BaalKeshar Level 1 of the Dungeon [Shop] Gippoh's Magic Scroll Emporium a scroll of revelation (unknown) (105 gold) 2 scrolls of enchant armour (210 gold) a scroll of immolation (56 gold) a scroll of summoning (unknown) (133 gold) a scroll of identify (28 gold) a scroll of teleportation (unknown) (42 gold) a scroll of teleportation (unknown) (42 gold) a scroll of identify (28 gold) a scroll of poison (56 gold) (0, 0, D:1) 5 stones (5, 34, D:1) 3 javelins (7, 46, D:1) a +0 club a rat skeleton (8, 46, D:1) a hobgoblin skeleton (12, 52, D:1) a +0 leather armour (13, 13, D:1) a +0 club a goblin corpse (skeletalised by now) (14, 9, D:1) a bat skeleton (15, 10, D:1) 5 stones (17, 24, D:1) 3 stones (23, 34, D:1) a staff of death (25, 17, D:1) a hobgoblin skeleton (46, 55, D:1) a +0 helmet (52, 35, D:1) a +0 club (54, 31, D:1) a +0 club (58, 3, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (5, -13, D:2) a +0 whip (12, -17, D:2) a +0 dagger a kobold corpse (skeletalised by now) (12, -15, D:2) a +0 dagger a stone a kobold corpse (skeletalised by now) (14, 2, D:2) 5 atropa-tipped darts (15, -13, D:2) 5 stones (17, -13, D:2) a +0 whip 2 stones a kobold skeleton (22, -19, D:2) 5 stones (27, -32, D:2) a +0 dagger 5 stones (28, -24, D:2) a +0 spear (32, -12, D:2) a +0 robe (34, 2, D:2) a frilled lizard skeleton (36, -21, D:2) 6 large rocks (44, -30, D:2) a +0 mace (45, -8, D:2) a staff of alchemy (46, -4, D:2) a +0 dagger (48, -33, D:2) a +0 sling (48, -32, D:2) a +0 ring mail (48, -29, D:2) a +0 club (48, -9, D:2) 2 stones (49, -16, D:2) a hobgoblin skeleton (49, -8, D:2) an adder skeleton (53, -27, D:2) a +0 short sword (54, -16, D:2) a +0 robe Level 3 of the Dungeon [Shop] Zehuntour's Armour Emporium a +10 plate armour of ponderousness (450 gold) the +8 fire dragon scales "Juliewop" {^Contam rF+++ rC- Dex+3 Stlth+} (1053 gold) ^Contam: It causes magical contamination when unequipped. rF+++: It renders you almost immune to fire. rC-: It makes you vulnerable to cold. Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. the orb "Turr" {*channel, Fly rF++ Str-2 Summ} (380 gold) Fly: It grants you flight. rF++: It greatly protects you from fire. Str-2: It affects your strength (-2). Summ: It increases the power of your Summonings spells. a +0 robe (9 gold) a +0 robe (9 gold) a +0 leather armour of poison resistance (60 gold) a +0 leather armour (20 gold) a +2 hat (160 gold) a +0 scale mail (40 gold) a +0 ring mail (40 gold) a +0 scale mail (40 gold) a +0 leather armour (20 gold) (1, 14, D:3) a ball python skeleton (4, 19, D:3) a +0 dagger (7, -17, D:3) a quill talisman (10, 6, D:3) a +0 mace (17, 3, D:3) a +0 leather armour (38, 5, D:3) a +0 dagger a goblin skeleton (40, 13, D:3) a +0 robe (41, -9, D:3) a ball python corpse (skeletalised by now) (41, 5, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 club a goblin corpse (1, 8, D:4) a +0 robe (3, -8, D:4) a +0 dagger a goblin corpse (7, 11, D:4) a +0 cloak (11, -1, D:4) a +0 dagger (12, 0, D:4) a +0 sling a +0 dagger a +0 dagger a +0 club (18, -3, D:4) 17 gold pieces