BabyRage Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (6, -5, D:1) a +0 dagger (8, -5, D:1) a stone (9, -14, D:1) a +0 club (10, -27, D:1) a +0 club (10, -6, D:1) 4 tomahawks (11, -5, D:1) 2 stones (16, -27, D:1) a +0 club (21, -22, D:1) a +0 dagger (28, -23, D:1) a +0 club a +0 dagger (28, -17, D:1) a +0 club (32, -23, D:1) 16 bolts (33, -2, D:1) a stone (34, -2, D:1) a stone (35, 0, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) 7 tomahawks (5, 1, D:2) a +0 club (8, 23, D:2) a +0 club (9, 17, D:2) a +0 dagger (12, 16, D:2) a +0 war axe (16, 5, D:2) a +0 hand axe (21, -17, D:2) a +0 club (23, 20, D:2) a +0 hand axe of electrocution (27, -15, D:2) a +0 dagger (34, 9, D:2) a +0 club (34, 14, D:2) 4 tomahawks (35, 5, D:2) 26 stones (37, 22, D:2) a +0 falchion Level 3 of the Dungeon (0, 0, D:3) a +0 hunting sling 12 stones (4, -13, D:3) a +0 hunting sling 6 stones (4, -12, D:3) a +0 hunting sling (4, -6, D:3) a +0 club (4, 2, D:3) a stone (5, -13, D:3) a +0 club a +0 club a cursed +0 dagger a +0 dagger a +0 club (5, -11, D:3) a +0 club (6, -13, D:3) a stone (6, -4, D:3) a +0 club (6, 2, D:3) a stone (7, -4, D:3) a +0 club (8, 1, D:3) a +0 quarterstaff a +0 animal skin (10, 0, D:3) a +0 hand axe (11, -13, D:3) 4 stones (11, -11, D:3) 2 stones (11, -10, D:3) a stone (11, -9, D:3) a stone (11, 5, D:3) a +0 dagger (12, -9, D:3) a stone (12, 5, D:3) a +0 mace (13, -12, D:3) 16 stones (13, -9, D:3) a stone (13, -6, D:3) a +0 hunting sling 12 stones (14, -9, D:3) a stone (16, -9, D:3) a stone (17, -10, D:3) 3 stones (24, -26, D:3) a +0 flail a +0 chain mail (25, -6, D:3) 7 needles of sleeping (26, -26, D:3) 15 stones (28, -26, D:3) a +0 club (30, -40, D:3) 4 large rocks (34, -42, D:3) a cursed -2 scythe a +0 robe (34, -38, D:3) 23 sling bullets (35, -30, D:3) a +0 hand axe a +0 leather armour (36, -42, D:3) a +0 dagger (50, -42, D:3) a +1 whip of electrocution a +0 ring mail (54, -21, D:3) a +0 ring mail (55, -26, D:3) a +0 leather armour (58, -26, D:3) 25 stones (60, -41, D:3) a +0 club (unseen) (60, -34, D:3) a +0 club (61, -41, D:3) a +0 dagger (61, -25, D:3) a +0 flail (64, -41, D:3) a book of Transfigurations a book of Battle (66, -7, D:3) 23 sling bullets Level 4 of the Dungeon (0, 0, D:4) 14 poisoned needles (4, 14, D:4) a +0 hand axe a +0 robe (4, 15, D:4) a +0 club (7, 14, D:4) a +0 hand axe (8, 14, D:4) a +0 dagger (21, -3, D:4) a +0 great sword (26, -17, D:4) a +0 spear (32, 19, D:4) a +0 long sword (45, -8, D:4) a cursed +0 cloak (45, 7, D:4) a +0 chain mail (49, -21, D:4) a +0 leather armour of positive energy a +0 whip a +0 club a +0 leather armour (49, -20, D:4) a +0 flail a +0 leather armour a +0 club a +0 dagger a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 spear a +0 scale mail (0, 25, D:5) a +0 hunting sling (1, -1, D:5) a +0 flail a +0 whip a cursed -3 spear (3, 35, D:5) a Necronomicon (5, 35, D:5) a +0 mace (17, 23, D:5) 16 arrows (21, 36, D:5) 30 sling bullets (25, 38, D:5) a +0 ring mail (26, -6, D:5) 29 stones (30, 16, D:5) 25 arrows (37, 2, D:5) a +0 shield (39, -2, D:5) 21 stones (43, 15, D:5) a +0 spear (44, 4, D:5) 5 needles of sleeping (44, 14, D:5) a +0 club (47, 19, D:5) 13 sling bullets (48, -4, D:5) 15 bolts (49, 38, D:5) a +0 ring mail Level 6 of the Dungeon [Shop] Rokkis's Assorted Antiques a +0 flail (87 gold) a +0 mace (75 gold) a +1 broad axe of freezing (355 gold) a scroll of magic mapping (87 gold) a scroll of identify (50 gold) a potion of