Bal Level 1 of the Dungeon (0, 0, D:1) a +0 club (8, -14, D:1) a +0 club (18, 3, D:1) a cursed -2 club (19, -15, D:1) 24 stones (20, 4, D:1) a +0 dagger (32, 5, D:1) a +0 robe (35, -22, D:1) 15 sling bullets (40, -31, D:1) a +0 club (41, -1, D:1) 18 sling bullets (41, 25, D:1) a +0 club (50, -10, D:1) 10 stones (53, 5, D:1) a +0 dagger 2 stones (54, -24, D:1) a +0 leather armour (61, 18, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 20 stones (1, 3, D:2) a +0 dagger (6, 14, D:2) a +0 dagger (8, 13, D:2) a stone (12, 15, D:2) a +0 club (15, 2, D:2) a +0 ring mail (22, -1, D:2) a stone (23, 0, D:2) a stone (25, 0, D:2) a cursed +0 club a +0 whip a +0 hunting sling 19 stones (31, 19, D:2) 20 bolts (40, -2, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a jackal skeleton an adder skeleton a jackal skeleton (3, 8, D:3) a frilled lizard corpse (skeletalised by now) (6, -6, D:3) a +0 whip (unseen) (6, -5, D:3) a throwing net