Dungeon Crawl Stone Soup version 0.30-a0-715-gdb4ae3ece1 (console) character file. Game seed: 17674390596824085140 1816 Banquo the Magician (level 9, -7/65 HPs) Began as a Djinni Enchanter on Jan 23, 2023. Was a Follower of Ashenzari. Mangled by a two-headed ogre ... wielding a +0 giant club (32 damage) ... on level 5 of the Dungeon. The game lasted 00:26:53 (4633 turns). Banquo the Magician (Djinni Enchanter) Turns: 4633, Time: 00:26:54 Health: -7/65 AC: 5 Str: 7 XL: 9 Next: 31% Gold: 253 EV: 12 Int: 21 God: Ashenzari [*.....] SH: 0 Dex: 14 rFire + + + SeeInvis + a - +1 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +2 robe {rC+ rF+} rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . g - +0 pair of gloves of Ashenzari's Shame {Fort, Self} (curse) Will +.... (boots unavailable) Stlth +++ (no amulet) HPRegen 0.30/turn S - ring "Mantic Lethargy" {SInv, Range, Evo} (curse) MPRegen 0.00/turn j - ring of willpower @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Shatter the Chains You were on level 5 of the Dungeon. You worshipped Ashenzari. Ashenzari was aware of your devotion. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Sewer. You collected 308 gold pieces. You spent 55 gold pieces at shops. Inventory: Hand Weapons a - a +1 dagger (weapon) b - a +2 heavy spear r - a +0 falchion of flaming D - a +0 trident Missiles p - 3 boomerangs Armour d - a +2 robe of resistance (worn) g - the cursed +0 pair of gloves of Ashenzari's Shame (worn) {Fort, Self} (You found it on level 2 of the Dungeon) It has a curse which improves the following skills: Fortitude: Armour and Shields. Introspection: Fighting and Spellcasting. i - a +2 kite shield n - a +0 robe y - a +2 robe of willpower C - an orb of guile G - a +0 pair of gloves Jewellery j - a ring of willpower (right hand) S - the cursed ring "Mantic Lethargy" (left hand) {SInv, Range, Evo} (You found it on level 2 of the Dungeon) [ring of see invisible] SInv: It lets you see invisible. It has a curse which improves the following skills: Ranged Combat: Ranged Weapons and Throwing. Evocations: Evocations. Wands q - a wand of mindburst (13) x - a wand of flame (18) Scrolls e - a scroll of fog f - a scroll of enchant armour h - 2 scrolls of teleportation k - a scroll of amnesia l - 3 scrolls of immolation m - a scroll of fear o - 2 scrolls of summoning w - a scroll of enchant weapon B - a scroll of identify E - a scroll of blinking Potions c - 2 potions of invisibility s - a potion of berserk rage t - 3 potions of resistance u - 2 potions of heal wounds v - a potion of lignification z - a potion of haste A - a potion of mutation F - 2 potions of curing Skills: * Level 4.5(5.4) Fighting + Level 3.9 Short Blades - Level 2.1 Dodging + Level 5.5 Stealth * Level 1.1(1.6) Shields + Level 6.2(7.1) Spellcasting You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 74% N/A 1% 2 b - Wereblood Tmut 37% N/A 1% 2 c - Confusing Touch Hex 37% N/A 1% 3 d - Dazzling Flash Conj/Hex 74% N/A 1% 3 e - Frozen Ramparts Ice 74% 1d12 1% 3 t - Tukima's Dance Hex 37% N/A 1% 3 z - Foxfire Conj/Fire 100% 2x1d9 1% 1 B - Blink Tloc 74% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Sewer (visited) Temple: D:4-7 Altars: Ashenzari Makhleb Shops: D:2 ? Annotations: D:5 7 runed translucent doors, Zigma's ghost, novice OpSu Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History * * * LOW HITPOINT WARNING * * * Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Tukima's Dance (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (severely wounded, chance to affect: 47%) Okay, then. Unknown command. Unknown command. You feel much better. Casting: Tukima's