Babtu Level 1 of the Dungeon [Shop] Pecsusuc's Distillery a potion of lignification (33 gold) a potion of invisibility (88 gold) a potion of degeneration (11 gold) 2 potions of berserk rage (110 gold) a potion of attraction (33 gold) (0, 0, D:1) a +0 club (2, 8, D:1) a +0 leather armour (3, 22, D:1) a +0 trident (13, 0, D:1) a +0 dagger (14, 51, D:1) a +0 dagger (15, 51, D:1) a +0 club (17, 49, D:1) a +0 ring mail (35, 37, D:1) a +0 club (41, 42, D:1) a +0 hand axe (43, 6, D:1) a +0 dagger (44, 6, D:1) a +0 leather armour (49, 8, D:1) a +0 robe (58, 48, D:1) a +0 short sword a stone Level 2 of the Dungeon [Shop] Unonimm's Distillery a potion of flight (42 gold) a potion of degeneration (14 gold) a potion of invisibility (112 gold) a potion of degeneration (14 gold) (0, 0, D:2) a +0 club (4, 16, D:2) a +0 whip (5, -7, D:2) a +0 sling (7, -34, D:2) a +0 short sword 5 stones (14, 3, D:2) a +0 sling (16, 6, D:2) a +0 whip 5 stones (22, -17, D:2) a +0 dagger (25, -4, D:2) a +0 club (26, -24, D:2) a +0 dagger (29, -33, D:2) a +0 leather armour (40, 5, D:2) a +0 whip (40, 6, D:2) a +0 club (40, 8, D:2) 3 stones (44, -24, D:2) a +0 robe (48, -4, D:2) a +0 buckler Level 3 of the Dungeon (0, 0, D:3) 4 stones (3, -1, D:3) 2 stones (4, -1, D:3) 6 stones (8, -12, D:3) a +0 chain mail (9, -7, D:3) 4 stones (22, 16, D:3) a +0 chain mail (23, 7, D:3) a +0 dagger (36, 15, D:3) a +0 short sword (42, 6, D:3) a +0 robe a +4 vampiric scythe (50, -15, D:3) a +0 leather armour (53, -16, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Furots's Weapon Shoppe a +2 rapier of flaming (230 gold) the +7 eveningstar of Attainder {vamp, Dex+4 Stlth+} (1178 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Dex: It affects your dexterity (+4). Stlth: It makes you more stealthy. 6 stones (7 gold) 4 stones (4 gold) a +0 whip (30 gold) a +0 long sword (42 gold) a +0 antimagic halberd (168 gold) the +3 war axe "Teipec" {drain, SInv} (390 gold) A truly terrible weapon, it drains the life of any living foe it strikes. SInv: It lets you see invisible. [Shop] Timypt's Assorted Antiques a staff of fire (575 gold) a scroll of teleportation (69 gold) a +3 dire flail of protection (501 gold) a +0 spear (69 gold) a scroll of noise (23 gold) a potion of curing (69 gold) a scroll of enchant weapon (172 gold) a scroll of teleportation (69 gold) the +1 ring mail of Ipnoelaj {Rampage rElec Int+5 Dex-3} (625 gold) Int: It affects your intelligence (+5). Dex: It affects your dexterity (-3). rElec: It insulates you from electricity. Rampage: It bestows one free step when moving towards enemies. 3 scrolls of identify (138 gold) a potion of resistance (230 gold) [Shop] Ycvongajuxt's Jewellery Shoppe an amulet of regeneration (330 gold) a ring of protection from cold (275 gold) the amulet of Cigimp {RegenMP Harm Fragile rElec Int+7} (584 gold) [amulet of magic regeneration] It increases your rate of magic regeneration. Int: It affects your intelligence (+7). rElec: It insulates you from electricity. Fragile: It will be destroyed if unequipped. Harm: It