BabyRage Level 1 of the Dungeon (1, 1, D:1) a +0 club (2, -8, D:1) a +0 mace (4, -4, D:1) a +0 leather armour (11, -6, D:1) a +0 dagger (11, 6, D:1) a +0 robe (17, 5, D:1) a +0 club (17, 30, D:1) a +0 ring mail (21, 30, D:1) a +0 club (28, 15, D:1) a cursed -1 dagger (30, 18, D:1) a +0 robe (37, 36, D:1) a +0 hand axe (42, 23, D:1) a +0 dagger (42, 48, D:1) a +0 leather armour (46, 43, D:1) a +0 club (51, 5, D:1) a +0 club (51, 24, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a scroll of noise (5, 4, D:2) a +0 club (10, 7, D:2) a +0 club (14, 41, D:2) a +0 short sword a cursed +0 chain mail (19, -7, D:2) a +0 mace (20, 27, D:2) a +0 falchion (24, 34, D:2) a +0 club (30, 11, D:2) a +0 club (32, 12, D:2) a +0 club (35, -3, D:2) a cursed -1 short sword (37, 7, D:2) a +0 short sword (38, 18, D:2) a +0 broad axe Level 3 of the Dungeon (8, 3, D:3) a +0 club (8, 4, D:3) a +0 ring mail (9, 8, D:3) a +0 pair of boots (10, 30, D:3) a +0 club (20, -15, D:3) a +0 mace (26, -23, D:3) a +0 short sword a +0 short sword a cursed +0 chain mail a +0 club (27, -23, D:3) a +0 trident (32, 20, D:3) a +0 club (39, -8, D:3) a +0 short sword (41, 19, D:3) 5 curare-tipped needles (43, 26, D:3) a +0 dagger a cursed +0 robe (58, -10, D:3) an uncursed ring of magical power Level 4 of the Dungeon (0, 0, D:4) a scroll of noise (0, 6, D:4) a stone (still there?) a sling bullet (still there?) (0, 9, D:4) a sling bullet (1, 8, D:4) the +7 rapier "Yroergh" {flame, rN+ Dex+2 Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+2). It protects you from negative energy. It makes you more stealthy. (3, 7, D:4) a sling bullet (4, 6, D:4) a sling bullet (20, 9, D:4) a stone (21, 8, D:4) a +0 ring mail (21, 18, D:4) a +0 trident a cursed +0 robe (24, 9, D:4) a stone (26, 9, D:4) 2 stones (45, 28, D:4) a +0 scale mail a +0 mace the Ecumenical Temple