Azzok Level 1 of the Dungeon (0, 0, D:1) 11 poisoned needles (2, -17, D:1) a +0 club (4, -31, D:1) a +0 whip (27, 3, D:1) a +2 whip of holy wrath (28, 4, D:1) a cursed -3 club (34, -18, D:1) 20 arrows (37, -16, D:1) a +0 mace (37, -13, D:1) 2 stones a +0 leather armour (38, -16, D:1) a +0 mace (38, 4, D:1) 14 stones (39, -12, D:1) a +0 club (41, 6, D:1) 16 poisoned needles (42, -11, D:1) 3 stones (44, 0, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a +0 whip (2, -11, D:2) a +0 club (7, -11, D:2) a +2 hand axe of chopping (9, -13, D:2) 8 arrows (14, -5, D:2) 28 arrows (15, 10, D:2) 12 stones (28, -15, D:2) a +0 mace (31, 17, D:2) a +0 leather armour (35, 18, D:2) 17 arrows (38, 11, D:2) 13 stones (44, 7, D:2) a +0 club (47, 7, D:2) a +0 hunting sling Level 3 of the Dungeon (0, 0, D:3) a tomahawk (0, 2, D:3) a +0 falchion 4 tomahawks a +0 chain mail (1, 2, D:3) a +0 dagger a +0 robe (6, 23, D:3) 29 sling bullets (8, 5, D:3) a +0 flail a +0 leather armour (10, 23, D:3) a +0 chain mail a +0 hand axe (10, 26, D:3) a +0 club (10, 29, D:3) a stone (13, 35, D:3) a +1 mace of crushing (19, 6, D:3) a +2 vampiric trident (24, 10, D:3) a +0 whip (25, 5, D:3) 15 arrows (27, 1, D:3) a +0 whip a +0 leather armour (29, 24, D:3) a +0 club (34, 24, D:3) a +0 club (36, 6, D:3) a +0 flail (36, 11, D:3) 21 sling bullets (38, 6, D:3) a +0 flail (40, 6, D:3) a +0 dagger (40, 12, D:3) 4 stones (42, 2, D:3) a +0 halberd (43, -3, D:3) a +0 quarterstaff of speed (43, 33, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 2 potions of degeneration the cursed +3 hand axe "Newtbane" {pain, Str+2} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+2). It has a curse placed upon it. (1, 12, D:4) a +0 scale mail (4, 10, D:4) a +0 cloak (28, 8, D:4) a +0 dagger a +0 trident (29, 0, D:4) a +0 dagger a +0 robe (31, -4, D:4) a +0 morningstar a +0 ring mail (31, 0, D:4) 19 stones (31, 4, D:4) a +0 leather armour (32, -8, D:4) a +0 flail (34, 12, D:4) 11 poisoned needles (55, 0, D:4) a cursed -1 giant club (56, -12, D:4) 21 arrows (58, 20, D:4) a +0 spear of flaming Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (14, 2, D:5) a +0 hand axe (17, -10, D:5) 16 bolts (18, -13, D:5) 24 stones (19, -20, D:5) 23 stones (24, -4, D:5) a cursed +0 plate armour (28, -23, D:5) a +0 flail (35, -30, D:5) a +0 short sword a +0 leather armour (37, -4, D:5) 16 sling bullets (37, -2, D:5) a +2 great mace of draining (40, -28, D:5) a +1 short sword of venom a +0 leather armour (40, -27, D:5) a +1 dagger of electrocution a +0 robe Level 6 of the Dungeon (0, 0, D:6) 24 stones (1, 15, D:6) an uncursed amulet of regeneration (4, 17, D:6) a +0 mace (14, -7, D:6) a +0 club (15, 2, D:6) a +0 helmet (17, 1, D:6) a +0 halberd a +0 halberd (18, 1, D:6) a +0 club (20, -7, D:6) a +0 hunting sling (37, -1, D:6) a +0 ring mail (43, -3, D:6) a +0 short sword a +0 chain mail (56, -4, D:6) 10 arrows (59, 9, D:6) a +0 battleaxe a +0 robe (60, 6, D:6) a cursed +2 hand axe a +0 robe (60, 7, D:6) a +0 spear a +0 robe Level 7 of the Dungeon [Shop] Meulur's Antique Weapon Shoppe a +0 halberd (76 