Dungeon Crawl Stone Soup version 0.23-a0-703-gdf2d5e0dd9 (webtiles) character file. 8 Azzok the Skirmisher (level 2, 19/24 HPs) Began as a Demonspawn Fighter on Jan 13, 2019. Quit the game on level 1 of the Dungeon. The game lasted 00:00:30 (182 turns). Azzok the Skirmisher (Demonspawn Fighter) Turns: 182, Time: 00:00:31 Health: 19/24 AC: 6 Str: 16 XL: 2 Next: 0% Magic: 2/2 EV: 6 Int: 9 God: Gold: 3 SH: 8 Dex: 12 Spells: 1/1 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . b - +0 shield rNeg . . . Faith . a - +0 scale mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... i - amulet of magic regeneration HPRegen 0.08/turn (no ring) MPRegen 0.33/turn (no ring) @: no status effects A: demonic guardian 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 3 gold pieces. Inventory: Armour a - a +0 scale mail (worn) b - a +0 shield (worn) Jewellery i - an amulet of magic regeneration (around neck) Scrolls g - 2 scrolls of remove curse {unknown} h - a scroll of identify {unknown} Potions c - 3 potions of might e - a potion of curing {unknown} Comestibles d - a ration f - 4 chunks of flesh Skills: + Level 3.1 Fighting + Level 2.8 Armour + Level 2.8 Shields * Level 2.0 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History You block the jackal's attack. You closely miss the jackal. The jackal is moderately wounded. You block the jackal's attack. You closely miss the jackal. The jackal is moderately wounded. You block the jackal's attack. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal barely misses you. The jackal bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ▒·▒·····▒P⌠P▒·▒P⌠P ▒·▒··▒··▒PPP▒·▒PPP ▒·▒·····▒▒▒▒▒·▒▒▒▒ ▒▒·▒▒·▒··╬····<···· ▒▒▒▒▒▒▒▒········▒▒▒▒▒·▒▒▒▒ ···········▒····▒PPP▒·▒PPP ▒▒▒▒▒▒▒▒···▒▒▒▒·▒P⌠P▒·▒P⌠P ▒▒·▒▒ ▒·▒PPP▒·▒PPP ▒@▒ ▒·▒▒▒▒▒╬▒▒▒▒ ▒h▒ ▒········ ·· ▒▒h▒▒▒▒▒▒▒▒▒···▒ ▒ ▒·s·····▒ ··▒ ▒··▒▒▒▒·▒ ··▒ ·▒▒▒···▒▒▒·▒▒▒▒ ···········h·h·· ··▒▒▒·▒··h······ ▒····▒······· You could see 2 jackals and a giant cockroach. Vanquished Creatures A leopard gecko (D:1) A bat (D:1) A hobgoblin (D:1) 2 jackals (D:1) A ball python (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Azzok the Demonspawn Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 168 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 168 | D:1 | Reached XP level 2. HP: 22/24 MP: 2/2 182 | D:1 | Quit the game Vault maps used: D:1: beargit_arrival_greenhouse Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 2 | 2.0 Fighting | | 3.1 Armour | | 2.8 Shields | | 2.8 Action || total -------------------------++------- Melee: Unarmed || 42 Armor: Scale mail || 25 Dodge: Dodged || 17 Block: Shield || 28 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 12 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 12 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+-------