Azzoler Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 43, D:1) a +0 whip 5 stones (11, 14, D:1) a +0 club (16, 26, D:1) 15 stones (20, 7, D:1) a +0 club (20, 27, D:1) 17 stones (31, 41, D:1) 17 stones Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling (7, 37, D:2) a cursed +0 dagger (13, 21, D:2) 6 stones (23, 37, D:2) a +0 short sword (24, 8, D:2) a +0 dagger (25, 10, D:2) a +0 dagger (35, 8, D:2) a +0 robe (58, 20, D:2) 20 stones Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (6, 34, D:3) a +0 leather armour (7, 20, D:3) a +0 mace (7, 41, D:3) a +0 club (8, 20, D:3) a +0 hand axe a +0 hand axe a +0 leather armour (18, 2, D:3) a +0 dagger (19, 14, D:3) a cursed -3 shortbow (24, 20, D:3) a +0 whip a cursed +0 scale mail (26, 10, D:3) a +0 short sword (28, -4, D:3) a +0 robe (33, 20, D:3) a +0 dagger a +0 robe (38, 20, D:3) a +0 short sword a +0 leather armour (51, 25, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (2, 18, D:4) a +0 dagger a +0 robe (2, 19, D:4) a +0 short sword 5 boomerangs (8, 16, D:4) a cursed -3 war axe a +0 leather armour (21, -3, D:4) a +0 hunting sling (25, -3, D:4) a +0 plate armour (29, 29, D:4) a +0 giant club (35, 32, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (13, -1, D:5) an uncursed amulet of inaccuracy an uncursed ring of teleportation (16, 13, D:5) a +0 spear (20, 20, D:5) a -4 ring of evasion (31, -2, D:5) a +0 giant spiked club a +0 short sword a +0 chain mail (31, 0, D:5) a +0 leather armour (31, 2, D:5) a +0 hand axe a +0 leather armour (35, 13, D:5) a +0 whip (36, 15, D:5) a +0 halberd a +0 halberd (36, 17, D:5) a +0 spear (41, 8, D:5) a +0 whip (43, 8, D:5) a +0 short sword a +0 leather armour (45, 8, D:5) a +0 mace (48, -4, D:5) a +0 robe Level 6 of the Dungeon [Shop] Hacvevou's Antique Weapon Shoppe a +0 hunting sling (49 gold) a +0 falchion (99 gold) a +0 hand axe of flaming (244 gold) a +0 great sword (214 gold) the cursed +0 short sword "Baedy" {chaos, MP+9} (933 gold) Each time it hits an enemy it has a different, random effect. It affects your magic capacity (+9). It has a curse placed upon it. a +0 short sword (99 gold) the +5 halberd of the Kidney {venom, Int+7} (1699 gold) It poisons the flesh of those it strikes. It affects your intelligence (+7). a +0 short sword (99 gold) a +0 falchion (99 gold) a +0 hand axe (99 gold) a +0 spear (99 gold) a +0 morningstar (132 gold) (0, 0, D:6) a +0 short sword (8, -9, D:6) a +0 falchion (8, -6, D:6) a +2 hand crossbow of flaming a +2 short sword of venom 10 bolts (9, -10, D:6) 3 bolts (23, -21, D:6) a +0 robe a +0 dagger (23, -5, D:6) a +0 short sword (24, -13, D:6) a +0 ring mail a +0 mace a +0 trident (24, -11, D:6) a +0 chain mail a +0 glaive (26, -14, D:6) a +0 shortbow (43, -8, D:6) a +0 mace Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (1, -4, D:7) a +0 robe (1, 1, D:7) a +0 hand axe a +0 leather armour (5, 3, D:7) a +1 glaive of holy wrath a +0 chain mail (21, 23, D:7) a +0 dagger a +0 leather armour (22, 26, D:7) a +0 mace a +0 robe a +2 mace of protection a +0 hand axe a +0 chain mail (23, 4, D:7) a scroll of noise (31, 41, D:7) a +0 leather armour (44, 8, D:7) a +0 shortbow Level 8 of the Dungeon (0, 0, D:8) a potion of degeneration (9, 48, D:8) a +0 flail (9, 49, D:8) a +0 dagger of draining a +0 robe (10, 48, D:8) a +0 dagger a cursed +0 robe (14, 42, D:8) a +3 dagger of chaos a +0 robe (18, 20, D:8) a +0 great mace (22, 21, D:8) a +0 giant spiked club (29, 26, D:8) a book of Necromancy (35, 14, D:8) a +0 club (35, 61, D:8) 2 javelins (36, 14, D:8) a cursed -1 hand axe a +0 club (36, 16, D:8) a +0 dagger of venom a +0 robe (41, 9, D:8) a +0 dire flail a +0 chain mail (42, 6, D:8) a +0 dagger a +0 club a +0 short sword (42, 7, D:8) a +2 vampiric dagger (43, 4, D:8) a +0 whip (50, 26, D:8) 4 potions of degeneration (61, 49, D:8) a cursed +0 dagger a +0 robe (61, 50, D:8) a +1 trident a +0 robe (61, 52, D:8) a +0 battleaxe a +0 robe (65, 7, D:8) a +0 dagger (65, 56, D:8) a +0 hand crossbow Level 9 of the Dungeon [Shop] Bureteeh's General Store a +2 hand axe of flaming (191 gold) a +2 plate armour of positive energy (407 gold) a potion of brilliance (44 gold) a +0 chain mail (49 gold) a scarf of repulsion (132 gold) 15 poisoned darts (66 gold) a ration (55 gold) 27 stones (29 gold) a phantom mirror (330 gold) a +0 flail (38 gold) a +0 arbalest of flaming (111 gold) (0, 0, D:9) a cursed +0 giant spiked club (4, -34, D:9) a cursed +0 flail a +0 robe a +2 morningstar of protection (8, 2, D:9) a +0 short sword (10, 2, D:9) a +0 falchion (11, -4, D:9) a +0 morningstar (11, 2, D:9) a +0 plate armour a +0 short sword (12, 2, D:9) a +0 club (18, -30, D:9) a +0 flail (19, -19, D:9) a +0 chain mail a +0 dire flail (21, -25, D:9) a +0 quarterstaff (21, -21, D:9) a +0 giant club (21, -12, D:9) a cursed -3 dagger a +0 robe a +0 mace a +0 plate armour (25, 3, D:9) a +0 rapier (33, -14, D:9) a +1 dagger of speed (36, -2, D:9) 14 bolts (39, -33, D:9) a +0 short sword (50, -22, D:9) a +0 giant club Level 10 of the Dungeon (0, 0, D:10) the +4 robe of Memull {MR+ rCorr MP+9} It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It provides partial protection from all sources of acid and corrosion. a +0 short sword (1, -1, D:10) a +0 robe (2, -19, D:10) a +0 scimitar (4, 12, D:10) a +0 flail (6, -25, D:10) a +3 leather armour (6, -23, D:10) a +0 pair of gloves (7, -6, D:10) a +0 shortbow (8, -25, D:10) a +0 pair of boots (8, -6, D:10) a +0 trident a +0 robe (16, -3, D:10) a +0 giant spiked club (21, 1, D:10) a +2 robe of positive energy a cursed +0 hand axe (22, 1, D:10) a +0 robe a +2 trident (24, 1, D:10) a +0 robe a +5 great sword (29, 3, D:10) a +0 shortbow Level 11 of the Dungeon (0, 0, D:11) a +0 ring mail (4, -37, D:11) a +0 club a +0 scale mail (5, -29, D:11) a +0 giant club (6, -43, D:11) a +0 shortbow (9, -24, D:11) a +0 trident a +0 plate armour (10, -41, D:11) a +0 short sword (11, -40, D:11) a +0 club a +0 club a +0 longbow (11, -31, D:11) a +4 falchion a +0 robe a cursed +3 short sword a +0 robe (11, -25, D:11) a +0 flail a +0 club a +0 chain mail (12, -25, D:11) a +0 trident (13, -31, D:11) a +0 short sword 3 boomerangs (14, -34, D:11) a cursed -3 mace a +0 chain mail (15, -33, D:11) a +0 dagger (15, -32, D:11) 4 boomerangs (15, 1, D:11) a +1 scimitar of flaming (16, -31, D:11) a +0 dagger a +0 short sword (17, -30, D:11) a cursed +0 scimitar a cursed +0 robe (17, -3, D:11) a +0 hand axe (18, -37, D:11) 19 bolts (24, -6, D:11) a +0 dagger a +0 robe (25, -5, D:11) a +2 short sword of draining (25, -4, D:11) a +0 shortbow a +0 dagger a +0 trident a +0 robe (25, -3, D:11) a +0 long sword a +0 chain mail a cursed -3 club (32, -10, D:11) a +4 flail a cursed +0 robe a +3 short sword a cursed +0 robe (33, -35, D:11) a +0 leather armour (36, -11, D:11) a cursed +0 scimitar a +0 robe (42, -36, D:11) a +2 dagger of protection a +0 robe (43, -36, D:11) a +0 mace a +0 plate armour (43, -27, D:11) 2 large rocks (45, -31, D:11) a large rock (46, -32, D:11) a +0 flail (46, -31, D:11) a +0 leather armour Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 flail a +0 dagger of venom a +0 robe (1, 1, Orc:1) a +0 trident (2, 2, Orc:1) a +0 dagger a +0 leather armour (4, -3, Orc:1) a +0 war axe (unseen) (5, -3, Orc:1) a +2 plate armour