BabyRage Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (0, 6, D:1) a +0 dagger a stone (1, 4, D:1) a stone (3, -4, D:1) a +0 club (5, -20, D:1) 17 stones (8, -8, D:1) a +0 club 14 stones (9, -5, D:1) a stone (11, -25, D:1) 16 stones (13, 10, D:1) a +0 club (17, -10, D:1) a +0 mace (29, -1, D:1) 5 tomahawks (29, 9, D:1) a stone (30, 9, D:1) 2 stones (30, 10, D:1) a +0 hunting sling (31, 5, D:1) a +0 ring mail (32, 1, D:1) a +0 chain mail (33, -21, D:1) a +0 hunting sling (36, 5, D:1) a +0 club (36, 6, D:1) a stone (36, 7, D:1) a +0 club (49, 3, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +3 dagger (3, -24, D:2) a +0 chain mail (5, -1, D:2) a +0 club a +0 hunting sling 17 stones (14, -19, D:2) a +0 chain mail (23, -7, D:2) a cursed +0 ring mail (27, -31, D:2) a +0 club (31, 5, D:2) a +0 hunting sling 29 stones (31, 12, D:2) a stone (36, 4, D:2) 22 stones (38, -31, D:2) a +0 flail a +0 club a +0 spear (42, 9, D:2) a large rock (42, 13, D:2) 18 stones (43, -43, D:2) a +0 club (44, -26, D:2) a cursed -3 whip (44, 9, D:2) a +0 dagger a +0 ring mail a +0 mace a +0 ring mail a +0 hand axe (45, 10, D:2) a +0 club a +0 hunting sling 16 stones (49, -31, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) 19 stones (0, 8, D:3) a +0 club (2, 8, D:3) a +0 ring mail (21, 13, D:3) 11 poisoned needles (22, 0, D:3) a +0 blowgun a +0 whip 6 poisoned needles (28, 0, D:3) 3 poisoned needles (33, 6, D:3) a scroll of enchant armour (40, 30, D:3) 18 bolts (42, 21, D:3) a +0 quarterstaff (44, -2, D:3) a +0 short sword (unseen) (44, 22, D:3) a +0 club (45, -1, D:3) a +0 trident (unseen) (47, 22, D:3) a +0 morningstar (48, 29, D:3) a +0 hand axe (49, 8, D:3) an uncursed ring of flight an uncursed ring of teleportation an uncursed ring of magical power (49, 29, D:3) 3 fruits Level 4 of the Dungeon [Shop] Donakefra's Antique Weapon Shop the +11 mace "Mielun" {distort, +Inv MR- Str+4} (2178 gold) It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your strength (+4). It affects your resistance to hostile enchantments. It lets you turn invisible. a +0 dagger (54 gold) a +0 falchion (81 gold) a +0 long sword (94 gold) a +0 hand crossbow (94 gold) a +0 demon whip of electrocution (1066 gold) a +3 vampiric spear (702 gold) a cursed -2 dagger (2 gold) (0, 0, D:4) a +0 short sword (0, 14, D:4) a +0 scale mail (2, 30, D:4) a cursed -3 giant club (2, 35, D:4) 8 gold pieces (4, 28, D:4) a scroll of enchant armour (4, 38, D:4) 5 gold pieces (11, 12, D:4) a +0 hand axe a +0 ring mail a cursed -1 dagger a +0 robe (11, 13, D:4) a +0 leather armour (12, 12, D:4) a cursed -2 dagger a +0 short sword a cursed +0 leather armour a cursed -1 giant club (16, 24, D:4) a +0 club (unseen) (16, 25, D:4) a +0 short sword (unseen) (18, 30, D:4) a +0 dagger (29, 13, D:4) a bread ration (34, 13, D:4) a tomahawk