B0ngwiz42069 the Dungeon (10, 1, D) the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It enhances your eyesight. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. It has a curse placed upon it. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. (11, 1, D) the +6 shillelagh "Devastator" {shatter} the +14 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the cursed +9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may re-curse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +0 Sword of Power the +16 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (61, 1, D) a +4 mace of protection (62, 1, D) a +3 arbalest of freezing (63, 1, D) a +0 quarterstaff of holy wrath (68, 1, D) a +2 falchion of slicing (69, 1, D) the +6 lightning scales {run, rElec} It insulates you from electricity. (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (69, 2, D) 4 scrolls of enchant weapon (73, 2, D) a cursed ring of loudness (75, 2, D) a +4 plate armour of fire resistance (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (3, 4, D) 1000 sling bullets a +5 greatsling a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 4, D) a +5 bardiche a +5 demon trident (10, 4, D) a disc of storms (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour a +5 gold dragon armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (62, 9, D) a cursed amulet of inaccuracy (71, 9, D) a plain deck of summoning (72, 9, D) a +2 long sword (still there?) a phial of floods (still there?) (62, 10, D) a +0 dagger of venom (70, 10, D) a +3 chain mail of poison resistance (72, 10, D) a +3 leather armour of fire resistance (71, 11, D) a +0 trident a +0 robe (61, 17, D) an uncursed staff of summoning (62, 17, D) an uncursed staff of conjuration (63, 17, D) a plain deck of changes (71, 17, D) a cursed +0 battleaxe a +0 robe a +0 short sword of distortion (72, 17, D) a +2 flail a +0 robe (73, 17, D) a +3 arbalest of freezing (74, 17, D) the Papyrus of Enthralling Talismans Spells Type Level a - Ozocubu's Armour Charms/Ice 3 b - Spectral Weapon Hexes/Charms 3 c - Leda's Liquefaction Hexes/Earth 4 d - Warp Weapon Charms/Translocation 5 e - Iskenderun's Battlesphere Conjuration/Charms 5 (62, 18, D) a +2 antimagic short sword (64, 18, D) a disc of storms (62, 19, D) a +0 dire flail (63, 21, D) a +0 halberd (66, 24, D) a +0 long sword (61, 27, D) a book of Dreams (63, 27, D) a +0 dagger (64, 27, D) a +0 chain mail (65, 27, D) a +1 halberd of venom a +0 plate armour (71, 27, D) a +3 chain mail of poison resistance (72, 27, D) a book of Burglary (73, 27, D) a +2 broad axe of electrocution (61, 28, D) the amulet "Xelis" {Inacc rElec rPois MP-9} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It insulates you from electricity. It protects you from poison. It affects your magic capacity (-9). (62, 28, D) the +5 spear of Schuukhlea {flame, MR+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your resistance to hostile enchantments. (63, 28, D) the +2 crystal plate armour of the Queen of Cups {MR- MP+9 Int-5 Dex+4 Stlth+} It affects your intelligence (-5). It affects your dexterity (+4). It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It makes you more stealthy. (64, 28, D) the +3 giant club "Skullcrusher" {speed, Str+7} Attacks with this weapon are significantly faster. It affects your strength (+7). (71, 28, D) a book of Geomancy (72, 28, D) an ornate deck of changes (73, 28, D) a +0 robe of magic resistance (71, 29, D) Cigotuvi's Papyrus of Black Secrets Spells Type Level a - Pain Necromancy 1 b - Control Undead Necromancy 4 c - Cigotuvi's Embrace Necromancy 5 d - Dispel Undead Necromancy 5 (62, 30, D) a +2 mace of crushing a +0 robe (63, 30, D) a +0 dagger a +0 robe (66, 30, D) a +0 dagger a cursed +0 robe (60, 32, D) the +2 spear of Mayhem {drain, rElec rN++ MR-} A truly terrible weapon, it drains the life of those it strikes. It insulates you from electricity. It greatly protects you from negative energy. It affects your resistance to hostile enchantments. (unseen) (62, 32, D) a +0 halberd the +3 scale mail of Evolution {rPois} It protects you from poison. (64, 32, D) a +0 flail a +0 ring mail an uncursed ring of teleport control (65, 33, D) a +0 short sword a +0 scale mail (73, 33, D) a +2 scimitar of flaming (50, 37, D) the cursed -1 leather armour of the Bagpipe {+Blink rElec rC+ MR+ Dex+2} It affects your dexterity (+2). It protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you blink. It has a curse placed upon it. (51, 37, D) a phial of floods (52, 37, D) a fan of gales (53, 37, D) the cursed ring "Osylyamas" {+Blink +Inv rN+ AC-4 Slay-5} [ring of protection] It affects your AC (-4). It affects your accuracy and damage with ranged weapons and melee attacks (-5). It protects you from negative energy. It lets you turn invisible. It lets you blink. It has a curse placed upon it. (54, 37, D) a fan of gales (59, 37, D) a +1 hand axe of flaming (62, 37, D) a book of Ice (63, 37, D) an uncursed staff of power (69, 37, D) a book of Flames (70, 37, D) the +5 arbalest of Earthquakes {freeze, -Cast +Fly rF+ rN+ Str-4} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (-4). It protects you from fire. It protects you from negative energy. It lets you fly. It prevents spellcasting. (71, 37, D) a fan of gales an uncursed staff of conjuration (72, 37, D) a plain deck of wonders (74, 37, D) a wand of cold (0) a wand of fire (0) (49, 38, D) the +2 buckler of Sif Muna's Esteem {rC+ Dex+6 Stlth+} It affects your dexterity (+6). It protects you from cold. It makes you more stealthy. (50, 38, D) a +1 vampiric short sword (51, 38, D) a fan of gales (52, 38, D) a +5 great sword of flaming (53, 38, D) a +1 vampiric spear (61, 38, D) a crystal ball of energy (63, 38, D) a +3 long sword of draining (71, 38, D) an uncursed ring of flight a book of the Tempests (72, 38, D) a wand of draining (0) (73, 38, D) a cursed -2 ring of strength (60, 41, D) a necrophage corpse (58, 42, D) a +6 ring of strength (62, 42, D) a +6 ring of strength (63, 42, D) a +0 robe (58, 43, D) a +0 battleaxe a +0 chain mail (60, 44, D) Sif Muna's Almanac of Hexes and Snow Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Sure Blade Hexes/Charms 2 c - Gell's Gravitas Hexes/Translocation 5 d - Metabolic Englaciation Hexes/Ice 5