BIGSh0t Level 1 of the Dungeon (0, 0, D:1) a ball python skeleton (1, -9, D:1) a +0 sling (7, -2, D:1) a +0 cloak (7, 15, D:1) a +0 short sword (11, 15, D:1) a jackal corpse (skeletalised by now) (12, 5, D:1) a +0 leather armour (12, 17, D:1) a jackal corpse (skeletalised by now) (18, -3, D:1) a +0 spear (23, -14, D:1) a +0 dagger (24, -34, D:1) a staff of alchemy (25, 12, D:1) a +0 club a goblin skeleton (27, -31, D:1) 6 stones (30, -11, D:1) a +0 leather armour (33, -1, D:1) a rat skeleton (35, 7, D:1) a jackal skeleton (59, -19, D:1) 2 stones Level 2 of the Dungeon (0, 0, D:2) a +0 mace (1, -17, D:2) the +1 robe of Nicyulo {-Tele rF+ rCorr Int+5} Int+5: It affects your intelligence (+5). rF+: It protects you from fire. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. (4, 3, D:2) the +0 buckler of Jissubom {-Tele rN++} rN++: It greatly protects you from negative energy. -Tele: It prevents most forms of teleportation. (6, 13, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (9, 2, D:3) a +0 club a +0 sling (12, -6, D:3) a frilled lizard corpse (12, 20, D:3) a +0 robe a human skeleton (14, 0, D:3) a +0 kite shield (20, 7, D:3) 5 stones (21, 15, D:3) 7 stones (22, -6, D:3) a scroll of identify (22, 7, D:3) a +0 short sword