Azzok Level 1 of the Dungeon [Shop] Leuchif's Vocational Training a manual of Invocations (880 gold) a manual of Evocations (880 gold) (0, 0, D:1) a +4 mace (6, 8, D:1) a +0 scale mail (8, -7, D:1) 8 stones (14, 2, D:1) a +0 dagger (18, 14, D:1) a +0 spear (18, 28, D:1) 7 stones (46, 1, D:1) a +0 helmet Level 2 of the Dungeon (0, 0, D:2) a stone (6, 3, D:2) a +0 dagger (11, -11, D:2) a +0 dagger (17, -10, D:2) a +0 short sword (28, -15, D:2) a +0 spear (31, -11, D:2) a +0 club a +0 sling (36, 15, D:2) a +0 hand axe (38, -12, D:2) a +0 spear (40, -21, D:2) a +0 dagger (55, -2, D:2) a +0 club the +0 orcbow "Heapn" {drain, rF++} rF++: It greatly protects you from fire. Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, 31, D:3) 3 stones (12, 20, D:3) a +0 club a +0 club a +0 leather armour (12, 22, D:3) a +0 trident (14, 23, D:3) a +0 morningstar (15, 19, D:3) a +0 flail a +0 dagger (17, 19, D:3) a +0 dagger (20, 22, D:3) a +0 short sword (26, -11, D:3) 5 stones (27, 29, D:3) a +0 short sword 3 stones (30, -6, D:3) a +0 dagger (46, -14, D:3) a +0 club (55, -4, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a dart slug corpse (1, -23, D:4) a scroll of identify (4, -12, D:4) the +2 helmet of the Morning {MP+9 Stlth+} MP+9: It affects your magic capacity (+9). Stlth+: It makes you more stealthy. (5, 20, D:4) a scroll of noise a hound corpse (11, 19, D:4) a ribbon worm corpse