BIGSh0t Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, -41, D:1) a hobgoblin corpse (skeletalised by now) (4, -3, D:1) 5 stones (7, -7, D:1) 5 stones (13, -19, D:1) a +0 dagger (14, -33, D:1) a +0 dagger a kobold skeleton (15, -30, D:1) a goblin skeleton (17, -9, D:1) a +0 robe (18, -24, D:1) a hobgoblin corpse (skeletalised by now) (24, 6, D:1) a quokka corpse (skeletalised by now) (36, -33, D:1) a kobold skeleton (38, -32, D:1) a hobgoblin skeleton (40, -42, D:1) a +0 dagger a goblin skeleton (41, 1, D:1) a +0 dagger a goblin corpse (skeletalised by now) (42, -21, D:1) a +0 sling (45, -9, D:1) a +0 dagger (50, -24, D:1) a +0 long sword (51, -9, D:1) a ball python corpse (skeletalised by now) (51, 4, D:1) a +0 plate armour (53, -45, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Teamocacs's Weapon Shop a +4 falchion of holy wrath (274 gold) a +0 trident (35 gold) a +0 spear (30 gold) a +0 flail (35 gold) the +1 short sword of Irritation {venom, ^Drain rC+ Str+3 Dex+3} (296 gold) Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. ^Drain: It drains your maximum health when unequipped. a +0 mace (30 gold) 9 stones (9 gold) the +3 morningstar of Daide {vamp, rF+ rCorr Dex+3} (529 gold) Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. a +0 arbalest of flaming (101 gold) a +0 whip (25 gold) a +0 dagger (20 gold) a +0 short sword (30 gold) (0, 0, D:2) a +0 leather armour (3, -9, D:2) a +0 club (4, -31, D:2) a +0 club (14, -7, D:2) a ball python skeleton (16, -7, D:2) a bat skeleton (31, -25, D:2) 2 stones Level 3 of the Dungeon (0, 0, D:3) a bat corpse (5, 8, D:3) a +0 halberd a gnoll corpse (13, -12, D:3) a +0 club (18, -5, D:3) 6 poisoned darts (25, -12, D:3) a +0 leather armour (25, -3, D:3) 5 stones (34, 3, D:3) a hobgoblin corpse (skeletalised by now)