Dungeon Crawl Stone Soup version 0.32.0-28-gd56128f173 (webtiles) character file. Game seed: 15991376646089874831 142 BIGSh0t the Conjurer (level 5, 0/31 HPs) Began as an Octopode Conjurer on Sept 25, 2024. Incinerated by a bombardier beetle (4 damage) ... with a burning spray ... on level 3 of the Dungeon. The game lasted 00:03:04 (2577 turns). BIGSh0t the Conjurer (Octopode Conjurer) Turns: 2577, Time: 00:03:05 Health: 0/31 AC: 1 Str: 9 XL: 5 Next: 24% Magic: 0/10 EV: 12 Int: 20 God: Gold: 137 SH: 0 Dex: 10 Spells: 8/11 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . g - ring of resist corrosion rCorr + (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) %: no passive effects @: on fire, glowing A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 137 gold pieces. Inventory: Jewellery g - a ring of resist corrosion (left tentacle) Scrolls b - a scroll of blinking {unknown} c - a scroll of butterflies {unknown} e - a scroll of fog {unknown} Potions a - a potion of magic d - 3 potions of curing {unknown} f - a potion of brilliance {unknown} Skills: * Level 2.2 Dodging * Level 3.2 Stealth * Level 3.5 Spellcasting + Level 4.9 Conjurations * Level 1.1 Translocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 52% 1d6 4% 1 Apportation Tloc 16% N/A 9% 1 Soul Splinter Necr 12% N/A 14% 1 Summon Small Mammal Summ 12% N/A 14% 1 Stone Arrow Conj/Erth 26% 3d8 14% 3 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Fulminant Prism Conj/Alch 6% 3d7 43% 4 Hellfire Mortar Fire/Erth 1% 3d11 100% 7 Lehudib's Crystal Spear Conj/Erth 6% 10d3 100% 8 Animate Armour Summ/Erth Unusable N/A N/A 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The magic dart hits the bombardier beetle but does no damage. The magic dart hits the bombardier beetle. The bombardier beetle is lightly wounded. The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are covered in liquid fire! The magic dart hits the bombardier beetle. The bombardier beetle is moderately wounded. The liquid fire burns you! The magic dart hits the bombardier beetle. The bombardier beetle is moderately wounded. The liquid fire burns you! The magic dart hits the bombardier beetle. The bombardier beetle is heavily wounded. The liquid fire burns you! The magic dart hits the bombardier beetle. The bombardier beetle is severely wounded. The liquid fire burns you! You are out of magic! You shake off some of the fire as you move. The liquid fire burns you! The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are even more covered in liquid fire! You shake off some of the fire as you move. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * An adder comes into view. You shake off some of the fire as you move. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are even more covered in liquid fire! You shake off some of the fire as you move. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * You shake off some of the fire as you move. The liquid fire burns you! You die... .. ... .. .. ... .##.# ..##.##.#...# .#...#...... . ..........# .... .....#..## .....##..#...... .......@....#..# ......##..#..... ......#....†.... #####.....B.#... #.#..†#.##.# #.##.##..... #.......#.S. #......##... . #....### #. You could see a bombardier beetle and an adder (asleep). Vanquished Creatures A bombardier beetle (D:2) Jessica (D:2) 3 adders (D:2) 3 ribbon worms (D:2) 2 ball pythons 3 endoplasms 2 goblins 4 hobgoblins 9 jackals 4 kobolds 4 quokkas 5 bats A frilled lizard (D:3) 4 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BIGSh0t the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 181 | D:1 | Reached XP level 2. HP: 13/17 MP: 1/5 860 | D:2 | Reached XP level 3. HP: 21/21 MP: 2/6 1125 | D:2 | Noticed Jessica 1133 | D:2 | Killed Jessica 1134 | D:2 | Reached XP level 4. HP: 24/27 MP: 0/7 1388 | D:2 | Reached skill level 1 in Translocations 2207 | D:2 | Reached XP level 5. HP: 29/31 MP: 1/10 2530 | D:3 | Learned a level 2 spell: Searing Ray 2577 | D:3 | Incinerated by a bombardier beetle Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_c, layout_loops_ring, minmay_tromino_v4_c D:2: layout_loops_corners, uniq_jessica D:3: layout_basic, hangedman_decor_clover_reticule, minmay_misc_feat_encased, minmay_joined_circles Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.2 Translocations | 1 | 1.1 Spellcasting | 3 | 3.5 Dodging | | 2.2 Conjurations | | 4.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 8 | 3 || 11 Tentacles | 2 | 2 || 4 Constrict | | 1 || 1 Cast: Magic Dart | 45 | 78 || 123 Use: Scroll | | 1 || 1 Armour: Skin | 11 | 4 || 15 Dodge: Dodged | 8 | 7 || 15