Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 11526987091719874487 77 BIGSh0t the Conjurer (level 4, -3/27 HPs) Began as an Octopode Conjurer on Oct 15, 2024. Slain by a gnoll ... wielding a +0 halberd (13 damage) ... on level 2 of the Dungeon. The game lasted 00:02:42 (1128 turns). BIGSh0t the Conjurer (Octopode Conjurer) Turns: 1128, Time: 00:02:43 Health: -3/27 AC: 1 Str: 8 XL: 4 Next: 34% Magic: 0/7 EV: 12 Int: 20 God: Gold: 81 SH: 0 Dex: 10 Spells: 4/7 levels left rFire . . . b - +1 dagger (drain) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 81 gold pieces. Inventory: Hand Weapons b - a +1 dagger of draining (weapon) Jewellery k - a ring of willpower Scrolls c - a scroll of fog {unknown} e - 2 scrolls of poison {unknown} h - a scroll of summoning {unknown} i - a scroll of noise {unknown} Potions a - a potion of magic d - a potion of degeneration {unknown} f - 2 potions of might {unknown} g - a potion of heal wounds {unknown} j - 2 potions of curing {unknown} l - 2 potions of mutation {unknown} m - a potion of attraction {unknown} Skills: + Level 0.1 Short Blades - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.4 Spellcasting + Level 4.8 Conjurations * Level 1.0 Earth Magic * Level 1.3 Alchemy * Level 1.0 Shapeshifting You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 12% 2d6 10% 1 Stone Arrow Conj/Erth 28% 3d8 14% 3 Passwall Erth 6% N/A 30% 3 Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The adder barely misses you. The adder bites you but does no damage. You miss the adder. Your grab misses the adder. You squeeze the adder. The adder is heavily wounded. The adder bites you. You hit the adder. You drain the adder. You grab the adder. The adder is almost dead. You constrict the adder. You kill the adder! Your Earth Magic skill increases to level 1! You see here an adder corpse. You see here a +0 whip. l - 2 clear potions (gained 1) You now have 81 gold pieces (gained 9). You open the door. A gnoll comes into view. It is wielding a +0 halberd. There is an open door here. The magic dart hits the gnoll. The gnoll is lightly wounded. The gnoll shouts! The magic dart hits the gnoll. The gnoll is heavily wounded. The magic dart hits the gnoll. The gnoll is heavily wounded. The magic dart hits the gnoll. The gnoll is severely wounded. The magic dart hits the gnoll but does no damage. The gnoll is severely wounded. You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The gnoll hits you from afar with a +0 halberd! The magic dart hits the gnoll. The gnoll is almost dead. The gnoll hits you from afar with a +0 halberd! You are too injured to fight recklessly! The gnoll closely misses you. You closely miss the gnoll. Your grab misses the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 halberd! You die... ########.#............ .........#.#.......... .........#.#........# .........#.#........# .......†............# ............).......# ................g...# ................@...# .....)..#....##'##### #.#.#.#.#....##.# ..#.#...#....##.# #.....#.#....##.# #.#.###.#....##.# #.#.....#######.# ..####........... ................. You could see a gnoll. Vanquished Creatures 3 gnolls 2 adders (D:2) 3 endoplasms (D:1) A giant cockroach (D:1) 6 goblins A hobgoblin (D:2) 6 jackals (D:1) 2 quokkas (D:2) 2 ball pythons A frilled lizard (D:1) 3 rats (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BIGSh0t the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 64 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 254 | D:1 | Reached skill level 1 in Alchemy 269 | D:1 | Reached XP level 3. HP: 16/21 MP: 0/6 272 | D:1 | Learned a level 2 spell: Searing Ray 950 | D:2 | Reached XP level 4. HP: 19/27 MP: 1/7 1020 | D:2 | Reached skill level 1 in Shapeshifting 1039 | D:2 | Reached skill level 1 in Earth Magic 1128 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_star, layout_rooms D:2: layout_basic Skill XL: | 1 2 3 4 | ---------------+-------------+----- Alchemy | 1 | 1.3 Shapeshifting | 1 | 1.0 Earth Magic | 1 | 1.0 Short Blades | | 0.1 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.4 Conjurations | | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 11 | 7 || 18 Constrict | 5 | 1 || 6 Tentacles | 2 | 1 || 3 Cast: Magic Dart | 46 | 14 || 60 Armour: Skin | 8 | 6 || 14 Dodge: Dodged | 6 | 3 || 9