Azzok Level 1 of the Dungeon (2, -2, D:1) a +2 hunting sling of velocity (13, 2, D:1) a +0 club (25, 2, D:1) a +0 spear (26, 2, D:1) a +0 ring mail (28, 24, D:1) a +0 club (34, 14, D:1) a +0 scale mail (39, 3, D:1) a +0 short sword (49, 9, D:1) a +0 hunting sling (62, 2, D:1) 16 bolts Level 2 of the Dungeon (1, 31, D:2) a +0 ring mail (6, 6, D:2) a +0 dagger (8, 8, D:2) a cursed +0 ring mail (9, 1, D:2) a +0 club (11, 19, D:2) 4 large rocks (15, 31, D:2) 18 sling bullets (26, 32, D:2) a +0 club (27, 17, D:2) a +0 club (35, 0, D:2) a +0 robe (35, 47, D:2) a +0 club (37, 1, D:2) a +0 hunting sling (41, 3, D:2) a +0 dagger of protection a +0 hunting sling Level 3 of the Dungeon (0, 0, D:3) a +0 trident (3, 6, D:3) a +0 blowgun 12 poisoned needles (5, 17, D:3) a +0 club (8, 19, D:3) a +0 club (12, 16, D:3) a cursed -3 flail (15, -11, D:3) a +0 mace (19, -13, D:3) a +0 whip (19, -12, D:3) a +0 ring mail (26, 7, D:3) a +0 spear (30, 3, D:3) a +0 ring mail (42, -7, D:3) a +0 flail (44, 5, D:3) 15 arrows Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (3, -15, D:4) 23 arrows (3, 21, D:4) 13 arrows (9, 13, D:4) a +0 hand axe a cursed +0 leather armour (18, -6, D:4) a +0 dagger (20, -15, D:4) 16 poisoned needles (20, 1, D:4) a +0 leather armour (21, -15, D:4) 25 bolts (21, 1, D:4) a +0 dagger a +0 ring mail (23, -13, D:4) a +0 war axe (30, -2, D:4) a +0 war axe (33, 0, D:4) a +0 club (34, 6, D:4) a +0 mace a +0 leather armour (35, 5, D:4) a +0 flail (38, 19, D:4) a +0 hunting sling (39, -3, D:4) a +0 ring mail (52, 12, D:4) a +0 spear (54, -3, D:4) a +0 dagger a +0 scale mail (55, -5, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) a +2 flail of holy wrath a +0 short sword a +0 short sword (3, -2, D:5) 19 bolts (6, 20, D:5) a +0 pair of gloves (10, 35, D:5) a +0 whip (10, 46, D:5) 14 sling bullets (17, 8, D:5) a +0 hand axe (20, 10, D:5) a +0 giant club (27, 42, D:5) 14 poisoned needles (33, 11, D:5) 14 poisoned needles (34, 26, D:5) 16 poisoned needles (39, 4, D:5) a cursed -2 flail (40, 48, D:5) 16 sling bullets (51, 12, D:5) a +0 leather armour (55, 2, D:5) a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (2, -18, D:6) a +0 flail (3, -18, D:6) a +0 robe a cursed +1 falchion (4, -17, D:6) a +0 club (6, -17, D:6) a +0 robe a +4 spear of freezing (6, -6, D:6) 6 arrows a +0 shortbow (8, -10, D:6) 3 arrows (8, -9, D:6) 2 arrows (9, -10, D:6) an arrow (10, -24, D:6) a +0 chain mail a +0 dagger (11, -14, D:6) a +0 giant club (11, -12, D:6) 3 arrows (12, -9, D:6) 16 arrows (14, -31, D:6) a +0 chain mail (14, -27, D:6) a +0 leather armour a +0 mace (15, -15, D:6) a +0 robe a cursed -1 scimitar (19, -27, D:6) a +0 robe a cursed +5 hand axe (25, -7, D:6) 18 sling bullets (27, -1, D:6) a +0 leather armour a +0 short sword (28, -22, D:6) a +1 morningstar a +0 robe (28, -5, D:6) a +0 robe a +0 dagger (30, -34, D:6) a +1 dagger of electrocution Level 7 of the Dungeon (5, -1, D:7) a +2 dagger of speed a cursed -2 robe (5, 0, D:7) a +0 club a +0 scale mail (5, 2, D:7) a +0 mace a +0 leather armour (6, 26, D:7) a +5 spear of venom a +0 ring mail (6, 29, D:7) a +0 flail (7, 13, D:7) a +0 dagger (7, 14, D:7) a +0 spear (7, 15, D:7) a +0 halberd (7, 21, D:7) a +0 hand axe a +0 chain mail (8, -2, D:7) 19 poisoned needles (8, 7, D:7) a +0 trident a +0 leather armour (31, 20, D:7) a +0 leather armour a +0 whip (31, 21, D:7) a +1 plate armour of magic resistance a +0 battleaxe (31, 22, D:7) a +0 club a +0 trident (36, 10, D:7) a +0 spear (38, 7, D:7) a +0 hand axe (38, 12, D:7) 3 tomahawks (38, 19, D:7) a +0 morningstar of freezing (39, 8, D:7) a +0 robe a +0 dagger (40, 12, D:7) a tomahawk a +0 robe a +0 trident a +0 plate armour a +0 dagger (42, 12, D:7) a tomahawk (43, 28, D:7) a +0 plate armour a +0 mace Level 8 of the Dungeon [Shop] Maodenaywn's Antique Armour Emporium the +1 robe of Lucidity {Regen+} (419 gold) It increases your rate of regeneration. a +0 leather armour (66 gold) a +0 robe (23 gold) the +0 pair of gloves of the Black Moon {rPois Dex+3 Slay+5} (1419 gold) It affects your dexterity (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It protects you from poison. a +0 robe (23 gold) a +0 scale mail (132 gold) a +2 hat (528 gold) the cursed +0 robe of an ice cave {rPois rCorr Dex+4} (755 gold) It affects your dexterity (+4). It protects you from poison. It provides partial protection from all sources of acid and corrosion. It has a curse placed upon it. (0, 0, D:8) a cursed -1 war axe (8, -1, D:8) a +4 chain mail (10, 2, D:8) a +0 flail (19, -10, D:8) a +0 whip (31, -24, D:8) a +0 ring mail (36, -25, D:8) a +0 robe (46, -42, D:8) a +0 robe (47, -17, D:8) a +0 morningstar (51, -44, D:8) 18 arrows (51, -3, D:8) a +0 shortbow 33 arrows Level 9 of the Dungeon [Shop] Ethropn's Elemental Accessories a phial of floods (520 gold) an uncursed staff of earth (325 gold) the Incunabulum of Ignition (520 gold) Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Conjure Flame Conjuration/Fire 3 c - Inner Flame Hexes/Fire 3 d - Sticky Flame Conjuration/Fire 4 e - Fireball Conjuration/Fire 5 a lightning rod (4/4) (520 gold) (0, 0, D:9) a cursed +0 flail a +0 scale mail (0, 1, D:9) a +0 whip (0, 14, D:9) a +0 shortbow 16 arrows (1, 3, D:9) a +0 trident (3, -10, D:9) 20 bolts (13, -7, D:9) a +2 chain mail of magic resistance a +2 war axe (13, -6, D:9) a cursed +0 chain mail (unseen) (14, -7, D:9) a +0 robe a +0 dagger of speed (14, -6, D:9) a +0 dagger (15, -6, D:9) a +0 robe a +0 dagger a +0 plate armour a +0 scimitar (15, -5, D:9) a +0 plate armour a +0 long sword (18, -6, D:9) a +0 robe a +0 dagger (19, -23, D:9) a crystal ball of energy (19, -6, D:9) a +0 whip of electrocution (19, 5, D:9) a +0 war axe (20, 4, D:9) a +0 shield a +4 plate armour of positive energy a +4 long sword of flaming (21, -4, D:9) a +0 leather armour a +0 mace (22, -2, D:9) a +0 chain mail a +0 battleaxe (23, -11, D:9) a +0 leather armour a +0 hand axe a +0 robe a +0 dagger a cursed +0 leather armour (23, -1, D:9) a +0 robe a +2 dagger of freezing (24, -12, D:9) a +0 robe a +0 dagger (24, -11, D:9) a +0 leather armour a +0 falchion (24, -1, D:9) a +0 leather armour 4 tomahawks a +0 hand axe (25, 0, D:9) a +0 plate armour a +0 short sword (25, 1, D:9) a tomahawk (28, -9, D:9) a +0 hand axe a +0 ring mail (29, 25, D:9) a +0 falchion (31, -23, D:9) a +0 chain mail a +0 trident of freezing (31, -13, D:9) a +0 robe (31, 3, D:9) a +0 robe a +0 dagger (31, 4, D:9) a +0 robe a +0 dagger (31, 5, D:9) a +0 dagger (32, -23, D:9) a +0 leather armour a +0 falchion (32, -17, D:9) a +0 dagger 4 tomahawks (32, 4, D:9) a +0 ring mail (33, -1, D:9) a +0 leather armour a +0 flail (36, 1, D:9) a cursed -2 ring of protection a +0 plate armour a +0 short sword (36, 24, D:9) a +0 giant spiked club (38, 0, D:9) a +0 robe a +2 dagger of protection (40, -1, D:9) a +0 chain mail (55, 7, D:9) a +0 rapier a +0 ring mail (56, -4, D:9) a +0 short sword a +0 leather armour (57, -3, D:9) a +1 hand axe of freezing a +0 leather armour (57, 18, D:9) a +0 hand axe a +0 dagger a +0 robe (57, 19, D:9) a +0 dagger a +0 robe a tomahawk (57, 25, D:9) a +0 hand axe a tomahawk (64, -10, D:9) a +0 shortbow (66, 7, D:9) a +0 dagger (67, 5, D:9) a cursed -1 club a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a cursed -2 mace (1, -9, D:10) 18 gold pieces (2, -9, D:10) an uncursed ring of wizardry (2, 24, D:10) a +0 shortbow 22 arrows (3, -9, D:10) 13 gold pieces (14, 20, D:10) a +0 chain mail (16, 15, D:10) a +0 robe a +0 dagger (16, 18, D:10) a +0 flail (16, 19, D:10) a +0 flail (17, 8, D:10) a +0 whip of draining (17, 12, D:10) a stone (17, 16, D:10) a +0 plate armour a +0 mace (20, -7, D:10) a +0 dagger (20, -6, D:10) a +0 dagger a +0 chain mail a +2 dire flail of crushing a +0 chain mail (21, -8, D:10) a +0 dagger a +0 leather armour (26, 3, D:10) a +0 leather armour a +0 falchion (27, 17, D:10) 18 arrows a +0 shortbow (32, 17, D:10) an arrow a +0 giant club a +0 giant spiked club (34, 17, D:10) 3 arrows (38, -6, D:10) a +0 leather armour (40, 4, D:10) a +0 robe a +0 dagger (40, 5, D:10) a +1 pair of gloves (56, -10, D:10) 12 arrows (56, 17, D:10) 17 arrows (59, -11, D:10) 2 potions of degeneration a +0 giant spiked club a +0 dire flail Level 11 of the Dungeon [Shop] Doulal's Food Emporium a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) (0, 0, D:11) a +0 glaive (26, 2, D:11) an uncursed staff of summoning Level 12 of the Dungeon (0, 0, D:12) 17 arrows (11, 1, D:12) a hippogriff skeleton (27, -14, D:12) 22 arrows (29, -11, D:12) a crocodile corpse (30, -9, D:12) a +0 dagger (unseen) (30, -3, D:12) a +0 scale mail of poison resistance (31, -11, D:12) 14 stones (31, -10, D:12) a +0 hand axe (unseen) (31, -9, D:12) a +0 leather armour Level 1 of the Orcish Mines [Shop] Bailil's Gadget Shop a sack of spiders (320 gold) a wand of iceblast (4) (128 gold) a wand of digging (5) (288 gold) a wand of scattershot (6) (480 gold) a sack of spiders (320 gold) a wand of paralysis (10) (192 gold) a phial of floods (640 gold) a wand of acid (3) (224 gold) a wand of acid (4) (256 gold) a wand of acid (7) (352 gold) (0, 0, Orc:1) a +0 giant club (12, -20, Orc:1) a +0 dagger a +0 robe (13, -20, Orc:1) a +0 flail 6 tomahawks a +0 chain mail (13, -18, Orc:1) a +0 club (13, -17, Orc:1) a +0 falchion (13, 1, Orc:1) a +0 robe a cursed -2 dagger (14, -18, Orc:1) a +0 mace a +0 scale mail (14, 21, Orc:1) a +0 giant club (15, -1, Orc:1) a +0 dagger (15, 0, Orc:1) a +0 chain mail a +0 war axe (15, 2, Orc:1) a +0 plate armour a +0 war axe (15, 14, Orc:1) a +0 chain mail a +0 dire flail (16, 15, Orc:1) a +0 chain mail a +1 battleaxe of venom (16, 25, Orc:1) a large rock (16, 26, Orc:1) a large rock (16, 27, Orc:1) a large rock (16, 28, Orc:1) a large rock (17, 27, Orc:1) a large rock (18, 18, Orc:1) a +0 chain mail a +0 flail a +0 giant club (18, 21, Orc:1) a +2 trident of venom (18, 24, Orc:1) a +0 club (19, 15, Orc:1) a +0 plate armour a +0 short sword (19, 17, Orc:1) a +1 plate armour of fire resistance a +0 scimitar (19, 22, Orc:1) a +0 robe a +0 dagger a +1 robe a +0 dagger (19, 24, Orc:1) a +0 leather armour a +0 dagger (22, 26, Orc:1) a +0 giant club a +0 giant club (33, 28, Orc:1) a +0 dagger a +0 robe (33, 29, Orc:1) a +0 dagger (33, 32, Orc:1) a +0 flail (34, 29, Orc:1) a +0 flail a +0 plate armour Level 2 of the Orcish Mines [Shop] Buptogosk's Antique Armour Shop a +0 ring mail of cold resistance (286 gold) a cursed +0 ring mail (26 gold) the +4 scale mail "Ughenoki" {rC+ Int+5} (1261 gold) It affects your intelligence (+5). It protects you from cold. a +0 robe (18 gold) a +3 ring mail of fire resistance (676 gold) a +2 robe of resistance (980 gold) a +0 pair of gloves (117 gold) a cursed +0 ring mail (26 gold) a +0 leather armour (52 gold) a +0 ring mail (104 gold) [Shop] Uruosmot's Jewellery Shoppe an uncursed amulet of the acrobat (330 gold) an uncursed ring of ice (275 gold) an uncursed ring of flight (192 gold) a +6 ring of strength (643 gold) the ring "Kutaill" {rElec rF- Str+2 SInv} (205 gold) [ring of strength] It affects your strength (+2). It makes you vulnerable to fire. It insulates you from electricity. It lets you see invisible. an uncursed ring of ice (275 gold) a +3 ring of evasion (231 gold) an uncursed ring of resist corrosion (220 gold) [Shop] Namienk's General Store an uncursed ring of positive energy (260 gold) a +0 robe (9 gold) a +0 shortbow (39 gold) a ration (65 gold) an uncursed staff of poison (325 gold) a +1 ring of slaying (78 gold) a potion of curing (39 gold) 17 stones (22 gold) a +0 broad axe (52 gold) a scroll of enchant weapon (97 gold) [Shop] Comoit's Antique Weapon Boutique a +0 mace (87 gold) a +0 club (29 gold) a cursed +0 quarterstaff (29 gold) a +0 falchion (87 gold) a +0 hand crossbow (101 gold) the cursed +1 trident of Jeuhem {pierce, rElec} (614 gold) It inflicts extra damage upon your enemies. It insulates you from electricity. It has a curse placed upon it. the +6 great sword of the Sun {flame, rF++ rC+} (2122 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It greatly protects you from fire. It protects you from cold. a cursed -1 arbalest (2 gold) a +0 dire flail (116 gold) the +4 morningstar of the Magi {elec, +Inv rC- Str+3} (1255 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+3). It makes you vulnerable to cold. It lets you turn invisible. (0, 0, Orc:2) a +0 mace (0, 1, Orc:2) a +0 troll leather armour a +0 scale mail a cursed -1 trident (1, 2, Orc:2) a +0 robe a cursed -1 dagger (2, 0, Orc:2) a +0 hand axe (2, 1, Orc:2) a +0 plate armour a +0 dire flail (3, -3, Orc:2) a +0 plate armour a +0 trident (3, -2, Orc:2) a +0 chain mail a +0 broad axe (3, -1, Orc:2) a +0 dagger (4, -4, Orc:2) a +0 chain mail 3 tomahawks a +0 halberd (5, -12, Orc:2) a bolt (5, -10, Orc:2) a +0 giant club (5, -9, Orc:2) a bolt (5, -8, Orc:2) a +0 mace a +0 chain mail a cursed -2 broad