Azzok Level 1 of the Dungeon (0, 0, D:1) a +0 pair of gloves (0, 7, D:1) a +0 mace (1, 3, D:1) 24 arrows (11, 4, D:1) a +0 club (24, -17, D:1) 27 stones (30, -1, D:1) a +0 club (31, 14, D:1) 19 arrows (31, 19, D:1) an uncursed amulet of rage (33, -22, D:1) 5 tomahawks (33, 14, D:1) a +0 robe (37, 18, D:1) a +0 leather armour (40, 0, D:1) a +2 chain mail of poison resistance (46, 6, D:1) 23 sling bullets (53, -5, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 pair of gloves (6, 28, D:2) a +0 ring mail (11, -9, D:2) a +0 helmet (20, 27, D:2) a +0 club (21, -11, D:2) 2 stones (22, -13, D:2) a +0 scale mail (22, 18, D:2) a +0 rapier (31, 31, D:2) a +0 club (39, -17, D:2) a +0 club a +0 leather armour (42, -8, D:2) a +0 dagger (53, -12, D:2) a +0 dagger Level 3 of the Dungeon (11, 13, D:3) a +0 club (14, 0, D:3) a +0 club (16, -1, D:3) 15 arrows (16, 16, D:3) a +0 leather armour (22, -8, D:3) a +0 club a +0 club (22, -7, D:3) 16 stones (22, -5, D:3) 2 stones (22, -4, D:3) a +0 club (22, 17, D:3) a +0 spear (26, -12, D:3) a +0 halberd (27, -12, D:3) a +0 club (39, -11, D:3) a +0 flail (41, -3, D:3) a +0 spear a +0 animal skin a +0 helmet (41, 4, D:3) 25 bolts (47, 17, D:3) 11 stones (49, 17, D:3) 19 bolts (54, 13, D:3) 19 bolts (56, 26, D:3) a +0 ring mail (59, 24, D:3) 19 arrows (59, 43, D:3) a +0 trident Level 4 of the Dungeon (0, 0, D:4) 14 sling bullets (1, 17, D:4) 12 sling bullets (7, -13, D:4) a +0 short sword a +0 leather armour (11, 20, D:4) a +0 hand crossbow (15, 17, D:4) a +0 leather armour (26, 5, D:4) a +0 flail of crushing (39, 20, D:4) a +0 club (42, 16, D:4) 13 bolts Level 5 of the Dungeon (0, 0, D:5) 27 arrows (1, -27, D:5) a +0 shield (7, -23, D:5) a +0 short sword (28, -9, D:5) a +0 dagger (34, -31, D:5) 9 poisoned needles (36, -31, D:5) a +0 helmet (53, 10, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a potion of degeneration (4, -30, D:6) a +0 pair of gloves (8, -8, D:6) a scarf of cloud immunity (12, -9, D:6) a +0 trident (12, -8, D:6) a +0 robe a cursed -3 dagger (13, -1, D:6) 4 javelins of penetration (14, -11, D:6) a +0 short sword (21, -9, D:6) 3 tomahawks (26, -27, D:6) a +0 morningstar (28, -28, D:6) a +0 hand axe a +0 leather armour (29, -33, D:6) a +0 dagger a cursed +0 robe (29, -27, D:6) a +0 short sword (30, -24, D:6) a +0 leather armour (42, -31, D:6) a +0 whip (45, -37, D:6) a +0 dagger (45, -22, D:6) a +0 short sword Level 7 of the Dungeon (0, 0, D:7) a +1 glaive a +0 animal skin (1, 32, D:7) a +0 robe (2, 9, D:7) a +0 giant spiked club (3, 12, D:7) a +0 shortbow 22 arrows (4, -6, D:7) 19 arrows (7, 18, D:7) a +0 leather armour (10, 0, D:7) a +1 dire flail of crushing a +0 giant club (11, 0, D:7) the +1 scale mail of the Blacksmith {Str+6 Int+3} It affects your strength (+6). It affects your intelligence (+3). (27, 19, D:7) a +0 flail (33, 17, D:7) the +4 dagger of the Dwarven Hall {vamp, rElec SInv} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It insulates you from electricity. It lets you see invisible. Level 8 of the Dungeon (0, 0, D:8) a jackal corpse (0, 1, D:8) a jackal corpse (6, -1, D:8) 15 gold pieces (14, 14, D:8) a +0 dagger a +0 robe (18, 14, D:8) a +0 dagger a +0 ring mail (19, 14, D:8) a +0 hand axe a +0 leather armour an orc skeleton (25, 19, D:8) 23 stones (26, 18, D:8) a +0 shortbow 18 arrows the Ecumenical Temple