Dungeon Crawl Stone Soup version 0.24-a0-93-ge1bfdf8443 (webtiles) character file. Game seed: 2687685512553647051 8 Azzok the Skirmisher (level 2, 18/24 HPs) Began as a Demonspawn Fighter on Feb 10, 2019. Quit the game on level 2 of the Dungeon. The game lasted 00:00:55 (966 turns). Azzok the Skirmisher (Demonspawn Fighter) Turns: 966, Time: 00:00:55 Health: 18/24 AC: 6 Str: 16 XL: 2 Next: 0% Magic: 2/2 EV: 6 Int: 9 God: Gold: 73 SH: 8 Dex: 12 Spells: 1/1 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . b - +0 shield rNeg . . . Faith . a - +0 scale mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: rot immunity a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 73 gold pieces. Inventory: Armour a - a +0 scale mail (worn) b - a +0 shield (worn) Jewellery f - an uncursed amulet of rage {unknown} h - a cursed ring of attention {unknown} Scrolls g - a scroll of remove curse Potions c - a potion of might e - a potion of cancellation {unknown} Comestibles d - 2 rations Skills: - Level 3.0 Fighting - Level 2.6 Armour - Level 2.6 Shields + Level 2.5 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to rotting. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the rat. The rat bites you but does no damage. You closely miss the rat. The rat twitches its whiskers. The rat barely misses you. You hit the rat. The rat is heavily wounded. The rat bites you. You hit the rat. You kill the rat! You have reached level 2! Your demonic ancestry asserts itself... You feel immune to rotting. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ···(··[······· ············· ············ ····(··)··· ·········· ▒········ ········▒ ▒·▒▒▒·▒ ▒=···@▒ ▒ ▒·····▒▒▒·▒▒▒ ▒▒··········· ▒···<······· ▒··········· ▒··········· ▒··········· ▒······▒·▒▒▒ ▒▒▒▒▒▒···▒ There were no monsters in sight! Vanquished Creatures A leopard gecko (D:1) 4 bats A frilled lizard (D:1) A rat (D:2) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Azzok the Demonspawn Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 965 | D:2 | Gained mutation: You are immune to rotting. [demonic | ancestry] 965 | D:2 | Reached XP level 2. HP: 18/24 MP: 2/2 966 | D:2 | Quit the game Levels and vault maps discovered: D:1: dpeg_arrival_fog, layout_basic D:2: layout_rooms Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 2 | 2.5 Fighting | | 3.0 Armour | | 2.6 Shields | | 2.6 Action || total -------------------------++------- Melee: Unarmed || 59 Use: Scroll || 3 Armor: Scale mail || 42 Dodge: Dodged || 16 Block: Shield || 28 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 12 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 9 | 0 | 0.0 | 5 | 0 | 0.0 D:2 | 3 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------