Azzok Level 1 of the Dungeon (1, 25, D:1) a +0 robe (11, 31, D:1) a +0 club (14, 35, D:1) a +0 spear (15, 11, D:1) 23 stones (17, 16, D:1) 21 bolts (17, 35, D:1) 16 stones (28, -4, D:1) a +0 shield (29, 31, D:1) a +0 club (32, 21, D:1) a +0 club (36, 35, D:1) a +0 dagger (40, -3, D:1) a +2 vampiric dagger 4 stones (41, -16, D:1) a +0 club (44, -13, D:1) 22 stones (45, 12, D:1) a +0 club (46, 12, D:1) a +0 dagger (48, 3, D:1) a +0 short sword (50, -5, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 robe (6, -2, D:2) a +0 dagger (11, -13, D:2) a +0 scale mail (12, -23, D:2) 15 stones (26, -14, D:2) a stone (26, -13, D:2) 4 stones a +0 short sword (31, 8, D:2) a +0 club (32, -13, D:2) 15 stones (32, 8, D:2) a +0 club (36, -6, D:2) a +0 robe (37, -25, D:2) a +0 club Level 3 of the Dungeon (2, 11, D:3) 23 stones (7, 16, D:3) 17 sling bullets (13, -14, D:3) a +0 mace (18, -7, D:3) a +0 short sword (19, -10, D:3) a +0 plate armour (23, -11, D:3) a +0 plate armour (40, 15, D:3) a +0 club (41, -10, D:3) 24 bolts (48, -3, D:3) a +0 ring mail (50, -12, D:3) an uncursed ring of positive energy (55, -12, D:3) a +0 leather armour (60, 12, D:3) 16 stones (61, -4, D:3) 3 tomahawks Level 4 of the Dungeon (0, 0, D:4) a +0 falchion (3, 2, D:4) a +0 club a +0 chain mail (4, -13, D:4) a +0 dagger (7, -19, D:4) 14 arrows (9, 13, D:4) a +0 whip (12, 10, D:4) 30 stones (12, 15, D:4) a +0 robe a +0 dagger a +0 club (13, 15, D:4) a +0 hand axe (13, 16, D:4) a +0 robe a +0 dagger (19, 3, D:4) a +0 leather armour (22, -8, D:4) a +0 short sword (26, 7, D:4) a +0 flail (32, -16, D:4) 17 poisoned needles (32, -13, D:4) a cursed +0 leather armour (38, 7, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) 7 stones (3, -9, D:5) 27 bolts (11, -7, D:5) 18 stones (21, -4, D:5) a +0 leather armour (23, 12, D:5) 14 stones (26, 11, D:5) a +0 club (27, -11, D:5) 8 sling bullets (27, 10, D:5) a +0 flail (28, 9, D:5) a +0 dagger a +0 club (33, -8, D:5) 14 bolts (34, -8, D:5) 15 poisoned needles (39, 18, D:5) a +0 hunting sling (46, 40, D:5) 16 arrows (49, 24, D:5) a +0 blowgun 11 poisoned needles (50, 20, D:5) a +0 club a stone (53, 21, D:5) a +2 dagger of draining (54, 21, D:5) a stone (56, 20, D:5) a stone (57, 13, D:5) 2 scrolls of random uselessness the cursed +3 whip "Gusmadod" {flame, *Contam +Rage rF+ SInv Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from fire. It lets you see invisible. It lets you go berserk. It causes magical contamination when unequipped. It makes you more stealthy. It has a curse placed upon it. Level 6 of the Dungeon (0, 0, D:6) 21 stones (1, 7, D:6) 13 stones (4, 6, D:6) a scroll of random uselessness (4, 14, D:6) an arrow (5, 14, D:6) an arrow (6, 17, D:6) an arrow (7, 16, D:6) 25 arrows a +0 shortbow (9, 2, D:6) a +0 flail (11, 4, D:6) a +0 spear (11, 5, D:6) a +0 flail (11, 6, D:6) a +0 whip (13, 19, D:6) 26 stones (23, -6, D:6) a +1 shortbow of flaming 14 arrows (42, 30, D:6) a +0 quarterstaff (43, 4, D:6) 20 stones (48, 19, D:6) a +0 hand axe of venom a cursed +0 scale mail (49, 14, D:6) a +0 club (49, 15, D:6) a +0 dagger a +0 robe (49, 18, D:6) a +0 dagger a +0 robe (58, -3, D:6) a +0 cloak (58, 2, D:6) a +0 falchion Level 7 of the Dungeon (2, -30, D:7) a +0 blowgun a +0 whip 21 poisoned needles (3, -28, D:7) a -3 short sword a wand of flame (16) a +3 ring of strength a +0 hand crossbow 33 bolts (5, -28, D:7) a +0 ring mail (6, -26, D:7) a +0 hand axe (7, -25, D:7) a +0 dagger a +0 blowgun 7 curare-tipped needles (8, -16, D:7) a +0 hand axe a +0 leather armour (9, -23, D:7) 2 poisoned needles (10, -21, D:7) 2 stones (10, -10, D:7) a +0 dagger (16, -23, D:7) a +0 hand axe (17, -24, D:7) a +0 short sword (20, -31, D:7) a +0 shortbow 23 arrows 29 stones (20, -27, D:7) a +0 falchion a cursed +0 chain mail (21, -29, D:7) 2 arrows (23, -39, D:7) a +0 trident (23, -15, D:7) a +0 chain mail (23, -3, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a sling bullet (1, 2, D:8) a +0 quarterstaff a +0 hunting sling 24 sling bullets a +0 leather armour (2, 0, D:8) a sling bullet (2, 13, D:8) a +0 plate armour a +0 flail (4, 1, D:8) a sling bullet (5, 12, D:8) a +0 dagger (6, 15, D:8) 16 stones (7, 12, D:8) a +0 robe a +0 dagger (7, 14, D:8) a +0 robe a +0 dagger (20, -9, D:8) a +0 short sword 15 stones a +0 ring mail (22, -5, D:8) a stone (24, -7, D:8) a +0 hand axe a +0 ring mail (24, -5, D:8) a +0 hand axe (27, 4, D:8) a +0 giant spiked club (28, 0, D:8) 21 bolts (29, 20, D:8) a +0 short sword of freezing (33, -7, D:8) a +0 robe (34, -22, D:8) 11 arrows (38, -26, D:8) a +0 dagger a +0 robe (39, -18, D:8) a cursed -1 mace (40, -27, D:8) a +0 dagger a cursed +0 ring mail (40, -26, D:8) a +0 short sword a +0 scale mail (41, -26, D:8) a +0 mace (44, 1, D:8) a +0 glaive (45, 2, D:8) a +0 chain mail Level 9 of the Dungeon [Shop] Kewamnod's Antique Armour Boutique a +0 robe of the Archmagi (747 gold) a +0 cloak (121 gold) a +0 leather armour (54 gold) a +0 robe (18 gold) the +8 plate armour of Urug {Regen+ Str-2 Dex+9 Stlth+} (2362 gold) It affects your strength (-2). It affects your dexterity (+9). It increases your rate of regeneration. It makes you more stealthy. a +0 pair of gloves (121 gold) a +4 plate armour of fire resistance (1350 gold) a +0 leather armour (54 gold) a +0 plate armour (621 gold) a +0 helmet (121 gold) a +0 scale mail (108 gold) a +0 scale mail (108 gold) [Shop] Kusch's Antique Weapon Boutique a cursed -3 hand crossbow (2 gold) the +1 halberd "Bugh" {holy, +Fly Int+4} (831 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+4). It lets you fly. a +0 lajatang (420 gold) a +0 long sword (98 gold) a +0 club (28 gold) a +0 hand crossbow (98 gold) a +0 arbalest (126 gold) a +2 dagger of flaming (436 gold) a +0 great sword (182 gold) a +1 dagger of protection (263 gold) a +0 trident (98 gold) a +1 halberd of venom (330 gold) (7, 22, D:9) a cursed +3 scimitar a +0 robe (8, 21, D:9) a cursed +3 spear a +0 robe (9, 21, D:9) a cursed +0 flail a +0 robe (9, 22, D:9) a cursed +0 hand axe a +0 robe (10, 25, D:9) a +0 flail (12, 28, D:9) an arrow (12, 29, D:9) a cursed -2 giant spiked club (12, 33, D:9) a +0 shortbow 15 arrows (14, 21, D:9) a +0 falchion a +2 robe of cold resistance (35, 24, D:9) a +0 trident a +0 plate armour (37, 24, D:9) a +0 dagger a +0 robe a +0 club (38, 24, D:9) a +0 dagger a +0 robe (39, -2, D:9) a +0 scale mail (39, 24, D:9) a +0 leather armour (48, 31, D:9) 13 stones (48, 32, D:9) a +0 war axe (48, 34, D:9) a +0 giant spiked club (54, 26, D:9) a +0 flail Level 10 of the Dungeon (1, -11, D:10) a komodo dragon skeleton (2, -17, D:10) a +0 dagger a +1 cloak the Ecumenical Temple