Dungeon Crawl Stone Soup version 0.24-a0-189-g5d897e9104 (webtiles) character file. Game seed: 29916748581551905 6 Azzok the Sneak (level 1, 0/11 HPs) Began as an Octopode Enchanter on Mar 16, 2019. Slain by a rat (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:23 (90 turns). Azzok the Sneak (Octopode Enchanter) Turns: 90, Time: 00:00:23 Health: 0/11 AC: 1 Str: 7 XL: 1 Next: 90% Magic: 1/3 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Scrolls b - a scroll of fog {unknown} Potions d - 2 potions of ambrosia {unknown} e - a potion of curing {unknown} Comestibles c - 2 rations Skills: + Level 1.9 Short Blades - Level 2.0 Dodging - Level 4.0 Stealth - Level 2.0 Spellcasting - Level 3.0 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 5% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Ensorcelled Hibernation Hex/Ice #..... 16% 2 ###.... Confuse Hex ##...... 17% 3 ###.... Tukima's Dance Hex ##...... 17% 3 ###.... Dazzling Spray Conj/Hex #..... 30% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History You hit the goblin. Your grab misses the goblin. You squeeze the goblin. You kill the goblin! You closely miss the leopard gecko. You grab the leopard gecko. You squeeze the leopard gecko. You kill the leopard gecko! Casting: Corona (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (chance to defeat MR: 64%) The rat is outlined in light. Casting: Corona (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - rat Aim: a rat (softly glowing, chance to defeat MR: 64%) The rat glows brighter. The rat barely misses you. You hit the rat but do no damage. You grab the rat. You constrict the rat. The rat bites you. You die... ····▒▒▒· ▒▒··▒▒▒ ▒·▒ ▒▒····▒ ▒·· · ····▒·▒ ·· ·· ▒▒▒▒▒·▒ ▒·▒▒ ··· ▒▒ ▒·▒ ··▒▒▒ ·▒·▒ ·▒ ▒·▒ ▒··· ····· ·▒ ▒·▒▒▒▒▒▒▒▒·▒▒▒▒▒▒···▒ ·▒ ▒···········@r††····▒ ·▒ ▒▒▒▒▒▒▒▒▒▒·▒▒▒▒▒▒▒····▒ ·▒ ▒·▒ ··· ·▒ ▒·· · ·▒▒▒▒▒▒▒▒▒▒▒ ▒▒·▒ ········P≈≈▒ ·· ··▒▒▒·▒▒P≈P▒ ▒·▒ ··▒ ▒·▒▒PP≈▒ ·▒ ▒▒▒ ▒≈≈P▒▒·▒ You could see a rat. Vanquished Creatures A leopard gecko (D:1) 2 goblins (D:1) A ball python (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Azzok the Octopode Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 90 | D:1 | Slain by a rat Levels and vault maps discovered: D:1: psy_arrival_conway, layout_basic Action || total -------------------------++------- Melee: Dagger || 14 Constrict || 3 Tentacles || 2 Cast: Corona || 2 Armor: Skin || 1 Dodge: Dodged || 9 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 9 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 9 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+-------