Bamboolord Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (8, -8, D:1) a +0 ring mail (10, 12, D:1) a +0 club (15, 12, D:1) 22 bolts (17, 3, D:1) a +0 short sword (18, 19, D:1) a +0 club (19, -23, D:1) a +0 dagger (23, -26, D:1) a +0 dagger (25, -11, D:1) a +0 club (29, -3, D:1) a +0 leather armour (33, -13, D:1) 13 bolts (34, -27, D:1) 28 arrows (34, 17, D:1) 31 sling bullets (36, -21, D:1) a +0 short sword (38, 1, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (11, -10, D:2) 5 poisoned darts (11, 31, D:2) a +0 hunting sling (14, 0, D:2) a +0 club (17, 29, D:2) a +0 chain mail (30, -16, D:2) a +0 flail (52, 7, D:2) 14 stones (53, 7, D:2) 19 stones Level 3 of the Dungeon (0, 0, D:3) 25 stones (2, -23, D:3) a +0 robe (18, -14, D:3) a +1 dagger of protection (27, -18, D:3) 24 arrows (30, -8, D:3) a +0 robe (33, -23, D:3) a +0 short sword (34, -26, D:3) a +0 hand axe a +0 dagger a +0 robe a +0 club 3 boomerangs a +0 ring mail (36, -10, D:3) a +0 whip 2 stones (41, -5, D:3) the +6 trident of the Head {elec, rCorr} It occasionally discharges a powerful burst of electricity upon striking a foe. rCorr: It protects you from acid and corrosion. (42, -26, D:3) 3 poisoned darts Level 4 of the Dungeon (0, 0, D:4) a book of Blood (4, 0, D:4) a +0 club (29, 2, D:4) a +0 hunting sling (29, 5, D:4) a +0 dagger a +0 chain mail (32, 4, D:4) a +0 flail Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 robe (0, 1, D:5) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe (2, 31, D:5) 9 stones (8, 7, D:5) 21 stones (10, 5, D:5) 2 scrolls of enchant armour (10, 7, D:5) 13 gold pieces (11, 5, D:5) a +0 flail (11, 9, D:5) a +2 short sword of freezing (13, 5, D:5) 12 gold pieces (14, -14, D:5) 21 arrows (14, 5, D:5) 15 gold pieces (16, 16, D:5) a +0 robe (44, -18, D:5) 19 stones (45, 20, D:5) 20 sling bullets (46, 29, D:5) a +0 chain mail (48, -5, D:5) a +0 short sword (49, -5, D:5) 20 arrows (51, 28, D:5) 4 potions of berserk rage (56, 21, D:5) a +0 chain mail (58, -5, D:5) a +0 giant club (60, 22, D:5) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a +0 scale mail a +0 hand axe a +0 hand axe (1, -6, D:6) 28 stones (1, -4, D:6) a book of Blood (1, -1, D:6) a +0 short sword a +0 dagger a +0 robe (2, -3, D:6) a +0 falchion a +0 chain mail (4, -3, D:6) a +0 whip a +0 ring mail (4, 4, D:6) a +0 ring mail (9, -6, D:6) a +0 giant spiked club (11, -1, D:6) 21 stones (11, 1, D:6) a +0 dagger a +0 robe (18, 31, D:6) a +0 flail (18, 32, D:6) a +0 dagger a +0 robe (19, 32, D:6) a +0 whip a +0 dagger (29, 34, D:6) a +0 short sword a +0 leather armour (33, 32, D:6) a +0 trident of flaming a +0 leather armour an orc corpse (skeletalised by now) (34, 31, D:6) a +0 flail a +0 leather armour a +0 club a +0 dagger a +0 robe a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (36, 17, D:6) 22 arrows (36, 31, D:6) a +0 dagger a +0 robe a +0 hand axe a +0 whip (42, 39, D:6) a +0 chain mail Level 7 of the Dungeon (5, -4, D:7) the +2 war axe of Quantum Leap {freeze, Will+ Stlth+} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Will: It increases your willpower. Stlth: It makes you more stealthy.