increases damage dealt and taken. an amulet of reflection (330 gold) the ring "Oriocryn" {rPois rN+} (343 gold) [ring of poison resistance] rPois: It protects you from poison. rN: It protects you from negative energy. a ring of wizardry (330 gold) a +4 ring of evasion (396 gold) an amulet of faith (440 gold) an amulet of regeneration (330 gold) an amulet of the acrobat (330 gold) [Shop] Vorheav's Distillery a potion of invisibility (88 gold) a potion of cancellation (88 gold) 2 potions of brilliance (88 gold) a potion of haste (110 gold) a potion of brilliance (44 gold) 2 potions of magic (176 gold) a potion of lignification (33 gold) a potion of degeneration (11 gold) a potion of brilliance (44 gold) (1, -25, D:4) 5 stones (5, -29, D:4) a +0 club (5, 1, D:4) a +0 hand axe a +0 scale mail (6, 1, D:4) a +0 dagger a +0 robe (6, 2, D:4) a +0 whip (6, 3, D:4) a +0 robe a +0 dagger (15, -32, D:4) a +0 halberd a +0 flail (16, -32, D:4) a +0 halberd (17, 7, D:4) 3 stones a +0 dagger (33, 15, D:4) a +0 dagger (33, 16, D:4) a +0 leather armour a +0 hand axe a +0 robe a +0 dagger (37, 5, D:4) a +2 leather armour of poison resistance a +1 dire flail of protection (39, 22, D:4) a ring of wizardry a +0 scale mail (40, 3, D:4) a +0 leather armour a +0 whip (51, 19, D:4) a +0 club a +0 flail (51, 20, D:4) a +0 whip a +0 leather armour (54, 22, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 pair of boots (2, -22, D:5) a +0 falchion (2, 5, D:5) 5 stones (7, -14, D:5) a +0 ring mail (9, 6, D:5) a +0 scale mail (11, 17, D:5) a +0 giant club (16, 5, D:5) a +0 leather armour a +0 flail (16, 19, D:5) a +0 dagger (21, 21, D:5) a +0 ring mail (22, 1, D:5) a +0 helmet (24, 2, D:5) a +0 robe a +0 dagger (24, 4, D:5) a +0 short sword a +0 ring mail a +0 war axe (25, -1, D:5) a +0 hand axe a +0 scale mail a +0 flail Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour a +0 dagger (8, 31, D:6) a +0 short sword (14, 20, D:6) a +0 spear (15, 9, D:6) a +0 helmet (16, 0, D:6) a +0 flail a +0 whip (17, 0, D:6) a +0 hand axe a +0 flail (24, 28, D:6) 6 stones (31, 10, D:6) a +0 great mace of protection (38, 5, D:6) a +0 short sword (49, 10, D:6) a +0 flail (50, 10, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 flail a +0 leather armour a +0 whip (4, 15, D:7) a +0 club (4, 16, D:7) a +0 spear a +0 scale mail (5, 15, D:7) a +0 club (5, 16, D:7) a +0 halberd (9, 5, D:7) a +0 club (10, 16, D:7) a +0 hand axe (11, 15, D:7) a +0 hand axe (11, 17, D:7) a +0 club (12, 16, D:7) a +0 hand axe (20, -19, D:7) a +0 ring mail (20, 19, D:7) a +0 mace (21, 19, D:7) a +0 dagger of flaming a +0 robe a +0 hand axe a +0 leather armour (21, 20, D:7) a +0 dagger a +0 robe a +0 flail (27, 19, D:7) a +0 halberd (27, 20, D:7) a +0 halberd (28, 2, D:7) a +0 leather armour (29, 20, D:7) a +0 whip (29, 21, D:7) a +0 buckler a +0 ring mail a +0 spear (35, -13, D:7) a +0 scale mail Level 8 of the Dungeon (0, 0, D:8) a +0 dagger of holy wrath a +0 animal skin (9, 3, D:8) a +0 whip (12, 15, D:8) a +1 vorpal hand axe (14, 2, D:8) a +0 ring mail (15, 3, D:8) a +0 spear a +0 scale mail (24, 33, D:8) a +0 leather armour (34, 21, D:8) a +0 shortbow a +0 plate armour a +0 hand axe (34, 22, D:8) a +0 short sword (46, 22, D:8) a +0 scale mail (51, 24, D:8) a +0 short sword (51, 31, D:8) a +0 short sword a +1 short sword of venom 4 stones (51, 32, D:8) a +0 whip a +0 club a +0 dagger (52, 13, D:8) a +0 dagger a +0 leather armour (52, 31, D:8) a +0 club 5 stones (53, 33, D:8) the +3 robe "Baetsen" {rCorr Slay+5} Slay: It affects your accuracy & damage with ranged weapons and melee (+5). rCorr: It protects you from acid and corrosion. Level 9 of the Dungeon (0, 0, D:9) a +4 flail of freezing a +0 robe a +0 scimitar a +0 robe a +0 battleaxe a +0 robe (3, -2, D:9) a +0 great sword a +0 robe (8, -25, D:9) a +0 whip (19, -15, D:9) a +0 chain mail a +0 long sword (19, -14, D:9) a +0 battleaxe (33, -8, D:9) a +0 leather armour (34, -12, D:9) a +0 barding (43, -35, D:9) 7 stones Level 10 of the Dungeon [Shop] Teluatop's Magic Scroll Shoppe 2 scrolls of vulnerability (112 gold) a scroll of poison (56 gold) a scroll of immolation (56 gold) a scroll of immolation (56 gold) a scroll of poison (56 gold) a scroll of summoning (133 gold) [Shop] Foosi's General Store a book of Maledictions (390 gold) a +0 morningstar (60 gold) a potion of haste (150 gold) a scroll of fear (60 gold) a potion of haste (150 gold) Saikenatz's Codex of Outbursts (540 gold) Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Momentum Strike Conjuration/Translocation 2 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Lehudib's Crystal Spear Conjuration/Earth 8 a +0 scale mail (60 gold) 7 stones (10 gold) a +0 club (15 gold) [Shop] Elics's Antique Armour Emporium a +0 plate armour (667 gold) a +2 leather armour of cold resistance (551 gold) a +0 chain mail (130 gold) a +0 scale mail (116 gold) a +2 scale mail of fire resistance (609 gold) a +0 pair of gloves (130 gold) a +0 leather armour (58 gold) (0, 0, D:10) a +0 chain mail (1, 19, D:10) a +0 rapier (9, 12, D:10) a +0 falchion (10, 0, D:10) 2 stones (15, -12, D:10) a +0 dagger (15, -2, D:10) a +0 short sword a staff of conjuration a +0 robe a +0 battleaxe a +0 robe a +0 robe a +0 robe a +0 mace a +0 robe a +0 chain mail a +0 dagger a +0 scale mail a +0 falchion a +0 dagger a +0 robe a +0 dagger a +3 dire flail of holy wrath (16, -12, D:10) a +0 dagger (16, -9, D:10) a +0 shortbow (18, 14, D:10) a +0 giant spiked club a +0 giant spiked club (20, -9, D:10) 6 large rocks (24, 5, D:10) a +0 giant club (24, 6, D:10) a +0 troll leather armour (24, 7, D:10) a +0 leather armour a +0 dagger (26, 6, D:10) a +0 mace (26, 7, D:10) a +0 giant club (28, -10, D:10) 6 stones (28, 13, D:10) a +0 ring mail (30, 4, D:10) a +0 giant club (33, -18, D:10) a +0 ring mail (33, 2, D:10) the +0 buckler "Kinkar" {rF- Will+ Slay+3 Stlth+} Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rF: It makes you vulnerable to fire. Will: It increases your willpower. Stlth: It makes you more stealthy. (33, 3, D:10) a +0 giant club a +0 giant club a +0 giant club a +0 giant spiked