Azzok Level 1 of the Dungeon (0, 0, D:1) 17 poisoned needles (3, 31, D:1) a +0 whip (12, 27, D:1) a +0 hunting sling (16, 5, D:1) a +0 club (16, 9, D:1) a +0 club (22, 1, D:1) a +0 club (27, -12, D:1) 20 bolts (27, 15, D:1) a +0 ring mail (28, -6, D:1) a +0 robe (32, -18, D:1) a +0 leather armour (35, 15, D:1) a +0 robe (37, -13, D:1) a +0 club (58, 1, D:1) a +0 club (58, 5, D:1) a +0 plate armour Level 2 of the Dungeon (0, 0, D:2) a +0 flail (0, 1, D:2) a +0 club a +0 leather armour (8, 0, D:2) a +0 robe a +0 scythe (9, -24, D:2) a +0 short sword (13, 1, D:2) a +0 long sword (26, -36, D:2) a +2 quarterstaff of chaos (27, -39, D:2) a +0 mace (30, 8, D:2) a +0 helmet (32, 10, D:2) 27 bolts (34, 0, D:2) a +0 mace (36, -47, D:2) a cursed -3 dagger (44, -1, D:2) a +0 whip (48, -46, D:2) a +0 plate armour (50, -46, D:2) a +0 club a +0 club a +0 trident a +0 animal skin a +2 helmet (51, -46, D:2) a +0 dagger a +0 dagger a +0 club Level 3 of the Dungeon (1, 4, D:3) 23 gold pieces (2, 4, D:3) a scroll of teleportation (9, -12, D:3) a +0 mace a +0 chain mail (9, -11, D:3) a +0 dagger a +0 ring mail (9, -2, D:3) a +0 ring mail (9, -1, D:3) a +0 dagger a +0 robe (9, 0, D:3) a +0 scale mail (11, -1, D:3) a +0 hunting sling 28 sling bullets (23, -11, D:3) a +0 ring mail (24, -15, D:3) a cursed +0 mace (25, -15, D:3) a +0 mace a +0 ring mail a cursed -2 leather armour a +0 trident (26, -15, D:3) a +0 whip (26, 12, D:3) a +0 dagger a +0 robe (26, 13, D:3) a +0 flail a +0 leather armour a +0 whip a +0 leather armour (31, -13, D:3) a +0 hand axe (33, -4, D:3) 4 sling bullets (36, 10, D:3) a +0 dagger (36, 19, D:3) a +0 scale mail Level 4 of the Dungeon [Shop] Keish's Antique Armour Shoppe a +0 leather armour (58 gold) a +0 plate armour (667 gold) a +0 scale mail (116 gold) the +3 leather armour "Ogawno" {rC- MR++} (736 gold) It makes you vulnerable to cold. It affects your resistance to hostile enchantments. the +1 ring mail "Nyeps" {Str+3} (646 gold) It affects your strength (+3). a +0 ring mail (116 gold) a +0 scale mail (116 gold) a +0 chain mail (130 gold) a +0 ring mail (116 gold) the +4 leather armour of Decompression {-Tele rF+ MP+9 SInv} (1551 gold) It protects you from fire. It affects your magic capacity (+9). It lets you see invisible. It prevents most forms of teleportation. +1 acid dragon scales (1363 gold) the +1 robe of the Black Moon {rF++} (875 gold) It greatly protects you from fire. a +0 ring mail (116 gold) a +0 leather armour (58 gold) (0, 0, D:4) a +0 rapier a +0 leather armour (11, -16, D:4) 5 curare-tipped needles (18, -15, D:4) a +0 dagger (19, -15, D:4) a +1 dagger of draining a +0 robe a +0 mace (21, 4, D:4) 20 arrows (24, -6, D:4) a +0 robe (25, -19, D:4) a +0 ring mail (25, -13, D:4) 12 arrows (29, -31, D:4) 23 sling bullets (38, -38, D:4) 17 bolts (38, -27, D:4) 17 