Dungeon Crawl Stone Soup version 0.21.1-1-g345015fe64 (webtiles) character file. 36 Bal the Grave Robber (level 3, 0/22 HPs) Began as a Gnoll Necromancer on Feb 24, 2018. Slain by a jackal (3 damage) ... on level 2 of the Dungeon. The game lasted 00:03:59 (1139 turns). Bal the Grave Robber (Gnoll Necromancer) Turns: 1139, Time: 00:03:59 Health: 0/22 AC: 1 Str: 10 XL: 3 Next: 37% Magic: 4/9 EV: 14 Int: 24 God: Gold: 48 SH: 0 Dex: 15 Spells: 2/12 levels left rFire . . . SeeInvis . e - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.07/turn l - +6 ring of intelligence MPRegen 0.11/turn (no ring) @: no status effects A: distributed training, antennae 1, fangs 1, deformed body, frail 1, strong nose a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 48 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Missiles m - 16 poisoned needles Armour a - a +0 robe (worn) Jewellery l - a +6 ring of intelligence (left hand) Books b - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Borgnjor's Vile Clutch Necromancy/Earth 5 d - a book of Minor Magic Spells Type Level a - Magic Dart Conjuration 1 b - Blink Translocation 2 c - Call Imp Summoning 2 d - Slow Hexes 2 e - Conjure Flame Conjuration/Fire 3 f - Mephitic Cloud Conjuration/Poison/Air 3 Comestibles c - 3 rations f - 8 chunks of flesh Skills: + Level 0.7 Fighting + Level 0.7 Short Blades + Level 0.7 Long Blades + Level 0.7 Axes + Level 0.7 Maces & Flails + Level 0.7 Polearms + Level 0.7 Staves + Level 0.7 Slings + Level 0.7 Bows + Level 0.7 Crossbows + Level 0.7 Throwing + Level 0.7 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.7 Shields + Level 0.7 Unarmed Combat + Level 5.0 Spellcasting + Level 0.5 Conjurations + Level 0.5 Hexes + Level 0.5 Charms + Level 0.5 Summonings + Level 7.1 Necromancy + Level 0.5 Translocations + Level 0.5 Transmutations + Level 0.5 Fire Magic + Level 0.5 Ice Magic + Level 0.5 Air Magic + Level 0.5 Earth Magic + Level 0.5 Poison Magic + Level 0.9 Invocations + Level 0.7 Evocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr #### 1% 1 None b - Animate Skeleton Necr N/A 1% 1 None c - Call Imp Summ #....... 11% 2 None d - Vampiric Draining Necr #####..... 1% 3 ##..... e - Regeneration Chrm/Necr ###....... 5% 3 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. You have a pair of small antennae on your head. Armour fits poorly on your strangely shaped body. You are frail. (-10% HP) Message History Your crimson imp blinks! The jackal misses you. You hit the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. The jackal closely misses you. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your crimson imp blinks! The jackal barely misses you. Things that are here: a club; 20 stones The jackal misses you. You aren't carrying any potions. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal misses you. The jackal bites you. You die... ###.############ # ?.#.##..{Z.....# .##.#.##.#######.# ..#.#.##.### #.# ...#......# #.# #.#.##.#w# #.# ∆ #%.##.#.# ##.## #..##.#.####...####.# ........5.w).h@......# .....#####...##...###>.# ###### #(..###...... ##########.## ######.# #....Z.##...## #.####{#.....### #Z# #.........# #.# ###<....#.# #.# ##...##.# You could see a worm, a jackal and a friendly crimson imp. Vanquished Creatures An adder (D:2) A dart slug (D:1) A giant cockroach (D:2) A goblin (D:1) 7 hobgoblins 3 kobolds 5 bats 2 frilled lizards 3 rats 24 creatures vanquished. Vanquished Creatures (collateral kills) A goblin (D:2) A ball python (D:1) 2 creatures vanquished. Grand Total: 26 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bal the Gnoll Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 7 | D:1 | Learned a level 1 spell: Animate Skeleton 39 | D:1 | Reached XP level 2. HP: 2/19 MP: 0/7 876 | D:1 | Gained mutation: You are frail. (-10% HP) [potion of mutation] 876 | D:1 | Gained mutation: Armour fits poorly on your strangely shaped body. [potion of mutation] 876 | D:1 | Gained mutation: You have a pair of small antennae on your head. [potion of mutation] 901 | D:2 | Learned a level 2 spell: Call Imp 1049 | D:2 | Reached XP level 3. HP: 16/22 MP: 7/9 1054 | D:2 | Learned a level 3 spell: Vampiric Draining 1058 | D:2 | Learned a level 3 spell: Regeneration 1081 | D:2 | Reached skill level 5 in Spellcasting 1139 | D:2 | Slain by a jackal Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 5 | 5.0 Fighting | | 0.7 Short Blades | | 0.7 Long Blades | | 0.7 Axes | | 0.7 Maces & Flails | | 0.7 Polearms | | 0.7 Staves | | 0.7 Slings | | 0.7 Bows | | 0.7 Crossbows | | 0.7 Throwing | | 0.7 Armour | | 0.7 Dodging | | 4.5 Stealth | | 4.1 Shields | | 0.7 Unarmed Combat | | 0.7 Conjurations | | 0.5 Hexes | | 0.5 Charms | | 0.5 Summonings | | 0.5 Necromancy | | 7.1 Translocations | | 0.5 Transmutations | | 0.5 Fire Magic | | 0.5 Ice Magic | | 0.5 Air Magic | | 0.5 Earth Magic | | 0.5 Poison Magic | | 0.5 Invocations | | 0.9 Evocations | | 0.7 Action || total -------------------------++------- Melee: Dagger || 24 Unarmed || 2 Bite || 2 Cast: Pain || 27 Animate Skeleton || 10 Call Imp || 5 Vampiric Draining || 1 Use: Scroll || 5 Potion || 3 Eat: Chunk || 1 Armor: Robe || 4 Dodge: Dodged || 44