club (33, 4, D:10) a +0 giant spiked club (35, -3, D:10) 3 potions of brilliance a +5 hand axe a +3 battleaxe (36, -3, D:10) a +0 giant club Level 11 of the Dungeon (0, 0, D:11) a +0 dagger (7, 25, D:11) a +0 troll leather armour (8, 8, D:11) 5 stones (11, 15, D:11) a +0 buckler (22, 19, D:11) a +0 robe a +0 dagger (23, 18, D:11) a +0 whip (23, 20, D:11) a +0 robe a +0 dagger (24, 18, D:11) 4 stones (still there?) a +0 dagger of speed (still there?) (26, 15, D:11) 4 stones (41, 9, D:11) +0 acid dragon scales (42, 27, D:11) a +0 dagger Level 12 of the Dungeon (0, 0, D:12) a +0 falchion (3, -39, D:12) a +1 troll leather armour {Snorg} (8, -50, D:12) a +0 great sword (13, -50, D:12) a +0 falchion (14, -51, D:12) a +0 dagger a +0 dagger a +0 robe (14, -50, D:12) a +0 battleaxe a +0 plate armour (14, -41, D:12) a +0 scale mail (15, -51, D:12) a +0 trident a +0 ring mail (15, -14, D:12) a +0 robe (16, -36, D:12) 5 stones (17, -26, D:12) 4 large rocks (20, -59, D:12) a +0 pair of boots (23, -26, D:12) 5 stones (23, -21, D:12) a +0 ring mail (25, -41, D:12) 8 stones (26, -52, D:12) a +0 whip (30, -53, D:12) a +0 rapier (31, -6, D:12) 5 stones (41, -58, D:12) a +0 war axe (41, -35, D:12) 5 stones (42, -57, D:12) a +0 rapier (43, -51, D:12) a +0 robe (45, -13, D:12) 3 stones (47, -29, D:12) a +0 rapier (48, -37, D:12) a +0 short sword (48, -36, D:12) a +0 club a +0 whip (49, -36, D:12) a +0 short sword (49, -3, D:12) 4 stones (50, -43, D:12) a +2 long sword of pain (50, -37, D:12) a +1 short sword of speed (50, -2, D:12) a +0 ring mail (51, -19, D:12) a +0 trident (53, -54, D:12) 5 stones (53, -15, D:12) a +0 rapier a +0 ring mail (53, -6, D:12) a +0 giant club a +0 giant club a +0 giant club a +0 giant spiked club (54, -7, D:12) the +2 scale mail of the Swan {Will+} Will: It increases your willpower. (54, -1, D:12) the +1 trident "Sozotowk" {vamp, rN+ rCorr SInv} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. rN: It protects you from negative energy. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. (57, -52, D:12) a +0 ring mail (57, -31, D:12) a +0 helmet (62, -15, D:12) a +0 dagger a +0 robe a +0 long sword a +0 leather armour (62, -6, D:12) a +0 battleaxe a +0 plate armour (62, -2, D:12) a +0 ring mail (63, -5, D:12) a +0 long sword (64, -19, D:12) a +0 ring mail (64, -3, D:12) a +0 robe (65, -11, D:12) a +0 giant spiked club a +0 giant club (66, -19, D:12) 8 stones (66, -2, D:12) a +0 dagger (67, -28, D:12) a +6 ring of intelligence a ring of magical power (68, 1, D:12) a +0 robe Level 13 of the Dungeon (1, 15, D:13) a +0 rapier (19, 25, D:13) a lightning rod (4/4) (28, -3, D:13) a +0 giant club a +0 giant club (28, 7, D:13) a +0 helmet (31, 17, D:13) a +0 shortbow (37, 16, D:13) a +0 shortbow (38, 15, D:13) a +0 shortbow a +0 longbow (38, 16, D:13) a +0 shortbow (40, 19, D:13) a +0 shortbow the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 5 stones (3, -36, Lair:1) a +0 arbalest (3, -25, Lair:1) a +0 ring mail (12, -26, Lair:1) the +1 ring mail of the Good {rC+ Dex+2} Dex: It affects your