BakaWarrior999 Level 1 of the Dungeon (0, 0, D:1) a cursed +0 chain mail (2, 3, D:1) a stone (16, -7, D:1) a +0 robe (17, 33, D:1) 26 stones (18, 8, D:1) a +0 spear (35, 22, D:1) a +0 short sword (35, 23, D:1) a +0 club (37, 13, D:1) a +0 club (45, -6, D:1) a +0 club a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 scythe a +0 robe (2, 13, D:2) a +0 club (3, 8, D:2) 2 stones (4, 12, D:2) 14 bolts (4, 15, D:2) a stone a +0 dagger (6, 16, D:2) a stone (11, -11, D:2) a +0 hunting sling (19, -13, D:2) 13 stones (29, 13, D:2) 15 bolts (32, 8, D:2) a +0 club (32, 10, D:2) a +0 short sword (34, -16, D:2) a +0 hand axe (38, 6, D:2) 2 stones (49, -10, D:2) 11 gold pieces Level 3 of the Dungeon (8, -8, D:3) 13 stones (9, 18, D:3) 14 stones (10, -7, D:3) a stone (11, -12, D:3) 3 stones (11, -9, D:3) a stone (15, -29, D:3) a +0 dagger (19, 11, D:3) a +0 short sword 3 stones (20, -27, D:3) a +0 club (22, 19, D:3) a +0 robe (23, 19, D:3) a +0 scale mail (24, 12, D:3) a stone (25, 12, D:3) a stone (31, 0, D:3) a +0 club (34, 4, D:3) a +0 club Level 4 of the Dungeon [Shop] Femia's Armour Boutique a +0 helmet (63 gold) a +0 plate armour (322 gold) a +0 scale mail (56 gold) a +0 leather armour (28 gold) a +0 chain mail (63 gold) the +1 robe of Moics {+Fly rC+ MR+} (383 gold) It protects you from cold. It affects your resistance to hostile enchantments. It lets you fly. a +1 cloak of magic resistance (231 gold) a +0 scale mail (56 gold) a cursed +0 pair of gloves (21 gold) a +0 robe (9 gold) a +0 leather armour (28 gold) a +0 pair of gloves (63 gold) the +2 hat of the Bear Spirit {Spirit, +Rage rN+ MR++} (547 gold) It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you go berserk. (0, 0, D:4) a +0 hunting sling (1, -33, D:4) a +0 falchion (3, -10, D:4) 24 bolts (6, 6, D:4) 4 large rocks (8, -3, D:4) a +0 giant club (9, 7, D:4) a +0 ring mail (12, -18, D:4) 16 bolts (21, -35, D:4) a +0 trident (21, -10, D:4) 18 sling bullets (26, 12, D:4) a +0 club (27, 3, D:4) a cursed -3 dagger a +0 animal skin (27, 13, D:4) a +0 flail a +0 leather armour a +0 hand axe a +0 war axe (27, 14, D:4) a +0 hand axe a +0 hand axe a +0 scale mail (29, -17, D:4) a +0 spear (30, 4, D:4) a +0 robe (34, -16, D:4) a +0 mace a +0 dagger a +0 robe (34, -15, D:4) a +0 dagger a +0 robe (43, -33, D:4) a +0 club Level 5 of the Dungeon (1, 34, D:5) a +0 dagger a +0 robe (1, 36, D:5) a +0 whip a +0 chain mail (1, 38, D:5) a +0 giant club a cursed -2 war axe (6, 49, D:5) a +0 leather armour (14, 4, D:5) a +0 falchion (16, 18, D:5) a +0 ring mail (20, 2, D:5) a +0 morningstar a +0 robe (22, 3, D:5) a +0 leather armour (23, 16, D:5) a +0 dagger a +0 robe (24, 7, D:5) a cursed +0 battleaxe a cursed +0 robe (24, 8, D:5) a cursed +0 robe (27, 11, D:5) a +0 scimitar (30, 8, D:5) a +0 giant club (38, 49, D:5) a +0 flail (49, 24, D:5) a +0 trident (50, 22, D:5) 15 stones (51, 20, D:5) a +0 shortbow 15 arrows (51, 22, D:5) 4 arrows Level 6 of the Dungeon [Shop] Firoette's Jewellery Emporium a cursed amulet of inaccuracy (22 gold) an uncursed ring of positive energy (220 gold) an uncursed ring of flight (192 gold) a +2 ring of slaying (231 gold) an uncursed amulet of faith (440 gold) a cursed amulet of inaccuracy (22 gold) an uncursed ring of protection from cold (275 gold) a +4 amulet of reflection (297 gold) (0, 0, D:6) a +0 falchion a +0 scale mail (6, -21, D:6) 8 poisoned needles (9, -23, D:6) 19 arrows (11, -28, D:6) a +0 shortbow 16 arrows (13, -27, D:6) 3 arrows (14, -20, D:6) a +0 dagger a +0 robe (15, -26, D:6) 2 arrows (17, 0, D:6) a +0 leather armour (25, -36, D:6) a +0 shortbow 24 arrows (25, -30, D:6) an arrow (29, -32, D:6) a cursed ring of loudness (40, 4, D:6) a +0 robe (46, -13, D:6) a +0 buckler Level 7 of the Dungeon [Shop] Xitib's Jewellery Emporium an uncursed ring of ice (350 gold) an uncursed ring of protection from cold (350 gold) an uncursed ring of wizardry (420 gold) a cursed ring of loudness (63 gold) a cursed ring of loudness (63 gold) a +3 ring of protection (294 gold) an uncursed ring of flight (245 gold) an uncursed ring of wizardry (420 gold) an uncursed amulet of faith (560 gold) (0, 0, D:7) 26 stones (6, 1, D:7) a +0 long sword (16, -18, D:7) a +0 rapier (21, 5, D:7) a +0 spear (23, 12, D:7) a +0 giant club (24, 6, D:7) a +2 ring of strength (26, 14, D:7) a +0 long sword (30, -34, D:7) a +0 leather armour a +0 club (31, -34, D:7) a +0 whip a +0 leather armour a +0 dagger a +0 robe (33, -9, D:7) a +0 ring mail (35, -21, D:7) 30 stones (36, -4, D:7) 14 arrows a +0 shortbow (37, 17, D:7) a +0 battleaxe a +2 robe of resistance (37, 19, D:7) a +1 long sword of freezing a +0 robe a cursed +0 falchion a +0 robe (39, -3, D:7) 4 arrows (41, -33, D:7) 11 poisoned needles (47, -2, D:7) a +0 club (47, -1, D:7) a +0 leather armour (48, -1, D:7) a +0 dagger a +0 robe a +0 dagger a +0 leather armour (53, -5, D:7) 22 sling bullets Level 8 of the Dungeon [Shop] Kanaf's Antique Weapon Shop a +0 spear (75 gold) the +2 arbalest of Kooham {flame, rElec rF+} (977 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from fire. It insulates you from electricity. a +0 mace (75 gold) a +2 war axe of distortion (517 gold) a +2 morningstar of holy wrath (480 gold) a +0 spear (75 gold) a +0 spear (75 gold) a +0 blowgun (62 gold) a +0 dagger (50 gold) (0, 0, D:8) 21 stones (4, 6, D:8) a +0 trident (16, -10, D:8) a +0 robe (18, -3, D:8) a +0 hunting sling 16 sling bullets a +0 leather armour (18, 19, D:8) a +0 rapier (19, -3, D:8) a sling bullet (23, -3, D:8) a sling bullet (26, 16, D:8) a +0 chain mail (32, -8, D:8) a +0 dagger a +0 robe (33, -8, D:8) a +0 dagger a +0 robe a +0 dagger a +0 robe (33, -7, D:8) a +0 dagger a +0 robe a +0 war axe a +0 plate armour (37, 5, D:8) a +0 giant club a throwing net Level 9 of the Dungeon (0, 0, D:9) a stone 2 arrows (1, 1, D:9) a +0 dagger a +0 robe a +0 dagger (2, -6, D:9) a +0 spear (2, 1, D:9) a +0 dagger a +0 robe a +0 shortbow 18 arrows (3, 1, D:9) a +0 short sword a +0 ring mail a +0 dagger a +0 short sword (4, 2, D:9) a +0 whip a +0 short sword a +0 scimitar a +0 dagger 7 stones (4, 26, D:9) 11 poisoned needles (13, 2, D:9) a +0 club (13, 5, D:9) 30 arrows (13, 9, D:9) a +0 chain mail a +0 short sword a +0 plate armour a +0 club a +0 leather armour of cold resistance a +0 war axe (13, 10, D:9) a +0 hand axe (13, 11, D:9) a stone a +0 leather armour (18, 39, D:9) 27 sling bullets (26, 8, D:9) a +0 hand axe a +0 chain mail (27, 7, D:9) a +0 mace a +0 leather armour (28, 6, D:9) a +0 short sword a +0 plate armour (28, 39, D:9) a +0 plate armour (29, 39, D:9) a +0 dire flail a +0 giant spiked club (30, 4, D:9) a tomahawk (31, 4, D:9) 2 tomahawks (41, 24, D:9) an arrow (41, 25, D:9) an arrow (44, 26, D:9) 2 arrows (45, 1, D:9) a cursed +0 scimitar a +0 plate armour (45, 2, D:9) 2 large rocks (45, 3, D:9) a +0 halberd a +0 plate armour (46, 8, D:9) 2 large rocks (46, 27, D:9) a +0 shortbow 13 arrows (47, 8, D:9) 15 poisoned needles (48, 28, D:9) 14 stones (51, 28, D:9) a +0 giant club (55, 25, D:9) an uncursed ring of ice a +2 hat a +5 morningstar of freezing a +1 falchion of electrocution a +0 quarterstaff a +1 robe (56, 28, D:9) a +0 robe Level 10 of the Dungeon (8, 43, D:10) a +0 short sword a +0 leather armour (9, 43, D:10) a +0 morningstar a +0 chain mail (12, 42, D:10) a +0 dagger a +0 robe (15, 14, D:10) a +0 falchion (16, 35, D:10) a +0 leather armour (26, 21, D:10) a +0 dagger a cursed +0 cloak (28, 41, D:10) a +0 dagger a cursed +0 chain mail a +0 dagger a +0 robe (28, 45, D:10) a +0 flail (36, 13, D:10) a +2 long sword of slicing a +0 chain mail (37, 13, D:10) a +0 whip (38, 46, D:10) a +0 dagger of protection a +0 robe (41, 33, D:10) a +0 giant spiked club a +0 giant club Level 11 of the Dungeon (1, 0, D:11) 19 stones (2, -1, D:11) a large rock (3, 11, D:11) a +0 giant club a +0 giant club (5, 14, D:11) a +0 flail (7, 4, D:11) a +2 short sword of draining (unseen) (8, 4, D:11) a +0 dagger (unseen) (10, 37, D:11) 18 gold pieces (11, 32, D:11) an arrow (17, 26, D:11) 5 arrows (21, 29, D:11) a +0 war axe Level 12 of the Dungeon (0, 0, D:12) a +0 dagger (2, 10, D:12) a +0 whip (2, 12, D:12) a +0 whip (3, -36, D:12) a stone (3, -10, D:12) 23 poisoned needles (4, -42, D:12) a +0 blowgun (unseen) (4, -38, D:12) 2 stones (4, -37, D:12) a stone (5, -38, D:12) 5 poisoned needles 3 stones (6, -41, D:12) a +0 short sword (8, -43, D:12) a +0 dagger (unseen) (8, -41, D:12) a +0 short sword (8, -40, D:12) a stone the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour (13, 10, Lair:1) a +0 rapier Level 2 of the Lair of Beasts (12, -24, Lair:2) a +0 chain mail (16, -13, Lair:2) a +0 dagger (25, -35, Lair:2) 18 bolts (27, -9, Lair:2) 16 stones (30, -40, Lair:2) 13 stones (39, 13, Lair:2) a +1 quarterstaff of crushing a wand of iceblast (9/15) an uncursed ring of magical power a +0 hand crossbow the +2 falchion of Watchfulness {slice, *Corrode rElec Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It insulates you from electricity. It may corrode you when you take damage. the +1 battleaxe of Vociq {freeze, Str+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+2). (47, -14, Lair:2) a +0 quarterstaff of freezing a +2 robe of cold resistance (49, -25, Lair:2) a +0 dagger (54, -17, Lair:2) 20 stones (55, 10, Lair:2) 16 sling bullets (59, 1, Lair:2) 11 poisoned needles (62, -34, Lair:2) a +0 scale mail Level 3 of the Lair of Beasts (0, 5, Lair:3) 18 stones (2, 18, Lair:3) 23 stones (4, 21, Lair:3) a +0 chain mail (14, -6, Lair:3) a +0 plate armour (19, 14, Lair:3) a +4 great sword a +3 ring mail of poison resistance (25, 45, Lair:3) a +0 club (32, -2, Lair:3) a +2 hat (54, 31, Lair:3) a +0 pair of boots Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 buckler (2, 20, Lair:4) 30 arrows (4, 0, Lair:4) a cursed +0 robe (33, 27, Lair:4) 23 stones (36, 4, Lair:4) a +0 spear (40, 39, Lair:4) a cursed +0 ring mail (49, 27, Lair:4) a potion of degeneration (50, 28, Lair:4) a manual of Unarmed Combat Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 robe (6, -26, Lair:5) a +0 pair of gloves (7, -13, Lair:5) 21 stones (18, -10, Lair:5) a +0 ring mail (43, 10, Lair:5) 23 sling bullets Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 hand axe (4, -7, Lair:6) a +0 rapier (4, 38, Lair:6) a +0 troll leather armour (10, 31, Lair:6) a potion of mutation (10, 32, Lair:6) a +0 rapier (11, 32, Lair:6) a +0 robe (11, 33, Lair:6) a +0 flail (13, 35, Lair:6) a +0 leather armour (32, 29, Lair:6) a +0 ring mail (38, -8, Lair:6) 23 sling bullets (47, -2, Lair:6) a +3 ring of dexterity the +2 long sword "Okhos" {freeze, rElec} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. a wand of iceblast (8/15) 5 exploding tomahawks an uncursed ring of protection from cold a wand of acid (4/15) a +2 dagger of distortion a wand of random effects (16/48) a wand of random effects (20/48) (47, 32, Lair:6) a +0 morningstar (52, 13, Lair:6) a +0 robe (57, 15, Lair:6) 10 stones (58, 33, Lair:6) 24 arrows (63, 0, Lair:6) a +1 dagger of flaming Level 1 of the Swamp (0, 0, Swamp:1) a +0 leather armour (1, 7, Swamp:1) a box of beasts (3, 8, Swamp:1) 22 stones (4, -18, Swamp:1) a +0 ring mail (8, -18, Swamp:1) 18 stones (21, -24, Swamp:1) a cursed +0 hand axe Level 2 of the Swamp (0, 0, Swamp:2) 15 bolts (7, 21, Swamp:2) 14 stones (8, 23, Swamp:2) 25 bolts (32, 21, Swamp:2) a +0 scale mail (34, 19, Swamp:2) 2 throwing nets Level 3 of the Swamp (0, 0, Swamp:3) 5 javelins (0, 5, Swamp:3) a scroll of identify (1, 1, Swamp:3) 15 gold pieces (2, 5, Swamp:3) a scroll of identify (3, 5, Swamp:3) +0 swamp dragon scales (unseen) (8, 22, Swamp:3) a +0 robe (8, 24, Swamp:3) a +0 quarterstaff a cursed -1 robe (9, 10, Swamp:3) a +0 pair of boots Level 4 of the Swamp (0, 0, Swamp:4) a +0 dagger a +0 robe a +0 buckler (0, 5, Swamp:4) a +0 quarterstaff a +0 robe (0, 11, Swamp:4) 24 sling bullets (2, 4, Swamp:4) a +0 short sword a +0 robe (3, -24, Swamp:4) 23 sling bullets (10, -26, Swamp:4) a +2 ring of protection a wand of lightning (10/15) a wand of flame (22/48) a wand of lightning (11/15) an uncursed ring of ice an uncursed staff of energy an uncursed ring of protection from cold (15, -9, Swamp:4) the +1 scythe "Apruefal" {freeze, rElec rF++ Int-2 Dex+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (-2). It affects your dexterity (+2). It greatly protects you from fire. It insulates you from electricity. (15, -6, Swamp:4) a +0 quarterstaff a +0 robe (16, -12, Swamp:4) a +0 quarterstaff a +0 robe (21, 10, Swamp:4) an alligator corpse (22, 12, Swamp:4) a swamp worm corpse (26, 6, Swamp:4) a +0 quarterstaff of protection a +0 robe (27, 0, Swamp:4) +0 swamp dragon scales (unseen) (27, 1, Swamp:4) a swamp drake corpse (28, 7, Swamp:4) a hydra corpse (30, 6, Swamp:4) a swamp drake corpse (30, 7, Swamp:4) a +0 dagger (unseen) (32, -15, Swamp:4) 18 stones (32, 7, Swamp:4) a +0 short sword (unseen) (46, -26, Swamp:4) a swamp drake corpse (49, -11, Swamp:4) a +0 great sword Level 1 of the Spider Nest (0, 0, Spider:1) a +0 ring mail (2, 15, Spider:1) a +0 ring mail (2, 23, Spider:1) 15 poisoned needles (10, 16, Spider:1) 20 arrows