BOMJPIETVODKU Level 1 of the Dungeon (0, 0, D:1) 17 stones (0, 4, D:1) 20 stones (0, 5, D:1) a +0 dagger (1, 0, D:1) a stone (1, 7, D:1) a +0 robe (5, -18, D:1) a +0 club (8, 7, D:1) a bat corpse (skeletalised by now) (11, -16, D:1) a +0 club (14, 18, D:1) a +0 robe (15, -24, D:1) a +0 club (18, 16, D:1) a stone (19, 16, D:1) a stone (20, 9, D:1) a +0 club (20, 16, D:1) a stone (21, 16, D:1) a stone (22, 16, D:1) a stone (26, -14, D:1) a +0 scale mail (29, -27, D:1) a cursed -2 dagger (38, -4, D:1) a cursed -1 scale mail (40, -22, D:1) 27 stones (46, -14, D:1) a +0 short sword (47, -26, D:1) a +0 leather armour (53, -22, D:1) a hobgoblin corpse (skeletalised by now) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a goblin corpse (13, 1, D:2) a +1 dire flail of protection (13, 2, D:2) 12 gold pieces (13, 4, D:2) 16 gold pieces (13, 6, D:2) the +7 pair of quick blades "Gyre" and "Gimble" {protect} It grants its wielder temporary protection when it strikes (+7 to AC). (13, 8, D:2) 11 gold pieces (13, 9, D:2) a +0 trident (15, 1, D:2) 13 gold pieces