Dungeon Crawl Stone Soup version 0.23-a0-650-ga4d50d4d25 (webtiles) character file. 4 Azzok the Sneak (level 1, -2/13 HPs) Began as a Gnoll Enchanter on Jan 3, 2019. Slain by a kobold (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:48 (398 turns). Azzok the Sneak (Gnoll Enchanter) Turns: 398, Time: 00:00:48 Health: -2/13 AC: 2 Str: 10 XL: 1 Next: 60% Magic: 4/6 EV: 14 Int: 17 God: Gold: 0 SH: 0 Dex: 15 Spells: 8/9 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Potions c - a potion of mutation {unknown} Comestibles d - a ration f - a chunk of flesh Skills: + Level 0.0 Fighting + Level 2.3 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 0.0 Throwing + Level 0.0 Armour + Level 4.4 Dodging + Level 5.8 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 4.8 Spellcasting + Level 0.0 Conjurations + Level 5.3 Hexes + Level 0.0 Charms + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.1 Invocations + Level 0.0 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 1% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex ###..... 4% 3 ###.... Tukima's Dance Hex ###..... 4% 3 ###.... Ensorcelled Hibernation Hex/Ice ##.... 7% 2 #...... Dazzling Spray Conj/Hex ##.... 14% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History The kobold is severely wounded. The kobold hits you. * * * LOW HITPOINT WARNING * * * You closely miss the kobold. The kobold is heavily wounded. The kobold hits you. * * * LOW HITPOINT WARNING * * * Casting: Corona (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold (heavily wounded, chance to defeat MR: 77%) The kobold barely resists. The kobold barely misses you. Casting: Corona (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold (heavily wounded, chance to defeat MR: 77%) The kobold is outlined in light. The kobold hits you. You die... ▒·▒▒····▒·▒ ▒·▒▒·▒▒·▒·▒ ▒▒·▒·▒··▒·▒ ▒▒·······▒ ▒▒▒▒▒·▒▒▒ ▒····▒ ▒·▒▒▒▒ ▒·▒ ▒@▒ ▒K▒ ········▒ ········▒ ········▒ ········▒ ·······▒▒ ······· ······· You could see a kobold. Vanquished Creatures A dart slug (D:1) A hobgoblin (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Azzok the Gnoll Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 398 | D:1 | Slain by a kobold Vault maps used: D:1: eino_arrival_water_cross, nemelex_diamond_rough_becter Action || total -------------------------++------- Melee: Dagger || 19 Bite || 1 Cast: Corona || 4 Stab: Sleeping || 1 Dodge: Dodged || 10 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 6 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 6 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------