Dungeon Crawl Stone Soup version 0.34-a0-542-g6b1eaea29a (webtiles) character file. Game seed: 9466219027143617703 0 Azzoler the Vexing (level 1, -2/13 HPs) Began as a Demonspawn Enchanter on Aug 5, 2025. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:11 (12 turns). Azzoler the Vexing (Demonspawn Enchanter) Turns: 12, Time: 00:00:12 Health: -2/13 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 13 Spells: 4/4 levels left rFire . . . (100%) a - +1 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} Potions i - 2 potions of invisibility Skills: * Level 0.8 Short Blades - Level 1.7 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting + Level 3.0 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 12% N/A 19% 2 Confusing Touch Hex 10% N/A 19% 3 Tukima's Dance Hex 10% N/A 19% 3 Gloom Hex/Necr 12% N/A 34% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, Azzoler the Demonspawn Enchanter. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a scroll labelled VUENAU QIFEDA. Found a staircase leading out of the dungeon. You unwield your +1 dagger. Unknown command. Found an inkwell talisman. c - a scroll labelled VUENAU QIFEDA You enter the shallow water. Moving in this stuff is going to be slow. An endoplasm comes into view. The endoplasm quivers. Okay, then. a - a +1 dagger (weapon) The endoplasm closely misses you. You completely miss the endoplasm. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You hit the endoplasm. The endoplasm is severely wounded. You hit the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You die... ## #.# .. ... . ... #.#.# .#.#.### . . ....# . #.#.#J#.## .# ##.#.#@#..##.# #.#.#.#.#.#.# #.#.#.#.#.# #.#.~~~~~.#.# #.#≈...≈#.# #.#.≈...≈.#.# #.#.#≈.<.≈#.#.# ##.#.≈≈≈≈≈.#.## .#.#.#.#.#.#.. You could see an endoplasm. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Azzoler the Demonspawn Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 12 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: ncdulo_watergridlock, layout_loops_ring Action || total ---------------------------++------- Melee: Dagger || 4 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 11 | 11 | 0 | 0 | 1 | 1 | 11.0 | Dungeon | 11 | 11 | 0 | 0 | 1 | 1 | 11.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 11 daAuts