Dungeon Crawl Stone Soup version 0.23-a0-372-g5ce4c07210 (webtiles) character file. 9 Azzok the Skirmisher (level 2, 19/24 HPs) Began as a Demonspawn Fighter on Oct 25, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:00:33 (295 turns). Azzok the Skirmisher (Demonspawn Fighter) Turns: 295, Time: 00:00:34 Health: 19/24 AC: 10 Str: 16 XL: 2 Next: 3% Magic: 2/2 EV: 6 Int: 9 God: Gold: 19 SH: 8 Dex: 12 Spells: 1/1 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . b - +0 shield rNeg . . . Faith . a - +0 scale mail rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.08/turn g - +4 ring of protection MPRegen 0.08/turn (no ring) @: no status effects A: antennae 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 19 gold pieces. Inventory: Armour a - a +0 scale mail (worn) b - a +0 shield (worn) Jewellery g - a +4 ring of protection (left hand) Scrolls e - a scroll of identify {unknown} h - a scroll of remove curse {unknown} Potions c - a potion of might i - 2 potions of mutation {unknown} Comestibles d - a ration f - 3 chunks of flesh Skills: + Level 3.1 Fighting + Level 2.8 Armour + Level 2.8 Shields + Level 1.9 Unarmed Combat + Level 0.4 Spellcasting You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the jackal. The jackal is severely wounded. The jackal bites you but does no damage. You closely miss the jackal. The jackal is severely wounded. The jackal bites you but does no damage. The jackal barely misses you. You hit the jackal. The jackal is almost dead. The jackal closely misses you. Some of the chunks of flesh in your inventory have rotted away. You hit the jackal. You kill the jackal! You have reached level 2! Your demonic ancestry asserts itself... A pair of antennae grows on your head! The jackal barely misses you. Are you sure you want to abandon this character and quit the game? (Confirm ·▒▒▒▒ ····▒ ·r··▒ ····▒ ····▒ ▒▒r·$·▒ ▒▒▒▒▒·····▒·▒ ▒··@hh······▒ ▒·▒▒▒···▒···· ▒·▒ ▒···▒ · ▒·▒ ▒···▒ ▒·▒ ▒···▒ ▒·▒·▒ ▒▒▒▒▒ ▒·▒·▒▒▒▒▒▒▒▒▒▒ ▒·▒·▒▒········ ▒·▒·▒▒········ You could see 2 jackals and a rat. Vanquished Creatures A leopard gecko (D:1) 2 bats (D:1) A goblin (D:1) A jackal (D:1) A frilled lizard (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Azzok the Demonspawn Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 294 | D:1 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 294 | D:1 | Reached XP level 2. HP: 19/24 MP: 2/2 295 | D:1 | Quit the game Vault maps used: D:1: psy_arrival_spokes, kennysheep_boxes Action || total -------------------------++------- Melee: Unarmed || 24 Armor: Scale mail || 20 Dodge: Dodged || 8 Block: Shield || 10 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 13 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 13 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+-------