Azzok Level 1 of the Dungeon (0, 0, D:1) a +0 club (10, 3, D:1) a +0 hand axe (14, -14, D:1) a +0 dagger (18, -1, D:1) a stone (18, 5, D:1) a +0 dagger 4 stones (20, -20, D:1) a +0 dagger (28, 19, D:1) 20 stones (35, -8, D:1) a stone (36, -9, D:1) a +0 club (38, -9, D:1) a +0 ring mail (45, 23, D:1) a +0 dagger (46, 21, D:1) a +0 leather armour (56, 30, D:1) 27 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling (6, 18, D:2) 20 arrows (6, 25, D:2) a +0 robe (7, 2, D:2) a +0 short sword 22 stones a +0 ring mail (9, 2, D:2) 2 stones (11, 2, D:2) a +0 whip (13, 2, D:2) a stone (15, -7, D:2) a +0 dagger (19, 15, D:2) 21 stones (23, 11, D:2) a +0 robe (29, -14, D:2) a +0 robe (29, -1, D:2) 2 stones (30, -2, D:2) a cursed +0 club (31, -2, D:2) a +0 dagger a stone (32, -1, D:2) a +0 whip (32, 2, D:2) a stone (33, -16, D:2) a +0 robe (33, -7, D:2) a +0 short sword (33, 7, D:2) a stone (35, -1, D:2) a cursed -2 whip (40, 2, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club (6, 15, D:3) a cursed +0 dagger (7, 14, D:3) 22 bolts (13, 3, D:3) a +0 chain mail (13, 5, D:3) a +0 whip (13, 6, D:3) a cursed -1 chain mail an orc skeleton (16, 5, D:3) a stone (17, 5, D:3) a +0 hunting sling a +0 dagger 16 stones (18, 3, D:3) a +0 dagger a +0 robe (19, 24, D:3) 17 stones (27, 24, D:3) 16 stones (28, 22, D:3) a +0 club (30, 13, D:3) 5 javelins (31, 48, D:3) a +0 club (33, 2, D:3) a +0 spear (34, 15, D:3) a +0 dagger (35, 1, D:3) a +0 leather armour (35, 16, D:3) a +0 ring mail (36, 22, D:3) a +0 club (37, 24, D:3) 15 arrows (40, 25, D:3) a +0 hand axe (42, 19, D:3) 17 stones (49, 8, D:3) a +0 club (57, 15, D:3) a stone (58, 15, D:3) a stone (64, 25, D:3) 6 javelins Level 4 of the Dungeon (0, 0, D:4) a potion of curing (1, -2, D:4) the +1 short sword "Sauw" {elec, *Noise rC++ Str+8} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+8). It greatly protects you from cold. It may make noises in combat.