Bambalam Level 1 of the Dungeon (12, 8, D:1) a cursed +0 mace (22, -11, D:1) a +0 dagger (35, 0, D:1) a +0 dagger (37, -18, D:1) a +0 dagger (37, -7, D:1) a +0 club (48, -33, D:1) a +0 helmet (60, 3, D:1) a cursed +0 leather armour (60, 4, D:1) a +0 leather armour Level 2 of the Dungeon (4, 1, D:2) a +0 club (25, -7, D:2) a +0 club (31, 1, D:2) a +0 pair of gloves (38, -12, D:2) a +0 chain mail (40, 8, D:2) a +0 club (47, 23, D:2) a +0 club a +0 hunting sling Level 3 of the Dungeon [Shop] Zin's Purification Station a potion of cure mutation (750 gold) (0, 0, D:3) a +0 club (20, 0, D:3) a +0 leather armour (39, 6, D:3) a +0 ring mail (50, -10, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (4, -7, D:4) a +0 robe (5, -25, D:4) a +0 giant spiked club (14, 13, D:4) a +0 robe (21, 18, D:4) a +0 dagger (25, -26, D:4) a +0 ring mail (32, -16, D:4) a +0 quarterstaff (32, 7, D:4) a +0 mace (39, 4, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail (6, 18, D:5) a +0 club (8, -4, D:5) a +0 dagger (10, -11, D:5) a +0 hand axe (10, -9, D:5) a +0 robe a +0 dagger (21, -12, D:5) a +0 hunting sling (21, -6, D:5) a +0 dagger (22, -11, D:5) a +0 mace (23, -15, D:5) a +0 whip (29, 4, D:5) a poisoned needle (29, 5, D:5) a poisoned needle Level 6 of the Dungeon [Shop] Eqei's Jewellery Shoppe the ring "Fuibirch" {Ice Int+3 Dex+4 SInv} (661 gold) [ring of ice] It enhances your ice magic, and weakens your fire magic. It affects your intelligence (+3). It affects your dexterity (+4). It makes you vulnerable to fire. It protects you from cold. It lets you see invisible. an uncursed ring of wizardry (390 gold) an uncursed amulet of guardian spirit (390 gold) a +4 ring of evasion (468 gold) an uncursed ring of magical power (260 gold) (16, 26, D:6) a cursed ring of loudness (17, 23, D:6) a +0 dagger (21, 12, D:6) a +0 hand axe a +0 robe (23, -4, D:6) a +0 scale mail (25, 6, D:6) a +0 shortbow (26, 20, D:6) a +0 cloak (33, 23, D:6) the cursed +0 robe "Omuen" {+Inv rC- MR+ Stlth+} It makes you vulnerable to cold. It affects your resistance to hostile enchantments. It lets you turn invisible. It makes you more stealthy. It has a curse placed upon it. (36, -10, D:6) a +0 plate armour a +0 trident (40, -14, D:6) a +0 robe (46, -2, D:6) a +0 giant spiked club (51, 5, D:6) a +0 chain mail a +0 dagger (52, -12, D:6) a +0 robe a +0 dagger (53, -6, D:6) the +3 leather armour of Yfialih {+Inv rPois Dex+6} It affects your dexterity (+6). It protects you from poison. It lets you turn invisible. Level 7 of the Dungeon [Shop] Jiplarcha's Antique Armour Emporium a +0 chain mail (117 gold) a +0 cloak (117 gold) a +0 leather armour (52 gold) a +1 ring mail of fire resistance (416 gold) a +0 leather armour (52 gold) a +0 chain mail (117 gold) (8, 29, D:7) a +0 ring mail (20, 33, D:7) a +0 helmet (28, 19, D:7) a +0 shortbow (29, 6, D:7) a +0 shortbow (36, 24, D:7) a +0 leather armour (39, 21, D:7) a +0 giant club (42, 11, D:7) a +0 rapier (43, 8, D:7) a +0 cloak (43, 11, D:7) a +0 flail (52, 6, D:7) a +0 whip (56, 15, D:7) a +0 war axe Level 8 of the Dungeon (0, 0, D:8) a +0 robe (2, 26, D:8) a +0 rapier (2, 38, D:8) a cursed -1 long sword (10, 24, D:8) a +1 falchion (unseen) (10, 26, D:8) a tomahawk (10, 32, D:8) a +0 quarterstaff (11, 14, D:8) a +0 shortbow (33, 38, D:8) a +0 flail (34, 38, D:8) a +0 ring mail a +0 club (37, 14, D:8) 7 stones (38, 7, D:8) a scroll of fog (41, 8, D:8) the cursed +0 blowgun of Resourcefulness {evade, rC+ Stlth+} It affects your evasion (+5 to EV). It protects you from cold. It makes you more stealthy. It has a curse placed upon it. (41, 30, D:8) a +0 short sword (43, 10, D:8) 25 stones (48, -8, D:8) a cursed +0 hand axe a +0 ring mail a +0 flail (50, -8, D:8) a +0 mace the Ecumenical Temple Level 1 of the Lair of Beasts (23, -9, Lair:1) a +0 chain mail (34, -10, Lair:1) 17 gold pieces (34, -9, Lair:1) a poisoned needle (46, -21, Lair:1) a +0 hand axe (56, -6, Lair:1) a +0 hunting sling (58, -13, Lair:1) a +0 whip Level 2 of the Lair of Beasts (0, 0, Lair:2) 6 large rocks (5, 21, Lair:2) a curare-tipped needle (7, -1, Lair:2) a potion of cure mutation (34, 38, Lair:2) a +0 lajatang (43, 22, Lair:2) a cursed +0 spear a potion of mutation 3 potions of degeneration (44, 22, Lair:2) a wand of slowing (36/48) a wand of flame (17/48) 225 arrows a wand of paralysis (9/24) an uncursed staff of earth a book of Debilitation a book of Power a wand of enslavement (1/24) 2 meat rations a +0 rapier a +2 executioner's axe of electrocution a plain deck of summoning a +0 spear a +7 war axe 34 sling bullets 2 poisoned tomahawks 25 bolts