dexterity (+2). rC: It protects you from cold. (15, -39, Lair:1) 2 stones (19, -19, Lair:1) a +0 short sword (19, -6, Lair:1) a +0 hand axe (44, -44, Lair:1) a potion of brilliance +0 fire dragon scales a +0 war axe of electrocution a +0 arbalest Level 2 of the Lair of Beasts (1, -1, Lair:2) a +0 flail (9, -4, Lair:2) a +0 great sword (22, -30, Lair:2) a +0 leather armour (25, -9, Lair:2) a +0 ring mail (30, -10, Lair:2) a +0 flail (31, -50, Lair:2) a +0 plate armour Level 3 of the Lair of Beasts (4, 10, Lair:3) a +0 robe (8, 27, Lair:3) a +0 plate armour (9, 12, Lair:3) the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. the +5 dagger "Okiamili" {pain, Str+2} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Str: It affects your strength (+2). 7 scrolls of noise (9, 13, Lair:3) the ring "Eseumoill" {MP+9 Stlth+} [ring of magical power] MP: It affects your magic capacity (+9). Stlth: It makes you more stealthy. (23, 9, Lair:3) a +0 broad axe (24, 12, Lair:3) 8 stones (33, 15, Lair:3) a +0 kite shield (39, -24, Lair:3) a +1 buckler of protection (48, 13, Lair:3) a +0 dagger of venom a +1 robe of positive energy (48, 29, Lair:3) a +0 ring mail (51, 26, Lair:3) a +0 great sword (55, 23, Lair:3) a +0 war axe (59, 6, Lair:3) a +0 shortbow (60, 4, Lair:3) a +0 leather armour (62, 8, Lair:3) 8 stones Level 4 of the Lair of Beasts (4, -23, Lair:4) a +0 ring mail (4, 1, Lair:4) a +0 chain mail (10, -23, Lair:4) a +0 cloak (23, -25, Lair:4) a tin of tremorstones (2/2) (30, -10, Lair:4) a ring of ice a +6 ring of intelligence a ring of wizardry a throwing net (31, -9, Lair:4) 4 potions of degeneration (33, -42, Lair:4) a +0 robe (49, -17, Lair:4) 8 stones (51, -40, Lair:4) a piece from Xom's chessboard (15/15) (54, -2, Lair:4) a +1 long sword of venom (56, 1, Lair:4) a +0 ring mail (58, -38, Lair:4) a scroll of noise Level 5 of the Lair of Beasts (19, -8, Lair:5) an amulet of guardian spirit (27, -22, Lair:5) a +2 war axe of distortion (31, 15, Lair:5) a +1 trident of venom (31, 16, Lair:5) a +0 short sword (32, 15, Lair:5) a +0 robe (33, 16, Lair:5) 8 stones (34, 1, Lair:5) a scroll of noise (37, -14, Lair:5) a +0 scale mail a +3 eveningstar of protection (37, -1, Lair:5) a +0 spear (37, 9, Lair:5) 4 stones (47, -19, Lair:5) a +0 war axe (48, 29, Lair:5) a +0 robe Level 1 of the Swamp (0, 0, Swamp:1) a +0 quarterstaff (13, -12, Swamp:1) a scroll of noise (18, 3, Swamp:1) a book of Vapours (21, -20, Swamp:1) a +0 scale mail (21, -17, Swamp:1) 11 boomerangs (24, -39, Swamp:1) the +4 broad axe "Plojy" {freeze, rF+ rCorr Str-4 Dex+6} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (-4). Dex: It affects your dexterity (+6). rF: It protects you from fire. rCorr: It protects you from acid and corrosion. Level 2 of the Swamp (0, 0, Swamp:2) the +2 scale mail of Okawaru's Displeasure {rCorr Int+3} Int: It affects your intelligence (+3). rCorr: It protects you from acid and corrosion. (2, -1, Swamp:2) a +0 robe (7, -7, Swamp:2) a goliath frog corpse (8, 22, Swamp:2) 8 stones (12, -8, Swamp:2) a bog body skeleton