Dungeon Crawl Stone Soup version 0.23-a0-703-gdf2d5e0dd9 (webtiles) character file. 9 Azzok the Digger (level 2, 19/19 HPs) Began as a Demonspawn Earth Elementalist on Jan 13, 2019. Quit the game on level 1 of the Dungeon. The game lasted 00:00:33 (428 turns). Azzok the Digger (Demonspawn Earth Elementalist) Turns: 428, Time: 00:00:33 Health: 19/19 AC: 2 Str: 8 XL: 2 Next: 3% Magic: 3/5 EV: 12 Int: 16 God: Gold: 0 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . c - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: spiny 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Missiles b - 22 stones (quivered) Armour c - a +0 robe (worn) Jewellery f - an uncursed ring of protection from fire {unknown} Scrolls a - a scroll of teleportation {unknown} e - 2 scrolls of remove curse {unknown} i - a scroll of identify {unknown} Potions h - a potion of might {unknown} j - a potion of curing {unknown} Comestibles d - a ration Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.3 Spellcasting Level 0.8 Transmutations + Level 3.0 Earth Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Sandblast Erth ##.... 6% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Passwall Tmut/Erth #....... 14% 2 ###.... Stone Arrow Conj/Erth #..... 32% 3 ###.... Petrify Tmut/Erth #....... 65% 4 #####.. Lee's Rapid Deconstruct Erth ##........ 85% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in sharp spines. Message History All of the chunks of flesh in your inventory have rotted away. A leopard gecko comes into view. A leopard gecko is nearby! A leopard gecko is nearby! Casting: Sandblast (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Sandblast (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - leopard gecko Aim: a leopard gecko (clinging, resting) The blast of sand hits the leopard gecko. You kill the leopard gecko! Your Earth Magic skill increases to level 3! You have reached level 2! Your demonic ancestry asserts itself... Sharp spines emerge from parts of your body. b - 22 stones Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ··▒ ▒·· ▒·▒ ▒·▒ ▒▒·▒▒▒▒▒ ··▒··· ▒▒▒·▒·▒ ▒ ▒··@··▒ ▒·▒·····▒▒ ▒ ▒········▒▒·▒ ▒▒▒·········▒ ▒······▒▒▒▒ ▒▒▒▒▒▒▒ ▒▒▒·▒··▒▒▒▒▒·▒··)··▒ ···▒········▒·▒▒··· ▒▒▒·▒▒·▒▒▒▒▒▒▒······ ▒················· There were no monsters in sight! Vanquished Creatures A leopard gecko (D:1) 3 bats (D:1) A goblin (D:1) 2 kobolds (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Azzok the Demonspawn Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 427 | D:1 | Reached skill level 3 in Earth Magic 427 | D:1 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 427 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 428 | D:1 | Quit the game Vault maps used: D:1: minmay_arrival_diagonal_passages Skill XL: | 1 | ---------------+----+----- Earth Magic | 3 | 3.0 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.3 Transmutations | | 0.8 Action || total -------------------------++------- Melee: Unarmed || 10 Cast: Sandblast || 11 Armor: Robe || 6 Dodge: Dodged || 9 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 13 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 13 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+-------