Bane the Dungeon (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). The Shining One disapproves of the use of such an item. the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv *Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. The Shining One disapproves of the use of such an item. (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the cursed +9 Sword of Zonguldrok {reap, *Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may re-curse itself when equipped. It has a curse placed upon it. The Shining One disapproves of the use of such an item. the cursed +13 Scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. The Shining One disapproves of the use of such an item. the +12 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. The Shining One disapproves of the use of such an item. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (61, 1, D) an ornate deck of defence (62, 1, D) the +9 halberd of Cruel Justice {holy, -Tele Str+3 Dex+9 Stlth-} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+3). It affects your dexterity (+9). It prevents most forms of teleportation. It makes you less stealthy. (63, 1, D) the +2 dagger "Edyosupi" {flame, Str+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). (67, 1, D) the Reference Book on Combat Magic Spells Type Level a - Sting Conjuration/Poison 1 b - Magic Dart Conjuration 1 c - Shock Conjuration/Air 1 d - Searing Ray Conjuration 2 e - Dazzling Spray Conjuration/Hexes 3 f - Force Lance Conjuration/Translocation 4 (68, 1, D) a Necronomicon (69, 1, D) a stone of tremors (3, 2, D) a +5 great sword a +5 double sword a +5 demon blade (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (62, 2, D) a +4 blowgun (73, 2, D) the cursed +0 hand crossbow "Xiuj" {speed, +Inv SInv} Attacks with this weapon are significantly faster. It lets you see invisible. It lets you turn invisible. It has a curse placed upon it. (75, 2, D) an ornate deck of wonders (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (75, 3, D) an iguana corpse (skeletalised by now) (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche (unseen) (8, 4, D) a +6 ring of intelligence a +6 ring of intelligence (10, 4, D) a disc of storms (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (10, 5, D) an uncursed ring of flight (6, 6, D) a +0 long sword (7, 6, D) 4 scrolls of blinking 3 potions of berserk rage 6 potions of haste a +0 shield a +0 scale mail (10, 6, D) an uncursed staff of energy a crystal ball of energy (4, 7, D) a +3 large shield (unseen) (10, 7, D) a wand of draining (5) (4, 8, D) a +5 crystal plate armour (unseen) (61, 9, D) the +2 chain mail "Iguipn" {rF- Regen+ Str+4 Dex+8} It affects your strength (+4). It affects your dexterity (+8). It makes you vulnerable to fire. It increases your rate of regeneration. (62, 9, D) a plain deck of wonders (63, 9, D) a disc of storms (71, 9, D) a +4 chain mail of positive energy (72, 9, D) an uncursed staff of cold (62, 10, D) a book of the Warp (62, 11, D) a +0 long sword an elf corpse (skeletalised by now) (61, 12, D) a +0 arbalest 18 bolts a yaktaur corpse (skeletalised by now) (62, 12, D) a +0 morningstar a +0 ring mail a human corpse (skeletalised by now) (63, 12, D) a +0 longbow 16 arrows (72, 13, D) a necrophage corpse (skeletalised by now) (62, 14, D) an arrow (71, 17, D) an uncursed staff of fire (72, 17, D) a +0 dagger (73, 17, D) a book of Spatial Translocations (71, 18, D) a +1 trident of protection (72, 18, D) an uncursed ring of sustain attributes (70, 19, D) the +1 dagger "Uriruubb" {pierce, *Rage +Inv Int+2} It inflicts extra damage upon your enemies. It affects your intelligence (+2). It lets you turn invisible. It may make you go berserk in combat. a +0 robe (71, 19, D) a +0 war axe a +0 robe a potion of heal wounds a +0 dagger a +0 robe the orc corpse of Blork the orc the elf corpse of Dowan (70, 20, D) a +0 scythe (unseen) (71, 20, D) a cursed -3 short sword a +1 leather armour of poison resistance a wand of magic darts (4) (71, 21, D) a +2 quarterstaff of chaos a +0 cloak (71, 27, D) a +0 long sword (72, 27, D) a +2 scale mail of cold resistance (71, 28, D) Cuegoore's Papyrus of Helpful Stolen Souls Spells Type Level a - Pain Necromancy 1 b - Regeneration Charms/Necromancy 3 c - Animate Dead Necromancy 4 d - Excruciating Wounds Charms/Necromancy 5 The Shining One disapproves of the use of such an item. (72, 28, D) an uncursed staff of power (73, 28, D) a +1 leather armour of cold resistance (72, 32, D) a +0 scimitar (unseen) (73, 33, D) a +0 short sword (unseen)