Dungeon Crawl Stone Soup version 0.32.0-20-g245f4a553c (webtiles) character file. Game seed: 14853659556436368233 28 BIGSh0t the Conjurer (level 3, 0/22 HPs) Began as an Octopode Conjurer on Sept 19, 2024. Slain by Terence ... wielding a +0 flail (7 damage) ... on level 2 of the Dungeon. The game lasted 00:02:48 (1369 turns). BIGSh0t the Conjurer (Octopode Conjurer) Turns: 1369, Time: 00:02:51 Health: 0/22 AC: 1 Str: 8 XL: 3 Next: 12% Magic: 4/6 EV: 12 Int: 26 God: Gold: 82 SH: 0 Dex: 10 Spells: 5/6 levels left rFire . . . i - +2 dagger (holy) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . f - amulet of magic regeneration rElec . j - +6 ring of intelligence rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.50/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 82 gold pieces. Inventory: Hand Weapons i - a +2 dagger of holy wrath (weapon) Jewellery f - an amulet of magic regeneration (around mantle) j - a +6 ring of intelligence (left tentacle) Scrolls b - a scroll of blinking {unknown} c - 4 scrolls of teleportation {unknown} d - a scroll of identify {unknown} e - a scroll of acquirement {unknown} h - a scroll of poison {unknown} k - a scroll of enchant weapon {unknown} Potions a - a potion of magic g - a potion of enlightenment {unknown} Skills: * Level 0.7 Fighting + Level 2.0 Dodging * Level 3.3 Stealth + Level 0.1 Unarmed Combat * Level 2.1 Spellcasting + Level 4.4 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 52% 2d6 2% 2 Sting Conj/Alch 56% 1d6 4% 1 Apportation Tloc 4% N/A 11% 1 Soul Splinter Necr 8% N/A 11% 1 Summon Small Mammal Summ 8% N/A 11% 1 Lesser Beckoning Tloc 4% N/A 16% 2 Maxwell's Portable Pile Tloc 2% (3-9)d2 30% 3 Teleport Other Tloc 2% N/A 30% 3 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Hepliaklqana Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Found a stone staircase leading down. There is a hazy altar of Hepliaklqana here. There is a stone staircase leading down here. Found a leather armour. You pick up a book of Displacement and begin reading... You add the spells Lesser Beckoning, Teleport Other and Maxwell's Portable Piledriver to your library. You see here a staff of fire. k - a scroll labelled WASHAA OLUIPN Found a stone staircase leading down. You now have 82 gold pieces (gained 12). Terence the Veteran comes into view. He is wielding a +0 flail. The magic dart hits Terence. Terence is lightly wounded. Terence shouts! The magic dart hits Terence but does no damage. Terence is lightly wounded. The magic dart hits Terence but does no damage. Terence is lightly wounded. The magic dart hits Terence. Terence is lightly wounded. The magic dart hits Terence but does no damage. Terence is lightly wounded. The magic dart hits Terence. Terence is moderately wounded. An adder comes into view. Terence screams, "Where's your power now?!" The adder hisses angrily. You hit Terence but do no damage. You grab Terence. You squeeze Terence. Terence is moderately wounded. You constrict Terence. Terence hits you with a +0 flail! You hit Terence. Terence is heavily wounded. You constrict Terence. Terence hits you with a +0 flail! You hit Terence. Terence is severely wounded. You constrict Terence. Terence looks irritated. Terence hits you with a +0 flail! You die... Terence says, "Finally, peace and quiet." #..... ..#.# ..#.## ..... ##S.. ### ######... ..## .. .......@###...## ... #.##.@.#.....#. #.# #.###.......... ###. #.# #.# #........# .... #.# #.###.#.#...## #.## ##.## #.##..#....## #.## #...###.##.####..# #.## #.>.........# #..# #.## #...###.##..# #..########.## ##..# #.##..# #............. You could see Terence and an adder. Vanquished Creatures A ribbon worm (D:2) A dart slug (D:2) 2 ball pythons 2 endoplasms (D:1) A giant cockroach (D:2) 3 goblins 5 hobgoblins A kobold (D:1) A quokka (D:1) A frilled lizard (D:1) 3 rats 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BIGSh0t the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 352 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 1209 | D:2 | Reached XP level 3. HP: 22/22 MP: 6/6 1255 | D:2 | Found a hazy altar of Hepliaklqana. 1360 | D:2 | Noticed Terence 1369 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_a, layout_loops_corners D:2: layout_loops_ring, basic_altar, nicolae_concentric_dashed_squares_mild, minivault_27, minmay_ruptured, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.3 Fighting | | 0.7 Dodging | | 2.0 Unarmed Combat | | 0.1 Spellcasting | | 2.1 Conjurations | | 4.4 Action || total ---------------------------++------- Melee: Unarmed || 13 Constrict || 5 Tentacles || 4 Dagger || 3 Cast: Magic Dart || 43 Armour: Skin || 10 Dodge: Dodged || 1