Dungeon Crawl Stone Soup version 0.16-a0-3807-g3748f16 (webtiles) character file. 77 Badjas the Grave Robber (level 4, 0/31 HPs) Began as a Demonspawn Necromancer on Jan 28, 2015. Killed from afar by Sigmund (4 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:11:17 (2174 turns). Badjas the Grave Robber (Demonspawn Necromancer) Turns: 2174, Time: 00:11:17 Health: 0/31 AC: 3 Str: 9 XL: 4 Next: 14% Magic: 0/9 EV: 17 Int: 22 God: Gold: 109 SH: 0 Dex: 18 Spells: 3 memorised, 4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Clarity . a - +0 robe rNeg . . . SustAb . (no shield) rPois . Gourm . (no helmet) rElec . Spirit + (no cloak) rCorr + Warding . (no gloves) rMut . Stasis . (no boots) MR ..... m - amulet of resist corrosion Stlth +++....... (no ring) (no ring) @: brilliant, agile, flying, not resistant to hostile enchantments, fairly stealthy A: rugged brown scales 1, magic shield, rot immunity a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 109 gold pieces. Inventory: Hand weapons i - a +6 vampiric hand axe p - a +2 dagger of venom Armour a - a +0 robe (worn) o - a +0 helmet Jewellery m - an amulet of resist corrosion (around neck) Magical devices k - a wand of flame (25) Scrolls d - a scroll of noise {unknown} e - a scroll of random uselessness {unknown} h - a scroll of identify {unknown} Potions f - a potion of agility g - a potion of brilliance Books b - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Control Undead Necromancy 4 Comestibles c - a bread ration l - a royal jelly n - 3 chunks of flesh Skills: + Level 0.4 Fighting - Level 1.8 Dodging - Level 1.7 Stealth + Level 3.0 Spellcasting + Level 5.4 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr #### 1% 1 None b - Animate Skeleton Necr N/A 1% 1 None c - Vampiric Draining Necr #####..... 1% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are partially covered in rugged brown scales (AC +1, +3% HP). When hurt, damage is shared between your health and your magic reserves. You are immune to rotting. Message History Are you sure you want to stumble around while confused and next to your hobgoblin skeleton? Okay, then. You're too confused! Unknown command. Unknown command. Are you sure you want to stumble around while confused and next to your hobgoblin skeleton? You're too confused to move! Your hobgoblin skeleton closely misses something. x2 Something barely misses you. Are you sure you want to stumble around while confused and next to your hobgoblin skeleton? You hit your hobgoblin skeleton. You feel less confused. Your kobold skeleton hits something but does no damage. The hobgoblin skeleton hits you but does no damage. Your hobgoblin skeleton hits something. You hit the hobgoblin skeleton. Your hobgoblin skeleton closely misses something. You hear some strange, mumbled words. The puff of flame hits you! You die... #.# #.#........# #.##########Z#.######.# #.##........ZZ........# #.##.#######.#.############## #.# #.......#............... #.# #.####Z.####......###### #.# #..ZZ...........# #Z# #.#.#{Z##.##......# #.# #......@Z.........# #####.# ###############.### .ZZ.(.# .........# ####### ######### # # # # # You could see a hobgoblin skeleton, 2 friendly hobgoblin skeletons and 2 friendly kobold skeletons. Vanquished Creatures A giant mite (D:1) 2 worms (D:2) 2 giant geckos A ball python (D:1) 11 hobgoblins 3 jackals (D:1) 2 quokkas (D:2) A bat (D:1) A giant newt (D:2) 4 goblins 8 kobolds 6 rats 42 creatures vanquished. Vanquished Creatures (collateral kills) Terence (D:2) 1 creature vanquished. Vanquished Creatures (others) A hobgoblin skeleton (D:1) 1 creature vanquished. Grand Total: 44 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Badjas, the Demonspawn Necromancer, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 511 | D:1 | Gained mutation: You are immune to rotting. [demonic ancestry] 511 | D:1 | Reached XP level 2. HP: 17/19 MP: 2/4 675 | D:1 | Learned a level 1 spell: Animate Skeleton 721 | D:1 | Reached skill level 5 in Necromancy 907 | D:1 | Gained mutation: When hurt, damage is shared between your health and your magic reserves. [demonic ancestry] 907 | D:1 | Reached XP level 3. HP: 17/24 MP: 2/6 927 | D:1 | Learned a level 3 spell: Vampiric Draining 1065 | D:2 | Noticed Sigmund 1231 | D:2 | Noticed Terence 1237 | D:2 | Killed Terence 1758 | D:2 | Gained mutation: You are partially covered in rugged brown scales (AC +1, +3% HP). [demonic ancestry] 1758 | D:2 | Reached XP level 4. HP: 15/31 MP: 0/9 2174 | D:2 | Killed from afar by Sigmund Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 7 | 2 || 9 Cast: Pain | 74 | 9 || 83 Animate Skeleton | 7 | 2 || 9 Use: Potion | | 3 || 3 Eat: Chunk | 2 | 2 || 4