lignification (75 gold) a plain deck of escape (350 gold) a potion of mutation (62 gold) a plain deck of summoning (350 gold) a +0 whip (62 gold) (21, -30, D:6) 21 stones (22, -4, D:6) a +0 giant club (28, -20, D:6) a +0 giant club (33, -2, D:6) 4 stones (42, -23, D:6) a +2 ring of dexterity the +5 chain mail of the Cicada {SInv} It lets you see invisible. a +1 leather armour a +1 spear (42, 11, D:6) a +0 giant spiked club (52, -27, D:6) a +0 hand axe a +0 animal skin Level 7 of the Dungeon (0, 0, D:7) a +0 robe (10, 15, D:7) a +0 giant club (11, -9, D:7) a +0 ring mail (11, -8, D:7) a +0 plate armour (23, -10, D:7) 8 poisoned needles (34, 32, D:7) a +0 ring mail (40, 0, D:7) a +0 shortbow 21 arrows a +0 robe (40, 2, D:7) a +0 hand axe (40, 33, D:7) a +0 dagger a cursed -1 flail (40, 34, D:7) a cursed -1 scimitar a +0 plate armour (42, 28, D:7) a +0 trident (42, 29, D:7) a +0 dagger a +0 robe (43, 3, D:7) an arrow (43, 28, D:7) a +0 dagger a +0 robe (43, 29, D:7) a +0 dagger a +0 robe a +0 flail (44, 39, D:7) a +0 whip a +0 ring mail a +0 hand axe (44, 40, D:7) a +0 dagger a +0 robe a +0 hand axe a +0 scale mail a +0 mace a +0 ring mail (46, 8, D:7) 20 stones (51, 23, D:7) 15 stones Level 8 of the Dungeon [Shop] Piytz's Weapon Shoppe 18 stones (23 gold) the +0 Sword of Power (1300 gold) a +2 battleaxe of electrocution (366 gold) a cursed -2 long sword (1 gold) a +0 falchion (39 gold) 19 stones (24 gold) a +0 mace (39 gold) a +0 dagger (26 gold) a +0 flail (45 gold) a +0 battleaxe (84 gold) a +1 dagger of venom (122 gold) 16 bolts (41 gold) (0, 0, D:8) a +0 club 15 stones (1, -3, D:8) a stone (1, -1, D:8) a stone a +0 vampiric falchion a +0 scale mail (1, 1, D:8) a stone a +0 dagger (1, 2, D:8) a stone (1, 3, D:8) a +0 hand axe a +0 short sword (1, 4, D:8) a +0 club (1, 5, D:8) a +0 short sword a +0 blowgun 15 poisoned needles a +0 short sword a +0 short sword 3 stones (6, 11, D:8) a +0 longbow (12, -3, D:8) a cursed +0 great sword of freezing a +0 robe (15, -4, D:8) a +2 scimitar a +0 robe (17, -5, D:8) a cursed +3 falchion a +0 robe a cursed +0 falchion a +0 robe (18, -4, D:8) a +2 long sword a +0 robe (19, -5, D:8) a cursed +0 ring mail (21, -8, D:8) a +5 ring of dexterity (21, 19, D:8) a +0 shortbow 21 arrows (22, 18, D:8) an arrow (24, -23, D:8) a scroll of immolation (26, -12, D:8) a +2 ring of strength a +1 halberd of protection a book of Burglary a book of Minor Magic a wand of random effects (17/48) (26, 30, D:8) a +0 pair of boots (29, 13, D:8) 25 sling bullets (29, 31, D:8) a +0 ring mail (30, -9, D:8) a scroll of random uselessness (31, -22, D:8) 2 scrolls of immolation (36, 24, D:8) a +0 ring mail (38, -18, D:8) a +0 giant spiked club (39, 8, D:8) a +0 giant club (40, -1, D:8) a +0 flail a +0 ring mail (41, -1, D:8) a +0 dagger a +0 robe a +0 mace (42, 10, D:8) a +0 robe a +0 dagger (42, 11, D:8) a +0 club (43, 10, D:8) a +0 flail (44, 5, D:8) 10 arrows (45, -13, D:8) a stone (46, -13, D:8) 2 stones (47, -13, D:8) a stone (49, -13, D:8) a stone (50, -13, D:8) a +2 antimagic battleaxe (56, -5, D:8) an uncursed staff of conjuration (59, -13, D:8) a +0 morningstar (59, -5, D:8) 18 arrows (61, -6, D:8) a +0 robe (62, -9, D:8) a +3 long sword a +0 robe a cursed +1 flail of protection a +0 robe a +1 dagger of freezing a +0 robe (63, -9, D:8) a +0 mace a +0 robe a cursed +3 spear of freezing a +0 robe Level 9 of the Dungeon (3, 13, D:9) 20 arrows (20, -10, D:9) a +0 flail (22, -7, D:9) the +10 executioner's axe of Optimality {pain, Dex+2} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+2). (30, 0, D:9) a +0 giant club (32, 15, D:9) 16 stones (32, 19, D:9) a +0 naga barding (34, 6, D:9) a +0 plate armour (38, 27, D:9) a wand of flame (30/48) (44, 16, D:9) 13 arrows (49, 9, D:9) a +0 ring mail Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 mace (2, -1, Orc:1) a +0 short sword (3, -9, Orc:1) a +0 long sword a cursed +0 plate armour (3, -8, Orc:1) a +2 dagger of venom a +0 robe (4, -25, Orc:1) a +0 club (4, -8, Orc:1) a +0 mace (4, -7, Orc:1) a +0 halberd a cursed +0 chain mail (5, -17, Orc:1) a +0 dagger a +0 robe (5, -16, Orc:1) a +0 dagger (5, -7, Orc:1) a +0 trident a +0 leather armour (6, -17, Orc:1) a +0 halberd a cursed +0 chain mail (6, -15, Orc:1) a +0 long sword a +0 chain mail (6, -7, Orc:1) a +1 long sword of slicing a +0 plate armour (6, -5, Orc:1) a +0 war axe a +0 plate armour (6, -2, Orc:1) a +0 scimitar a +1 robe of cold resistance (7, -19, Orc:1) a +0 giant club a +0 flail (7, -12, Orc:1) a +1 glaive of chopping a +0 plate armour (8, -21, Orc:1) a +0 hand axe a +0 leather armour (14, -46, Orc:1) a +0 dagger a +0 robe (14, -45, Orc:1) a +0 club a +0 leather armour a +0 short sword a +0 chain mail of fire resistance (15, -46, Orc:1) a +0 short sword a +0 plate armour (19, -39, Orc:1) a +2 flail of protection a +0 leather armour (21, -41, Orc:1) a +0 dagger a +0 ring mail (21, -40, Orc:1) a +0 short sword a +0 chain mail (21, -26, Orc:1) a +0 great sword a +0 chain mail a +0 long sword a +0 leather armour (21, -25, Orc:1) a +0 war axe a +1 plate armour of magic resistance (22, -43, Orc:1) a +0 dagger a +0 robe (22, -42, Orc:1) a +0 dagger an orc corpse (skeletalised by now) (22, -25, Orc:1) a +0 war axe a +0 plate armour (22, -22, Orc:1) the +9 great sword of Ramum {venom, rC++} It poisons the flesh of those it strikes. It greatly protects you from cold. (25, -35, Orc:1) a +0 falchion a +0 ring mail (25, -30, Orc:1) a +0 dagger a +0 robe (26, -31, Orc:1) a +0 war axe a +0 chain mail (29, -33, Orc:1) a +0 club (unseen) (31, -30, Orc:1) a +0 mace a +0 chain mail (36, -29, Orc:1) a potion of degeneration an uncursed amulet of magic regeneration a book of Power a +0 short sword a +0 leather armour Level 2 of the Orcish Mines (0, 0, Orc:2) 17 gold pieces (1, -9, Orc:2) a tomahawk (1, -2, Orc:2) 21 gold pieces (2, -3, Orc:2) a +1 war axe of flaming (still there?) a +0 halberd (still there?) (3, -7, Orc:2) a tomahawk (3, -5, Orc:2) 2 curare-tipped needles (4, -5, Orc:2) a +0 dagger (unseen) (4, -4, Orc:2) a cursed +0 chain mail (5, -6, Orc:2) a +0 trident (still there?) a curare-tipped needle (still there?) (5, -5, Orc:2) a +0 flail (unseen) (6, -33, Orc:2) an orc corpse (7, -34, Orc:2) a +0 whip (7, -33, Orc:2) a +0 dagger a +0 robe (8, -32, Orc:2) a +0 trident a +0 plate armour an orc corpse (44, -20, Orc:2) a +0 glaive (unseen) (44, -19, Orc:2) a +0 dagger (unseen) (45, -19, Orc:2) a tomahawk (45, -11, Orc:2) a +0 trident (unseen) (48, -14, Orc:2) a poisoned tomahawk a tomahawk (52, -14, Orc:2) a tomahawk (unseen) (52, -7, Orc:2) 14 gold pieces (53, -14, Orc:2) 27 gold pieces (54, -12, Orc:2) a tomahawk (58, -11, Orc:2) 17 gold pieces (58, -7, Orc:2) 29 gold pieces (61, -14, Orc:2) a tomahawk (62, -13, Orc:2) a tomahawk (63, -12, Orc:2) a tomahawk (65, -10, Orc:2) a tomahawk (66, -11, Orc:2) a +0 scimitar (unseen) (67, -12, Orc:2) a tomahawk Level 1 of the