of poison resistance a +0 battleaxe an orc corpse (skeletalised by now) (6, -3, Orc:1) a +0 chain mail (unseen) (6, -2, Orc:1) a +0 ring mail (unseen) Level 2 of the Orcish Mines (0, 0, Orc:2) 2 arrows (1, -9, Orc:2) 21 gold pieces (1, 1, Orc:2) an arrow (1, 3, Orc:2) 2 arrows (2, -2, Orc:2) an arrow (2, -1, Orc:2) an arrow (unseen) (2, 1, Orc:2) an arrow (2, 2, Orc:2) a +0 dagger (unseen) (3, 1, Orc:2) an arrow (4, -5, Orc:2) an arrow (unseen) (4, -3, Orc:2) an arrow (unseen) (4, -1, Orc:2) an arrow (unseen) (5, -1, Orc:2) an arrow (unseen) (6, -4, Orc:2) an arrow (6, -2, Orc:2) an arrow (unseen) (7, -8, Orc:2) 25 gold pieces (7, -5, Orc:2) a boomerang (unseen) (7, -4, Orc:2) a +0 dagger (still there?) a +0 hand axe (still there?) (7, 3, Orc:2) 23 gold pieces (7, 4, Orc:2) 22 gold pieces (8, -9, Orc:2) a +0 robe (unseen) (8, -5, Orc:2) a +0 flail (9, -4, Orc:2) a +0 dagger (9, -3, Orc:2) a +0 falchion (unseen) (9, -1, Orc:2) 28 gold pieces (10, -2, Orc:2) a +0 dagger (unseen) (12, 5, Orc:2) 13 gold pieces (14, -6, Orc:2) 10 gold pieces (14, 8, Orc:2) 19 gold pieces Level 1 of the Lair of Beasts (23, 8, Lair:1) a +0 leather armour (44, 6, Lair:1) a +0 ring mail (47, -7, Lair:1) a +0 lajatang Level 2 of the Lair of Beasts (0, 0, Lair:2) a cursed amulet of inaccuracy (4, -19, Lair:2) 4 boomerangs (6, -37, Lair:2) a cursed +0 chain mail (12, -35, Lair:2) a +0 rapier (15, -28, Lair:2) a cursed -2 long sword (17, -27, Lair:2) a +0 scimitar a +0 robe a +0 glaive (22, -33, Lair:2) a +0 robe a +0 flail Level 3 of the Lair of Beasts (7, -40, Lair:3) a +0 trident (28, -6, Lair:3) an uncursed ring of protection from fire (35, -35, Lair:3) 4 javelins (37, 8, Lair:3) a +0 short sword (47, -12, Lair:3) a +0 scimitar Level 4 of the Lair of Beasts (5, -27, Lair:4) a +0 centaur barding (6, -27, Lair:4) a +2 shortbow (15, 28, Lair:4) a +0 scale mail (20, -19, Lair:4) the +6 double sword of Contention {vorpal, +Blink rElec rN++ Int-5 Stlth+} It inflicts extra damage upon your enemies. It affects your intelligence (-5). It insulates you from electricity. It greatly protects you from negative energy. It lets you blink. It makes you more stealthy. (20, -18, Lair:4) a cursed +0 mace (36, -4, Lair:4) a +0 falchion (41, 29, Lair:4) a +0 shortbow Level 5 of the Lair of Beasts (0, 0, Lair:5) 25 bolts (9, -41, Lair:5) a +0 plate armour (17, -24, Lair:5) a +0 leather armour (25, -36, Lair:5) 26 bolts (31, -13, Lair:5) a +0 chain mail Level 6 of the Lair of Beasts (1, -20, Lair:6) a +0 scale mail (7, -16, Lair:6) a +0 chain mail (16, 24, Lair:6) the cursed +1 morningstar "Mejulaes" {flame, +Inv rN+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from negative energy. It lets you turn invisible. It has a curse placed upon it. (47, -22, Lair:6) a +0 long sword (49, 22, Lair:6) an arrow (58, -13, Lair:6) a book of Changes (59, -26, Lair:6) a +0 pair of gloves (60, -23, Lair:6) a +0 cloak (61, -11, Lair:6) a +0 trident (67, -7, Lair:6) a scroll of noise Level 1 of the Snake Pit (0, 0, Snake:1) a +0 flail a +0 naga barding (0, 17, Snake:1) a +0 glaive (0, 21, Snake:1) a +0 flail (1, -3, Snake:1) a +0 long sword (1, 9, Snake:1) a +1 quarterstaff of protection a cursed -4 ring of evasion (1, 15, Snake:1) a +0 glaive (1, 18, Snake:1) a +0 trident (1, 19, Snake:1) a +0 trident a +0 robe a potion of degeneration a +0 naga barding a +0 flail (1, 20, Snake:1) a +0 mace a +0 flail a +0 robe a +0 tower shield (1, 21, Snake:1) a +0 mace (2, -5, Snake:1) a cursed -1 war axe a +0 robe (11, 20, Snake:1) a +0 glaive (16, 19, Snake:1) a +0 trident a potion of haste (18, 17, Snake:1) an arrow (19, 13, Snake:1) an arrow