bolts Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (6, -4, D:5) a +0 hunting sling (8, -12, D:5) a +0 robe (18, -13, D:5) a +0 leather armour (34, -26, D:5) a +0 leather armour (38, -15, D:5) a +0 fustibalus (53, -6, D:5) 17 arrows Level 6 of the Dungeon (0, 0, D:6) an uncursed staff of death a +0 shortbow of freezing 11 arrows a +0 animal skin (1, 0, D:6) an arrow (3, 0, D:6) an arrow (5, 0, D:6) an arrow (9, 24, D:6) a +0 club a +0 leather armour (11, -8, D:6) a +0 dagger (11, 26, D:6) a +0 leather armour a +0 hand axe (17, -2, D:6) a +0 animal skin (17, 16, D:6) a +0 trident (18, -2, D:6) a +0 animal skin (19, -2, D:6) a +0 robe a cursed +0 animal skin (22, 9, D:6) an uncursed amulet of harm (27, 3, D:6) a +0 shortbow 11 arrows (29, 4, D:6) an arrow (31, 4, D:6) an arrow Level 7 of the Dungeon (0, 0, D:7) an arrow (0, 1, D:7) an arrow (1, 1, D:7) a +0 shortbow 13 arrows a cursed -1 giant club (5, -22, D:7) a +0 mace a +0 chain mail (6, -22, D:7) a +0 long sword a +0 chain mail (6, -21, D:7) a +0 flail a +0 ring mail (12, 17, D:7) a +0 helmet (16, 14, D:7) a +0 dagger of draining a +0 robe (17, 15, D:7) a +0 dagger a +0 robe (17, 16, D:7) a +0 hand axe a +0 dagger a cursed +0 robe (27, 14, D:7) a +0 flail a +0 leather armour (27, 15, D:7) a +0 club a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 robe (28, 14, D:7) a +1 flail of protection (28, 15, D:7) a +0 war axe (33, -3, D:7) 20 arrows Level 8 of the Dungeon (0, 0, D:8) an uncursed staff of air (2, -33, D:8) a +0 trident (2, 7, D:8) a +0 mace (13, -24, D:8) a +0 shortbow 5 arrows (16, -28, D:8) 18 arrows (16, -18, D:8) 2 tomahawks (18, -14, D:8) a +0 hand axe a +1 ring mail of positive energy (20, 15, D:8) a +0 hand axe (26, 4, D:8) 24 bolts (33, -28, D:8) a +0 short sword (37, -1, D:8) a +0 shortbow (42, -3, D:8) a +0 short sword a +0 plate armour (45, -29, D:8) a +0 hand axe (46, -26, D:8) a +0 quarterstaff (47, -4, D:8) a +3 ring mail of cold resistance (47, -1, D:8) 3 javelins (48, -8, D:8) a +0 quarterstaff (49, -8, D:8) a +0 robe (50, -4, D:8) a +2 dagger of protection 4 scrolls of random uselessness a wand of random effects (22) 2 scrolls of noise (50, -2, D:8) a +0 short sword (52, 0, D:8) a +0 shortbow 7 arrows (54, -5, D:8) a +0 hand axe (56, -29, D:8) a +0 hunting sling (59, -4, D:8) a +0 spear (63, -2, D:8) a cursed +0 trident a cursed +0 robe (64, -2, D:8) a cursed +5 battleaxe a +0 robe (67, -3, D:8) a cursed +2 dagger a cursed +0 robe a +0 short sword a cursed +0 robe (67, -2, D:8) a +2 spear of freezing a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 robe (5, 9, D:9) a +0 glaive a +0 chain mail (8, 7, D:9) a +0 dagger a +0 robe (9, 7, D:9) a +0 dagger a cursed +0 robe (16, -11, D:9) a +0 hunting sling (16, 6, D:9) a +0 war axe (19, -4, D:9) a +0 shortbow 9 arrows (19, 0, D:9) 2 arrows (19, 1, D:9) 2 arrows (19, 2, D:9) 3 arrows (24, -13, D:9) a +0 quarterstaff (29, -21, D:9) a +0 great sword (31, -22, D:9) a bolt (32, -22, D:9) a bolt (33, -24, D:9) a +0 short sword a +0 short sword (33, -23, D:9) a +0 short sword a +0 ring mail 3 bolts (34, -23, D:9) a +0 club a +0 hand crossbow 15 bolts (43, 0, D:9) a +0 great sword (47, -1, D:9) 12 sling bullets (59, 0, D:9) a +0 flail (59, 1, D:9) a +0 leather armour (60, 0, D:9) a +0 falchion (60, 2, D:9) a +0 hand axe (61, 0, D:9) a +0 trident (61, 1, D:9) a +0 short sword (64, -13, D:9) a +0 shortbow 12 arrows (64, -11, D:9) 2 arrows (64, -10, D:9) an arrow Level 10 of the Dungeon (5, -43, D:10) a +0 rapier (14, -41, D:10) a +0 leather armour (19, -15, D:10) a +0 dagger a +0 robe (19, -12, D:10) a +2 robe (25, -20, D:10) a +0 hunting sling (32, -27, D:10) a +0 ring mail (33, -18, D:10) a +0 long sword (37, -48, D:10) a +0 giant club (47, -6, D:10) a +0 hunting sling (47, -1, D:10) a +0 giant club (55, -33, D:10) a +0 dagger a +0 scale mail a +0 chain mail (55, -32, D:10) a +0 flail a +0 flail a +0 leather armour (55, -31, D:10) a +0 whip (58, -54, D:10) 27 arrows (61, -18, D:10) a +2 dagger of distortion Level 11 of the Dungeon (0, 0, D:11) a cursed -2 shortbow 18 arrows (0, 2, D:11) an arrow (0, 3, D:11) an arrow (0, 4, D:11) an arrow (1, 28, D:11) a +0 leather armour (1, 29, D:11) a +0 shortbow 13 arrows (2, 30, D:11) an arrow (3, 31, D:11) 3 arrows (6, 18, D:11) a +0 trident (9, -3, D:11) a +0 plate armour (17, 11, D:11) 14 sling bullets (43, 13, D:11) a +0 shortbow 5 arrows (43, 14, D:11) a +0 shortbow 2 arrows (44, 13, D:11) a +3 shortbow 10 arrows (44, 14, D:11) 3 arrows (45, 14, D:11) 20 arrows (50, -3, D:11) a cursed -2 giant club a +0 giant spiked club a +0 giant club Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 rapier (4, 3, Lair:1) a cursed +0 quarterstaff (27, -27, Lair:1) 21 arrows (29, -34, Lair:1) a +0 quarterstaff (38, -24, Lair:1) a +0 ring mail (45, -12, Lair:1) a +0 war axe Level 2 of the Lair of Beasts (0, 0, Lair:2) a cursed +0 robe (9, 1, Lair:2) a +0 chain mail (18, -38, Lair:2) an uncursed ring of see invisible (35, -20, Lair:2) 20 arrows (45, -37, Lair:2) a +0 falchion (46, -33, Lair:2) a +0 scythe (51, -42, Lair:2) a +0 trident Level 3 of the Lair of Beasts (0, 0, Lair:3) 3 potions of berserk rage 6 potions of degeneration (2, -6, Lair:3) a +0 cloak (14, 7, Lair:3) a +0 quarterstaff (19, -28, Lair:3) a +0 leather armour (19, -5, Lair:3) a +0 leather armour (20, -18, Lair:3) a +0 mace (23, -22, Lair:3) a cursed +0 leather armour (39, -12, Lair:3) a +0 dagger Level 4 of the Lair of Beasts (37, 15, Lair:4) a +0 flail (44, 13, Lair:4) a porcupine skeleton (46, 35, Lair:4) the +5 hand crossbow of Collusion {velocity, rElec MR+ Dex+5} Any bolt fired from it inflicts extra damage. It affects your dexterity (+5). It insulates you from electricity. It affects your resistance to hostile enchantments.