Badjas Level 1 of the Dungeon (0, 0, D:1) a +0 club (35, 2, D:1) a +0 short sword (32, 10, D:1) a +0 dagger (39, 13, D:1) a +0 ring mail (32, 22, D:1) a +0 leather armour (28, 34, D:1) a +0 dagger (33, 35, D:1) a +0 whip (32, 37, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (12, 1, D:2) 23 arrows (20, 6, D:2) 4 large rocks (21, 9, D:2) a +0 short sword (3, 10, D:2) a +0 ring mail (46, 11, D:2) 15 stones (15, 29, D:2) a +0 short sword of speed 2 stones (22, 29, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) a +0 club (-11, 9, D:3) a +0 club (0, 9, D:3) a +0 club (5, 12, D:3) a cursed +0 hunting sling 14 stones (2, 15, D:3) 24 stones (-8, 18, D:3) 10 gold pieces (-9, 19, D:3) 13 gold pieces (-8, 19, D:3) 6 gold pieces (-7, 19, D:3) 3 gold pieces (-9, 20, D:3) 9 gold pieces (-8, 20, D:3) 10 gold pieces (-7, 20, D:3) 11 gold pieces (-20, 23, D:3) a +0 leather armour (26, 24, D:3) a +0 glaive (-14, 27, D:3) a +0 leather armour (15, 27, D:3) 17 arrows (-17, 32, D:3) a +0 club (0, 38, D:3) a +0 spear (-6, 42, D:3) a +0 club (-6, 45, D:3) 12 stones (-3, 55, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Zownaisk's Distillery a potion of curing (20 gold) a potion of curing (20 gold) a potion of lignification (20 gold) a potion of heal wounds (30 gold) (0, 0, D:4) 21 sling bullets (35, 1, D:4) 12 stones (31, 9, D:4) a +0 short sword (16, 15, D:4) a +0 robe (0, 20, D:4) a +0 hunting sling (-2, 24, D:4) 18 arrows (7, 27, D:4) a +0 falchion a +0 dagger a +0 robe (7, 28, D:4) a +0 ring mail (36, 29, D:4) a +0 cutlass (-2, 32, D:4) a +0 giant club (15, 34, D:4) a +0 leather armour (15, 36, D:4) a +0 flail (-3, 41, D:4) a +0 leather armour (9, 50, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) 11 stones (17, 3, D:5) a +0 club (-7, 4, D:5) a +0 robe (21, 12, D:5) a +0 club (13, 21, D:5) a cursed -2 falchion (15, 22, D:5) 12 poisoned needles (-11, 30, D:5) 27 stones (-35, 31, D:5) 2 potions of poison Level 6 of the Dungeon (0, 0, D:6) 9 arrows a +0 shortbow (4, 0, D:6) a +0 club (4, 1, D:6) a +0 club (18, 1, D:6) a +0 robe (46, 1, D:6) a +0 dagger (8, 2, D:6) 12 arrows (37, 2, D:6) a +0 robe a +0 hunting sling 23 stones a cursed -1 club (12, 5, D:6) a +0 whip (25, 8, D:6) a +3 falchion (-4, 9, D:6) a +0 giant spiked club (40, 9, D:6) a +0 short sword (15, 10, D:6) a +0 club (-4, 15, D:6) a potion of poison (28, 16, D:6) a +0 mace a +0 club (40, 18, D:6) a +0 ring mail (20, 19, D:6) a +0 spear a +0 whip a cursed +0 flail (33, 19, D:6) a +0 chain mail (19, 24, D:6) a +0 war axe (34, 26, D:6) a +0 spear (-6, 28, D:6) 46 stones (48, 28, D:6) a +0 club (29, 34, D:6) 2 potions of lignification Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 chain mail a +0 whip a +0 dagger a +0 robe (-18, 5, D:7) a +0 hand axe a +0 animal skin (-20, 8, D:7) a +0 scale mail a +0 whip (-28, 10, D:7) a cursed +0 club a +0 club (-29, 11, D:7) a +0 leather armour a +0 whip (-25, 11, D:7) a +0 short sword (-24, 11, D:7) a sling bullet (-23, 11, D:7) a stone a sling bullet (-22, 11, D:7) a stone (-21, 11, D:7) a stone (-20, 11, D:7) a sling bullet (-19, 11, D:7) a stone (-18, 11, D:7) 9 sling bullets (-17, 11, D:7) a +0 ring mail 5 sling bullets a +0 