axe (5, -2, Orc:2) a +0 plate armour a +0 battleaxe of flaming (6, -10, Orc:2) 2 bolts a +0 leather armour a +0 hand axe a tomahawk (6, -9, Orc:2) a tomahawk 2 bolts (6, -8, Orc:2) a +0 chain mail a cursed -3 short sword a +0 plate armour a +0 battleaxe a +0 chain mail a +0 mace a +0 chain mail a +0 long sword a +0 chain mail a +0 scimitar a +0 dagger a +1 robe of the Archmagi (6, -7, Orc:2) a tomahawk a +0 plate armour a +0 dire flail a +0 robe a +0 dagger a +0 chain mail a +0 glaive a +0 chain mail a +0 trident a +0 leather armour a +0 halberd (6, -6, Orc:2) a +0 scale mail a +0 club a +0 chain mail a +0 mace a +0 chain mail a +0 glaive a +0 plate armour 9 bolts a +0 long sword a +0 arbalest a +0 chain mail a +0 short sword (6, -5, Orc:2) a +0 robe a cursed -3 dagger a cursed -3 trident a +0 chain mail a +0 long sword (6, -4, Orc:2) a +0 leather armour a +0 short sword (7, -9, Orc:2) a +0 plate armour a +1 war axe (7, -6, Orc:2) a +0 plate armour a +0 trident (7, 3, Orc:2) a +0 scimitar a +0 chain mail (8, -4, Orc:2) a +0 chain mail 16 bolts a +3 dire flail a +2 arbalest of freezing (10, 5, Orc:2) a +0 dire flail (20, 16, Orc:2) 5 scrolls of enchant weapon a scroll of noise (34, 14, Orc:2) a +0 flail a +0 chain mail (38, 10, Orc:2) a +0 dire flail a +0 dire flail (41, 14, Orc:2) a +0 long sword a +0 chain mail (42, 15, Orc:2) a +0 halberd a +0 plate armour Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 chain mail (18, -11, Lair:1) 22 bolts (43, 5, Lair:1) a +0 spear Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 hand axe (3, -28, Lair:2) 16 arrows (5, -43, Lair:2) 13 arrows (14, -38, Lair:2) a +0 hand axe (15, -42, Lair:2) a +0 flail (15, -13, Lair:2) a +0 chain mail (16, -38, Lair:2) a +0 mace a +0 robe (20, 1, Lair:2) 15 sling bullets (29, -14, Lair:2) 13 bolts (32, -43, Lair:2) the +5 chain mail "Xiojoet" {rElec Str+2} It affects your strength (+2). It insulates you from electricity. (34, -29, Lair:2) 22 bolts (41, -34, Lair:2) 20 arrows (41, -32, Lair:2) a +0 whip (44, -16, Lair:2) 17 poisoned needles (52, -40, Lair:2) a +0 flail (55, -25, Lair:2) a +0 robe the +3 leather armour of Yesterday {rF- MR+ Dex+3} It affects your dexterity (+3). It makes you vulnerable to fire. It affects your resistance to hostile enchantments. (57, -25, Lair:2) 4 tomahawks (59, -39, Lair:2) a lamp of fire Level 3 of the Lair of Beasts (0, 11, Lair:3) an uncursed staff of earth (9, 11, Lair:3) a +0 scale mail (30, 38, Lair:3) a +0 club Level 4 of the Lair of Beasts (9, -11, Lair:4) a +0 quarterstaff (13, -25, Lair:4) a +0 chain mail (13, 12, Lair:4) 23 arrows (33, -11, Lair:4) a +0 scale mail (47, -8, Lair:4) a +0 falchion (49, -11, Lair:4) a +0 robe (59, -15, Lair:4) a +0 helmet (68, -20, Lair:4) a +0 robe Level 5 of the Lair of Beasts (5, -2, Lair:5) a -2 ring of protection (9, 11, Lair:5) a +0 flail (11, -1, Lair:5) an uncursed ring of flight (14, -8, Lair:5) a +0 trident (23, -12, Lair:5) 16 arrows (32, -28, Lair:5) a +0 short sword (34, -15, Lair:5) a +0 arbalest (44, -18, Lair:5) 14 arrows Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 rapier (8, 16, Lair:6) 21 arrows (10, -7, Lair:6) a +0 mace (60, -1, Lair:6) a +0 spear (61, 35, Lair:6) 9 sling bullets