gold) the +9 staff of Wucad Mu {channel} (1900 gold) a +0 dagger (38 gold) a +1 dagger of pain (228 gold) a +2 vampiric trident (427 gold) a +0 scimitar (76 gold) a +0 rapier (76 gold) a cursed -1 quarterstaff (1 gold) a +2 broad axe of freezing (364 gold) a +1 antimagic demon whip (988 gold) a cursed +0 blowgun (28 gold) a +0 flail (66 gold) a +0 vampiric war axe (237 gold) a cursed -2 long sword (1 gold) (0, 0, D:7) 2 arrows (7, -2, D:7) a +1 quarterstaff of protection a +0 shortbow 9 arrows (9, -3, D:7) a +0 whip a +0 trident (13, -23, D:7) a cursed +0 leather armour (13, -3, D:7) a +1 flail of holy wrath (14, -3, D:7) a +0 club (14, -2, D:7) a +0 spear (16, -7, D:7) 8 stones (18, -22, D:7) a +0 falchion (20, -41, D:7) 12 stones (21, -14, D:7) a +0 dagger (22, -35, D:7) a +0 animal skin (29, -4, D:7) a +0 long sword (32, -34, D:7) the cursed +1 robe of the Tarantula {Int+5 Stlth+} It affects your intelligence (+5). It makes you more stealthy. It has a curse placed upon it. (33, -25, D:7) 16 bolts (36, -2, D:7) a +0 ring mail (42, -9, D:7) a +0 leather armour (42, -5, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 robe a +5 spear a cursed +0 robe a +3 halberd (2, 1, D:8) a +0 robe a +2 battleaxe (7, -2, D:8) a +0 shortbow (7, 2, D:8) a +0 robe a +0 great sword (9, 10, D:8) 4 stones (16, -11, D:8) a +1 hat (25, -7, D:8) 15 arrows a +0 shortbow (26, 11, D:8) a +0 dagger (28, 15, D:8) 20 bolts (29, -4, D:8) a +2 robe of the Archmagi a cursed +4 great sword (32, -2, D:8) an arrow (34, -11, D:8) a +0 battleaxe (36, -28, D:8) a +0 falchion of protection (37, -28, D:8) a +0 mace (39, -25, D:8) 15 poisoned needles (39, 3, D:8) 16 arrows a +0 shortbow (40, -26, D:8) a +0 flail (40, 7, D:8) a +0 animal skin (49, 3, D:8) a +0 leather armour (50, 2, D:8) a +0 flail (50, 6, D:8) a +0 robe a +0 dagger (51, 2, D:8) a +0 animal skin (54, 1, D:8) a +0 robe a +0 whip of flaming (55, -18, D:8) a +0 battleaxe a +0 chain mail Level 9 of the Dungeon (0, 0, D:9) a cursed +0 chain mail (3, 17, D:9) 19 stones (7, 3, D:9) a +0 giant club (13, -13, D:9) a +0 dagger a +0 robe (18, -9, D:9) a +0 giant spiked club a +0 dire flail (34, 27, D:9) a +0 helmet (36, 31, D:9) 26 bolts (45, 2, D:9) 19 bolts (48, -9, D:9) a +0 hand axe a +0 plate armour (49, -6, D:9) a cursed -1 dagger (49, -4, D:9) a +0 dagger Level 10 of the Dungeon (0, 3, D:10) a sling bullet (3, 2, D:10) a sling bullet (3, 5, D:10) a sling bullet (4, 7, D:10) a sling bullet (4, 9, D:10) a tomahawk a +0 hand axe (6, 7, D:10) 2 sling bullets (7, -3, D:10) a potion of curing (7, 7, D:10) 2 sling bullets (9, 7, D:10) a sling bullet (10, 7, D:10) 2 sling bullets (11, 7, D:10) a sling bullet (11, 9, D:10) 3 tomahawks (12, 8, D:10) a +0 robe a +0 dagger a +0 dagger (30, 17, D:10) a +0 helmet (37, 9, D:10) 9 sling bullets (43, 15, D:10) 10 stones (50, 8, D:10) 20 stones the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 short sword (1, -12, Lair:1) 24 stones (4, 0, Lair:1) a +0 leather armour (16, -18, Lair:1) a +0 ring mail (16, 7, Lair:1) a cursed +0 robe (17, -17, Lair:1) a basilisk corpse