hunting sling (-16, 11, D:7) a cursed +0 whip of flaming a +1 quarterstaff of crushing (-13, 12, D:7) a +0 robe (-15, 13, D:7) a sling bullet (-13, 14, D:7) 3 sling bullets (8, 15, D:7) 25 sling bullets (-18, 18, D:7) 9 sling bullets (0, 18, D:7) a +0 leather armour (-19, 19, D:7) a +0 whip (-2, 19, D:7) a +0 flail a +0 leather armour (-41, 22, D:7) a +0 club (-9, 30, D:7) a cursed -2 hammer (0, 30, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 chain mail (35, 2, D:8) a +0 long sword (27, 8, D:8) 18 arrows a +0 shortbow (40, 9, D:8) a wand of disintegration (0) (32, 10, D:8) 15 stones (2, 11, D:8) a +0 giant club (-1, 15, D:8) a +0 club (11, 17, D:8) a +0 leather armour (13, 21, D:8) 20 sling bullets (22, 26, D:8) a +0 ring mail a +0 dagger (36, 26, D:8) a +0 hunting sling (10, 30, D:8) a cursed -3 trident (-4, 32, D:8) a +0 trident (-4, 33, D:8) a +0 whip (-3, 33, D:8) a +0 dagger a +0 robe (-10, 35, D:8) a stone (-8, 38, D:8) a stone (37, 38, D:8) 19 stones (-5, 40, D:8) a +0 dagger 3 stones (-2, 52, D:8) a potion of lignification (0, 52, D:8) a +0 giant club Level 9 of the Dungeon (0, 0, D:9) a +0 scale mail (-32, 22, D:9) the -11 chain mail "Pruib" {Dex+3 Int+4} It affects your intelligence (+4). It affects your dexterity (+3). (-2, 23, D:9) a +0 short sword of protection (-29, 34, D:9) a +0 plate armour a +0 trident a +0 dagger (1, 34, D:9) a +0 short sword (7, 34, D:9) a +0 spear (-29, 35, D:9) a +0 scale mail (-27, 35, D:9) a +0 scale mail a +0 trident a +0 robe a +0 dagger (1, 35, D:9) a potion of invisibility (2, 36, D:9) a +0 giant spiked club (10, 43, D:9) 16 stones (-27, 44, D:9) 6 arrows (-26, 44, D:9) a potion of poison (-30, 45, D:9) the +11 hand axe of Khitosek {pain, rC+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from cold. The Shining One opposes the use of such an evil item. an uncursed staff of wizardry 3 needles of slowing a +0 blowgun (-32, 46, D:9) 11 arrows (-32, 49, D:9) a cursed -1 spear Level 10 of the Dungeon (0, 0, D:10) a +0 scale mail (21, 5, D:10) 24 stones (39, 5, D:10) a stone a +0 dagger (37, 6, D:10) a stone (32, 7, D:10) a stone (32, 8, D:10) a stone (-7, 11, D:10) a +0 club (2, 23, D:10) a +0 robe (29, 29, D:10) a +1 short sword of draining (24, 30, D:10) a +0 dagger (29, 31, D:10) a +0 chain mail (-10, 32, D:10) a +0 giant club a cursed -1 giant club (-15, 37, D:10) an arrow (-14, 37, D:10) an arrow (-13, 38, D:10) 3 arrows (-11, 39, D:10) a +0 robe 14 arrows a +0 shortbow (9, 41, D:10) a +0 robe a +1 short sword a +0 robe a +0 flail (10, 41, D:10) a +0 robe a +2 scimitar (11, 42, D:10) a +0 giant club a +0 giant club a +0 robe a cursed +0 dagger (5, 46, D:10) a cursed +0 flail a +0 robe a +0 giant spiked club (6, 46, D:10) a +2 great sword a +0 robe a +0 halberd a cursed +0 robe (5, 48, D:10) a +1 scimitar a +0 robe (20, 49, D:10) a +0 shortbow 6 arrows (20, 51, D:10) an arrow (19, 52, D:10) an arrow Level 11 of the Dungeon (0, 0, D:11) a +0 giant club (-27, 9, D:11) a +0 scale mail a +0 mace (-27, 10, D:11) a +0 robe a +0 dagger (-28, 12, D:11) a +0 flail a +0 hand axe a +0 leather armour (2, 19, D:11) 15 arrows (4, 21, D:11) 20 arrows (-1, 23, D:11) a +0 leather armour a +0 