Azzok Level 1 of the Dungeon (0, 0, D:1) 7 stones (21, 13, D:1) a +0 giant club (25, -3, D:1) a +0 leather armour (25, 21, D:1) a +0 leather armour (28, 13, D:1) 4 stones (29, 25, D:1) 6 stones (42, 13, D:1) a +0 dagger (42, 15, D:1) a maw talisman Level 2 of the Dungeon [Shop] Jamafexe's Distillery a potion of heal wounds (60 gold) a potion of curing (36 gold) a potion of lignification (36 gold) a potion of curing (36 gold) a potion of curing (36 gold) a potion of ambrosia (96 gold) a potion of haste (120 gold) [Shop] Jurinear's Antique Weapon Shop a +0 spear (60 gold) a +0 long sword (70 gold) the +5 shortbow "Demon's Foe" {drain, Dex+2} (832 gold) Dex+2: It affects your dexterity (+2). a +0 spear (60 gold) a +0 quarterstaff (80 gold) a +0 orcbow (70 gold) a +1 rapier of draining (284 gold) a +0 short sword (60 gold) a +0 quarterstaff (80 gold) [Shop] Jyalueze's Book Shop a book of the Hunter (338 gold) a book of Minor Magic (208 gold) a book of Frost (260 gold) a book of Displacement (286 gold) a book of Fire (416 gold) a book of Spatial Translocations (234 gold) a book of Flames (364 gold) the Secrets of Vapourous Execration (364 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Jinxbite Hexes 2 c - Tukima's Dance Hexes 3 d - Airstrike Air 4 (0, 0, D:2) 3 boomerangs a +0 falchion (1, 10, D:2) a +0 dagger a +0 sling (4, 10, D:2) a +0 spear (18, 2, D:2) a +0 club a +0 sling (19, -9, D:2) 2 potions of degeneration a flux talisman (27, 21, D:2) a +0 whip (28, 30, D:2) a +0 leather armour (29, 27, D:2) a +0 shortbow Level 3 of the Dungeon (2, 10, D:3) a +0 leather armour (17, 23, D:3) a +0 mace (23, 2, D:3) a +0 dagger 5 stones (25, -3, D:3) a +0 short sword (31, -4, D:3) 4 stones (35, -7, D:3) a +0 club a stone (37, -9, D:3) a +0 club 3 stones (40, 27, D:3) a +0 club (47, -4, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) a +0 falchion a +0 flail a +0 club a +0 war axe (5, -26, D:4) a +0 club a +0 ring mail (6, -45, D:4) a +0 flail (7, -36, D:4) 2 stones (13, -38, D:4) a +0 giant spiked club (22, -13, D:4) 6 boomerangs (23, 5, D:4) a +0 whip (27, -25, D:4) a +0 dagger (31, -7, D:4) a +0 helmet (40, -15, D:4) 18 gold pieces (41, -15, D:4) a +0 scale mail (45, -7, D:4) the +0 hand axe of Risk Management {vamp, Will- Str+5 Stlth+} Str+5: It affects your strength (+5). Will-: It decreases your willpower. Stlth+: It makes you more stealthy. (46, -11, D:4) 3 stones (47, 4, D:4) 6 stones (49, -39, D:4) a +0 war axe (56, -11, D:4) a +0 whip (57, 0, D:4) a +0 mace (59, -2, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 dagger 2 boomerangs (5, 17, D:5) a +0 short sword a +0 dagger 3 stones (5, 18, D:5) a +0 dagger a +0 dagger a +0 dagger 5 stones (5, 20, D:5) a potion of degeneration (7, -5, D:5) a +0 club a +0 halberd a gnoll corpse (skeletalised by now) (7, -4, D:5) a +0 whip a gnoll corpse (skeletalised by now) (9, 22, D:5) 6 stones (11, 8, D:5) a +0 short sword 5 stones a +0 dagger a +0 robe (24, 30, D:5) a +0 short sword 5 stones (30, -2, D:5) 6 stones (38, 4, D:5) a +0 chain mail (50, 11, D:5) a +0 dagger a +0 chain mail (50, 25, D:5) 8 stones (55, 11, D:5) a +0 whip a +0 hand axe a +0 club (56, 28, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 robe (20, 2, D:6) a +0 ring mail (30, -13, D:6) a stone (41, -16, D:6) a scorpion corpse (42, -16, D:6) an adder corpse (46, -20, D:6) a bombardier beetle corpse (49, 0, D:6) a +0 hand axe the Ecumenical Temple