BIGSh0t Level 1 of the Dungeon (0, 0, D:1) a bat skeleton (2, 18, D:1) a frilled lizard corpse (skeletalised by now) (11, -6, D:1) a +0 short sword (13, 12, D:1) a bat skeleton (13, 25, D:1) a +0 club (17, 14, D:1) a ball python skeleton (19, 19, D:1) 7 stones (24, 21, D:1) a hobgoblin corpse (skeletalised by now) (27, -7, D:1) a +0 whip (27, -1, D:1) a frilled lizard skeleton (29, -6, D:1) a +0 dagger (31, 8, D:1) a +0 leather armour (33, 18, D:1) a bat corpse (skeletalised by now) (38, 6, D:1) a +0 short sword 2 stones a kobold skeleton (38, 8, D:1) a hobgoblin skeleton (39, 18, D:1) a +0 club (40, 30, D:1) a +0 robe (47, 19, D:1) a +0 scale mail Level 2 of the Dungeon [Shop] Fuexil's Book Shop a book of Ice (600 gold) a book of Cantrips (192 gold) a book of Geomancy (240 gold) Great Wizards, Vol. VII (360 gold) Ecvas's Papyrus of Glamour and Diablerie (576 gold) Spells Type Level a - Jinxbite Hexes 2 b - Summon Mana Viper Hexes/Summoning 5 c - Silence Hexes/Air 5 d - Borgnjor's Revivification Necromancy 8 a book of Movement (384 gold) [Shop] Kisad's Book Shop a book of Unlife (588 gold) the Papyrus of the Tesseract and Production (672 gold) Spells Type Level a - Summon Ice Beast Ice/Summoning 3 b - Animate Armour Summoning/Earth 4 c - Summon Forest Summoning/Translocation 5 d - Disjunction Translocation 8 a book of Spatial Translocations (252 gold) a book of Dreams (336 gold) the Catalogue of the Eleven Seas (644 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Summon Blazeheart Golem Fire/Summoning 4 c - Summon Cactus Giant Summoning 6 d - Maxwell's Capacitive Coupling Air 8 a book of Blasting (392 gold) a book of Flames (392 gold) [Shop] Wufritew's General Store a scroll of identify (22 gold) 5 stones (5 gold) a +0 mace (33 gold) a scroll of identify (22 gold) a scroll of fear (44 gold) 3 scrolls of enchant armour (247 gold) a +0 trident (38 gold) a scroll of fog (44 gold) a potion of invisibility (88 gold) a +0 dagger (22 gold) [Shop] Zeak's Antique Weapon Shop a +0 dagger (64 gold) a +0 trident (112 gold) a +2 spear of flaming (556 gold) a +0 dagger (64 gold) a +0 hand axe (96 gold) a +0 dagger (64 gold) the +2 dagger "Acudaut" {flame, rCorr Dex+3} (1040 gold) Dex+3: It affects your dexterity (+3). rCorr: It protects you from acid and corrosion. the +1 dagger "Mint" {freeze, rPois Int+3} (835 gold) Int+3: It affects your intelligence (+3). rPois: It protects you from poison. a +0 short sword (96 gold) a +0 mace (96 gold) a +0 spear (96 gold) [Shop] Hiruc's Jewellery Shop an amulet of magic regeneration (330 gold) a ring of poison resistance (220 gold) a +6 ring of dexterity (396 gold) a beast talisman (220 gold) a ring of see invisible (165 gold) a ring of poison resistance (220 gold) a ring of protection from cold (275 gold) the ring "Nuleow" {rElec Dex+2 Slay+4} (596 gold) [ring of slaying] Dex+2: It affects your dexterity (+2). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). rElec: It insulates you from electricity. a ring of protection from cold (275 gold) a beast talisman (220 gold) the ring of Faoluj {*Slow rElec AC+4 Str+4} (580 gold) [ring of protection] AC+4: It affects your AC (+4). Str+4: It affects your strength (+4). rElec: It insulates you from electricity. *Slow: It may slow you when you take damage. (0, 0, D:2) a frilled lizard skeleton (7, 17, D:2) the felid skeleton of Natasha (15, 44, D:2) a +0 dagger 4 stones a kobold skeleton (25, 41, D:2) a ball python skeleton (30, 2, D:2) a +0 whip a +0 chain mail (30, 6, D:2) a +0 dagger a +0 robe (31, 5, D:2) an adder corpse (skeletalised by now) (46, 20, D:2) a frilled lizard skeleton Level 3 of the Dungeon (0, 0, D:3) a quokka skeleton (3, 22, D:3) a jackal skeleton (4, -37, D:3) 5 stones (4, 23, D:3) a jackal skeleton (5, -19, D:3) an adder skeleton (5, 23, D:3) a +0 robe a +0 scythe (6, 24, D:3) a jackal skeleton (8, -32, D:3) 3 atropa-tipped darts (17, 15, D:3) a rat skeleton (25, 3, D:3) a +0 spear (34, -24, D:3) an adder skeleton (34, -9, D:3) 3 stones (39, 0, D:3) 8 stones (40, -13, D:3) a +1 cloak (48, -16, D:3) a +0 club 4 stones (49, -16, D:3) a hobgoblin skeleton Level 4 of the Dungeon (1, 7, D:4) a +0 dagger (3, 3, D:4) a +0 short sword (5, 2, D:4) a +0 chain mail (8, 8, D:4) a ball python corpse (9, 31, D:4) a +0 dagger a kobold corpse (skeletalised by now) (14, 20, D:4) a +0 buckler (14, 39, D:4) a +0 leather armour (16, 9, D:4) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (16, 19, D:4) a +0 dagger of venom a goblin corpse (skeletalised by now) (17, 35, D:4) a +0 club (20, 38, D:4) a +0 whip (23, 28, D:4) 3 stones (23, 38, D:4) 2 stones (24, 12, D:4) a +0 dagger a +0 leather armour an iguana skeleton (24, 14, D:4) a +0 flail 2 boomerangs a +0 leather armour (33, 30, D:4) a jackal skeleton the Ecumenical Temple