Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 9291405307562762221 186 BIGSh0t the Conjurer (level 5, -4/31 HPs) Began as an Octopode Conjurer on Oct 12, 2024. Slain by a kobold brigand ... wielding a +0 dagger (8 damage) ... on level 3 of the Dungeon. The game lasted 00:04:15 (2726 turns). BIGSh0t the Conjurer (Octopode Conjurer) Turns: 2726, Time: 00:04:16 Health: -4/31 AC: 1 Str: 14 XL: 5 Next: 65% Magic: 1/9 EV: 12 Int: 20 God: Gold: 122 SH: 0 Dex: 11 Spells: 6/9 levels left rFire . . . c - +0 short sword rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . h - +6 ring of strength rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (-4 -> -5) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 122 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) Jewellery h - a +6 ring of strength (left tentacle) Scrolls b - a scroll of amnesia {unknown} d - a scroll of teleportation {unknown} f - 4 scrolls of identify {unknown} g - a scroll of immolation {unknown} i - a scroll of enchant weapon {unknown} j - 2 scrolls of noise {unknown} Potions a - a potion of magic Skills: + Level 0.2 Fighting + Level 0.8 Short Blades - Level 2.0 Dodging - Level 2.6 Stealth + Level 0.2 Unarmed Combat + Level 2.8 Spellcasting + Level 5.2 Conjurations * Level 2.0 Alchemy * Level 1.7 Shapeshifting You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 32% 4 Frozen Ramparts Ice 4% 1d1 41% 3 Ozocubu's Armour Ice 2% N/A 41% 3 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 45% 4 Hoarfrost Cannonade Ice/Alch 3% 3d6/3d12 95% 5 Metabolic Englaciation Hex/Ice 1% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - kobold brigand Aim: a kobold brigand, wielding a +0 dagger and quivering curare-tipped darts (72% to hit) The searing ray hits the kobold brigand! The kobold brigand is heavily wounded. The searing ray hits the kobold brigand! The kobold brigand is moderately wounded. (Press . to maintain the ray.) You feel very sick. You barely miss the kobold brigand. Your grab misses the kobold brigand. The kobold brigand is heavily wounded. You feel sick. You hit the kobold brigand. You grab the kobold brigand. The kobold brigand is heavily wounded. You constrict the kobold brigand. You feel sick. The kobold brigand hits you with a +0 short sword! You hit the kobold brigand but do no damage. The kobold brigand is severely wounded. You constrict the kobold brigand. You feel sick. The kobold brigand closely misses you. You hit the kobold brigand. You kill the kobold brigand! You feel sick. Your Alchemy skill increases to level 2! You barely miss the kobold brigand. You grab the kobold brigand. Your squeeze misses the kobold brigand. The kobold brigand is moderately wounded. You constrict the kobold brigand. You feel sick. The kobold brigand hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. It was a potion of cancellation. You feel magically purged. You constrict the kobold brigand. You feel sick. The kobold brigand barely misses you. You barely miss the kobold brigand. You squeeze the kobold brigand, but do no damage. The kobold brigand is heavily wounded. You constrict the kobold brigand. You feel sick. The kobold brigand hits you with a +0 dagger! You die... ### #.. #'# # #÷# . . #.# # .÷÷ ##.## ..÷.K####...####.. ....KKK@÷.÷....'.# .....####...###### .÷. ##.###..## . #.# #...####### #.###.......... #'##.#..####### #...###†...# ####.#.###.# ##.## #### You could see 2 kobold brigands and 2 kobolds. Vanquished Creatures A kobold brigand (D:3) A gnoll (D:1) 4 adders 2 dart slugs 3 ball pythons 6 endoplasms 5 giant cockroaches 7 goblins 6 hobgoblins 11 jackals 3 quokkas 4 bats 2 frilled lizards 7 kobolds 4 rats 66 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BIGSh0t the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 249 | D:1 | Reached XP level 2. HP: 11/17 MP: 0/5 386 | D:1 | Learned a level 2 spell: Searing Ray 408 | D:1 | Reached skill level 1 in Alchemy 529 | D:1 | Reached XP level 3. HP: 21/21 MP: 3/6 1541 | D:2 | Reached XP level 4. HP: 27/27 MP: 5/7 1639 | D:2 | Reached skill level 5 in Conjurations 2138 | D:2 | Reached skill level 1 in Shapeshifting 2593 | D:3 | Reached XP level 5. HP: 31/31 MP: 4/8 2713 | D:3 | Noticed a kobold brigand 2714 | D:3 | Noticed a kobold brigand 2714 | D:3 | Noticed a kobold brigand 2723 | D:3 | Killed a kobold brigand 2726 | D:3 | Slain by a kobold brigand Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_druids_welcome, layout_basic D:2: layout_loops_cross D:3: layout_loops_ring, dilly_guarded_unrand_throatcut Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Alchemy | 1 2 | 2.0 Conjurations | 5 | 5.2 Shapeshifting | 1 | 1.7 Fighting | | 0.2 Short Blades | | 0.8 Dodging | | 2.0 Stealth | | 2.6 Unarmed Combat | | 0.2 Spellcasting | | 2.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 43 | || 43 Constrict | 26 | 4 || 30 Tentacles | 10 | 3 || 13 Short sword | 7 | 13 || 20 Cast: Magic Dart | 57 | 54 || 111 Searing Ray | | 3 || 3 Use: Potion | | 1 || 1 Stab: Sleeping | | 1 || 1 Armour: Skin | 8 | 13 || 21 Dodge: Dodged | 13 | 7 || 20