Dungeon Crawl Stone Soup version 0.23-a0-372-g5ce4c07210 (webtiles) character file. 4 Azzok the Sneak (level 1, -5/13 HPs) Began as a Gnoll Enchanter on Oct 25, 2018. Slain by a gnoll ... wielding a +0 flail (8 damage) ... on level 1 of the Dungeon. The game lasted 00:00:30 (165 turns). Azzok the Sneak (Gnoll Enchanter) Turns: 165, Time: 00:00:30 Health: -5/13 AC: 3 Str: 10 XL: 1 Next: 70% Magic: 6/6 EV: 14 Int: 17 God: Gold: 47 SH: 0 Dex: 15 Spells: 8/9 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . g - +0 cloak rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 47 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) g - a +0 cloak (worn) Scrolls c - 2 scrolls of identify {unknown} Potions e - a potion of brilliance {unknown} Comestibles d - 2 rations f - 5 chunks of flesh Skills: + Level 0.1 Fighting + Level 2.4 Short Blades + Level 0.1 Long Blades + Level 0.1 Axes + Level 0.1 Maces & Flails + Level 0.1 Polearms + Level 0.1 Staves + Level 0.1 Slings + Level 0.1 Bows + Level 0.1 Crossbows + Level 0.1 Throwing + Level 0.1 Armour + Level 4.4 Dodging + Level 5.9 Stealth + Level 0.1 Shields + Level 0.1 Unarmed Combat + Level 4.9 Spellcasting + Level 0.1 Conjurations + Level 5.3 Hexes + Level 0.1 Charms + Level 0.1 Summonings + Level 0.1 Necromancy + Level 0.1 Translocations + Level 0.1 Transmutations + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Poison Magic + Level 0.2 Invocations + Level 0.1 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 1% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex ###..... 4% 3 ###.... Tukima's Dance Hex ###..... 4% 3 ###.... Ensorcelled Hibernation Hex/Ice ##.... 7% 2 #...... Dazzling Spray Conj/Hex ##.... 14% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History You finish putting on your +0 cloak. You butcher the rat corpse. f - 5 chunks of flesh (gained 1) You see here a rat skeleton. x2 You now have 47 gold pieces (gained 12). A gnoll comes into view. It is wielding a +0 flail. The gnoll shouts! You see here a scroll labeled CIRCHI GEVVYBB. A gnoll is nearby! A gnoll is nearby! The gnoll closely misses you. You closely miss the gnoll. The gnoll hits you with a +0 flail! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You closely miss the gnoll. You bite the gnoll, but do no damage. You hit the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 flail! Ouch! That really hurt! You die... ▒··········▒ ▒··········▒ ▒·······(··▒ ▒▒▒··········▒ ·············▒ ▒▒▒··········▒ ▒··········▒ ▒··········▒ ▒g@··?·····▒ ▒···············▒ ╬·▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒ You could see a gnoll. Vanquished Creatures A bat (D:1) A hobgoblin (D:1) 3 rats (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Azzok the Gnoll Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 165 | D:1 | Slain by a gnoll Vault maps used: D:1: mainiacjoe_arrival_reflecting_pool, dk_noncrumbling_3, chequers_serial_rivers_small_3 Action || total -------------------------++------- Melee: Dagger || 16 Bite || 1 Stab: Sleeping || 1 Armor: Robe || 3 Dodge: Dodged || 9 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 7 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 7 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+-------