cutlass (-7, 24, D:11) a +0 trident (-4, 24, D:11) a +0 robe (-37, 26, D:11) a +0 long sword (-36, 26, D:11) a potion of confusion (-23, 27, D:11) a large rock (-17, 27, D:11) a +0 leather armour (0, 27, D:11) a +0 club (-23, 29, D:11) 5 large rocks (-15, 38, D:11) a +0 flail a +0 ring mail a cursed -1 dagger a +0 leather armour a +0 mace a +0 leather armour (-14, 38, D:11) a cursed -3 dagger a +0 robe a cursed +0 dagger a +0 dagger a +0 robe (-6, 38, D:11) a +0 whip (0, 38, D:11) a +0 dagger (-14, 39, D:11) a +0 short sword a +0 robe a +0 whip a +1 antimagic dagger (-8, 40, D:11) a +0 dagger a +0 robe a +0 hand axe a cursed +0 leather armour (-34, 41, D:11) 21 arrows (-8, 41, D:11) a +0 hand axe a +0 ring mail a +0 flail a +0 long sword a +0 plate armour (-13, 42, D:11) a stone (-15, 43, D:11) 11 stones (-14, 43, D:11) a stone (-7, 43, D:11) an arrow (-3, 43, D:11) a potion of confusion (-11, 44, D:11) a cursed -1 longbow 25 arrows (-9, 45, D:11) an arrow (-15, 46, D:11) 2 potions of invisibility the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 falchion (55, 3, Lair:1) a plain deck of wonders (8, 35, Lair:1) a potion of invisibility (22, 37, Lair:1) (unseen) (-1, 38, Lair:1) a +0 falchion (20, 38, Lair:1) a book of Ice (56, 38, Lair:1) the -1 hunting sling of the Spider Nest {flame, +Inv Int+1} It turns projectiles fired from it into bolts of flame. It affects your intelligence (+1). It lets you turn invisible. a +0 cloak (43, 42, Lair:1) a +0 chain mail (65, 44, Lair:1) 11 poisoned needles Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 war axe (17, 4, Lair:2) a potion of degeneration (11, 18, Lair:2) a +0 dagger (5, 21, Lair:2) 15 stones (22, 42, Lair:2) 15 arrows 8 arrows of flame a wand of fire (0) a wand of lightning (0) a +0 shortbow (-51, 44, Lair:2) a cursed -2 hunting sling (9, 44, Lair:2) a +0 chain mail (-40, 45, Lair:2) a +0 glaive (15, 45, Lair:2) 29 stones Level 3 of the Lair of Beasts (-12, 3, Lair:3) a scroll of noise (-11, 12, Lair:3) a basilisk corpse (skeletalised by now) (33, 13, Lair:3) a porcupine corpse (-16, 16, Lair:3) a crocodile corpse (skeletalised by now) (-3, 17, Lair:3) an adder corpse (skeletalised by now) (4, 17, Lair:3) 16 stones (5, 17, Lair:3) a wolf corpse (skeletalised by now) (20, 19, Lair:3) a +0 longbow (-7, 25, Lair:3) a sheep corpse (skeletalised by now) (24, 25, Lair:3) 18 stones (-7, 26, Lair:3) a sheep corpse (skeletalised by now) (-7, 27, Lair:3) a rotting sheep corpse (-28, 30, Lair:3) the +6 spear of the Botono {reap, rPois rN+ HP-6} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It protects you from poison. It protects you from negative energy. It affects your health (-6). The Shining One opposes the use of such an evil item. (9, 31, Lair:3) a cursed ring of teleportation (-3, 35, Lair:3) 9 poisoned needles (33, 37, Lair:3) a quokka corpse (3, 38, Lair:3) 17 stones (15, 38, Lair:3) a +0 morningstar (-16, 42, Lair:3) a yak corpse (rotten by now) (-15, 42, Lair:3) a yak corpse (rotten by now) (1, 42, Lair:3) a wolf corpse (-17, 44, Lair:3) a yak corpse (rotten by now) (-16, 46, Lair:3) a yak corpse (31, 46, Lair:3) 24 sling bullets (-1, 52, Lair:3) 16 poisoned needles