a +0 robe a +0 dagger (1, 0, D:10) a +0 mace (2, -6, D:10) a +0 flail a +0 ring mail (3, -15, D:10) a cursed +0 leather armour a +0 whip (3, -3, D:10) 23 arrows (4, 8, D:10) a +3 long sword of freezing a +0 robe (5, -5, D:10) a +0 hand axe (5, -4, D:10) a +0 glaive a +0 chain mail (5, 9, D:10) a +0 hand axe a +0 robe a +4 scimitar a +0 robe (5, 10, D:10) a +0 ring mail a +0 whip (7, -15, D:10) 15 arrows (8, 23, D:10) 14 stones (11, 19, D:10) 14 stones (21, 27, D:10) a stone (22, 19, D:10) 14 arrows a +0 shortbow (23, 27, D:10) 29 stones (24, 27, D:10) a stone (25, 27, D:10) 2 stones (26, -11, D:10) 19 bolts (27, 27, D:10) a +0 flail a +0 chain mail a +0 dagger a +0 robe (28, 19, D:10) an arrow (29, 29, D:10) a +0 giant spiked club a +0 giant club (30, 27, D:10) a +0 club (34, 26, D:10) 27 stones (38, 14, D:10) a +0 giant club (52, 2, D:10) a +0 dagger Level 11 of the Dungeon (0, 0, D:11) a +0 robe (1, -38, D:11) a +0 troll leather armour (6, -39, D:11) the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. (14, -7, D:11) 15 sling bullets (18, -44, D:11) a ration (20, -44, D:11) 15 gold pieces (21, -31, D:11) 3 javelins (21, -28, D:11) a +3 scimitar of flaming a +0 robe (23, -25, D:11) a +0 long sword (38, -14, D:11) a +1 glaive a +0 animal skin a +0 mace (39, -3, D:11) 3 arrows (39, -2, D:11) an arrow (40, -2, D:11) a scroll of noise (43, -37, D:11) a +0 halberd (46, 0, D:11) a +0 shortbow 15 arrows (49, -14, D:11) a cursed -1 dire flail a +0 dire flail (51, -43, D:11) a +0 mace of protection (55, -39, D:11) a +0 quarterstaff Level 12 of the Dungeon (0, 0, D:12) a +0 quarterstaff of freezing (unseen) (2, -4, D:12) a scroll of immolation (3, -2, D:12) 13 gold pieces (3, 3, D:12) 19 gold pieces (6, 4, D:12) a ration (7, -9, D:12) a +0 troll leather armour (15, -5, D:12) a +0 hand axe 4 tomahawks a +0 dagger a +0 robe a +0 club (15, -4, D:12) a +0 trident (18, 0, D:12) a +0 leather armour (20, -3, D:12) a +0 mace (44, -1, D:12) a +0 troll leather armour the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 18 gold pieces (2, 11, Lair:1) a water moccasin corpse (skeletalised by now) (6, -18, Lair:1) 14 gold pieces (13, -15, Lair:1) a +0 mace (13, -11, Lair:1) a komodo dragon corpse a komodo dragon corpse (14, -11, Lair:1) a komodo dragon skeleton (15, -17, Lair:1) 20 stones (20, -16, Lair:1) 8 gold pieces (22, -15, Lair:1) a potion of brilliance (26, -22, Lair:1) a +0 buckler