Lair of Beasts (0, 0, Lair:1) 17 arrows (14, 9, Lair:1) a +0 chain mail (34, 18, Lair:1) a +0 glaive (36, -19, Lair:1) an uncursed ring of fire the +2 plate armour of Xom's Reproof {-Tele rF++ rC+++ Stlth-} It greatly protects you from fire. It renders you almost immune to cold. It prevents most forms of teleportation. It makes you less stealthy. (59, 21, Lair:1) a +1 scimitar of flaming a +0 robe Level 2 of the Lair of Beasts (0, 0, Lair:2) 21 stones (3, 36, Lair:2) a +0 great sword (14, 18, Lair:2) 13 arrows (19, 0, Lair:2) a +0 ring mail (28, 31, Lair:2) a +0 short sword (29, 39, Lair:2) a +2 scale mail of cold resistance (37, 25, Lair:2) 19 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 mace (0, 12, Lair:3) 16 arrows (1, 33, Lair:3) the ring of Ynye {Wiz rF- Dex+6 SInv} [ring of wizardry] It improves your spell success rate. It affects your dexterity (+6). It makes you vulnerable to fire. It lets you see invisible. (4, 10, Lair:3) 2 tomahawks (6, 3, Lair:3) a +0 great sword (17, -15, Lair:3) 20 stones (20, -3, Lair:3) a +0 scale mail (21, 24, Lair:3) 23 stones (21, 28, Lair:3) a +0 leather armour (25, 34, Lair:3) a +0 greatsling (31, -2, Lair:3) a cursed -3 hand axe (33, 32, Lair:3) 12 stones (51, -10, Lair:3) 15 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 leather armour (18, 29, Lair:4) a +0 chain mail (19, 7, Lair:4) a book of Cantrips (22, 10, Lair:4) a +0 whip (29, 48, Lair:4) 26 arrows (39, 42, Lair:4) a +0 spear (46, 27, Lair:4) 22 arrows (52, 24, Lair:4) an uncursed staff of summoning (53, 44, Lair:4) 15 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) 26 sling bullets (1, -23, Lair:5) 17 sling bullets (2, -24, Lair:5) 18 sling bullets (8, -12, Lair:5) a +0 scale mail (10, -23, Lair:5) a +2 hat (33, -41, Lair:5) 19 bolts (38, -17, Lair:5) 14 poisoned needles (39, 1, Lair:5) 27 arrows (42, 9, Lair:5) 12 stones (46, -45, Lair:5) a book of Cantrips a book of Flames a wand of acid (9/15) a wand of slowing (28/48) a wand of flame (19/48) 3 potions of flight an uncursed ring of sustain attributes a +0 trident of protection (46, -36, Lair:5) 23 bolts (47, -46, Lair:5) 13 sling bullets Level 6 of the Lair of Beasts (0, 0, Lair:6) 16 stones (8, -13, Lair:6) a +0 chain mail (31, -15, Lair:6) a +0 leather armour Level 7 of the Lair of Beasts (0, 0, Lair:7) a +0 war axe (4, 2, Lair:7) a +1 short sword of electrocution (27, -1, Lair:7) 24 bolts (30, -16, Lair:7) a +1 great sword a +0 chain mail (44, -30, Lair:7) a +0 hand axe (53, -34, Lair:7) a +1 rapier of venom (54, -30, Lair:7) a +0 leather armour (55, -34, Lair:7) 26 stones (61, -15, Lair:7) 16 stones (65, -29, Lair:7) a scroll of silence a book of Clouds 3 potions of mutation (65, -2, Lair:7) a +0 ring mail Level 8 of the Lair of Beasts (0, 0, Lair:8) 21 stones (10, 5, Lair:8) the +9 quarterstaff "Neesch" {vamp, +Fly MR+} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your resistance to hostile enchantments. It lets you fly. (22, -7, Lair:8) a +0 spear (30, -45, Lair:8) a +0 scale mail (30, 6, Lair:8) 25 arrows (32, -12, Lair:8) a +2 ring of evasion (41, -24, Lair:8) a +3 halberd of flaming (41, -6, Lair:8) a +0 club (45, -42, Lair:8) a +0 dagger a cursed +0 robe (50, -44, Lair:8) a +0 trident (53, -16, Lair:8) a +1 battleaxe of electrocution a +3 scale mail of cold resistance (60, -44, Lair:8) a +0 demon trident of electrocution a +4 trident a +0 glaive a +1 bardiche of protection a +1 demon trident of draining