Dance (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Tukima's Dance (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (severely wounded, chance to affect: 47%) The two-headed ogre resists with some effort. The two-headed ogre closely misses you. The two-headed ogre barely misses you. Casting: Tukima's Dance (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Tukima's Dance (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (severely wounded, chance to affect: 47%) The +0 giant spiked club dances into the air! The two-headed ogre wields a +0 giant club. The two-headed ogre closely misses you. The two-headed ogre barely misses you. Casting: Tukima's Dance (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant club (severely wounded, ally target, not susceptible) Okay, then. Unknown command. Unknown command. Unknown command. You hit the two-headed ogre but do no damage. The two-headed ogre is severely wounded. You hit the two-headed ogre but do no damage. The two-headed ogre is severely wounded. The two-headed ogre hits you with a +0 giant club!! You die... ##......#.....#.####)#........... ##.....##.....#...#.##........... #.............#†#.##.'.##++##.... ##.....#......#)##[#####8..8##... ###..........##!#..# #8....8#... ##.......#..###### #?....)#... ##...####..###### #}....(#... ##.## #.##.O(|# #8....8#... #.# ##.#.@#######8y.8##.#. #.# #..#.##.#.'.##++##..#. ####.# #..#.#.#..#.........#. #....# #..#.####.#..##....... #.#### #..##...)##...#....... ####.# #...######............ .....# #.#................... .##### #.....####............ .# ####### #..........##. You could see a two-headed ogre (ally target) and a friendly +0 giant spiked club. Vanquished Creatures Prince Ribbit (D:5) Sigmund (D:3) A water moccasin (D:5) A black bear (D:5) 3 ogres (D:5) 2 necrophages (D:5) A gnoll sergeant (D:5) 2 scorpions A howler monkey (D:5) 2 jellies (Sewer) 4 hounds 2 gnoll boudas (D:5) Jessica (D:2) 3 iguanas Ijyb (D:3) 2 orc wizards 4 gnolls (D:5) 2 river rats (Sewer) 10 adders An ufetubus (D:5) 2 worms 3 dart slugs 7 orcs 17 endoplasms 4 giant cockroaches (Sewer) 2 goblins 6 hobgoblins 4 quokkas 13 ball pythons 8 bats 5 frilled lizards 4 kobolds 7 rats 127 creatures vanquished. Vanquished Creatures (collateral kills) Terence (D:3) 6 foxfires (D:3) 7 creatures vanquished. Vanquished Creatures (others) A bush (D:3) 432 foxfires 2 plants (D:3) 435 creatures vanquished. Grand Total: 569 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Banquo the Djinni Enchanter began the quest for the Orb. 0 | D:1 | Banquo set off with the following spells memorised: | Ensorcelled Hibernation, Confusing Touch, Tukima's Dance, | Dazzling Flash. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 246 | D:1 | Reached skill level 1 in Short Blades 282 | D:1 | Reached XP level 2. HP: 22/22 MP: 0/0 676 | D:1 | Reached XP level 3. HP: 22/26 MP: 0/0 676 | D:1 | Learned a level 1 spell: Foxfire 1021 | D:2 | Found Wiselu's Magic Scroll Shop. 1025 | D:2 | Bought a scroll of teleportation for 33 gold pieces 1025 | D:2 | Bought a scroll of identify for 22 gold pieces 1098 | D:2 | Reached skill level 1 in Fighting 1253 | D:2 | Reached XP level 4. HP: 27/32 MP: 0/0 1284 | D:2 | Noticed Jessica 1287 | D:2 | Killed Jessica 1462 | D:2 | Reached skill level 3 in Spellcasting 1505 | D:2 | Reached XP level 5. HP: 35/37 MP: 0/0 1505 | D:2 | Learned a level 2 spell: Wereblood 1903 | D:3 | Noticed Sigmund 1915 | D:3 | Noticed Terence 1966 | D:3 | Found a faded altar of an unknown god. 1970 | D:3 | Found a burning altar of Makhleb. 2180 | D:3 | Noticed Ijyb 2184 | D:3 | Killed Ijyb 2185 | D:3 | Reached XP level 6. HP: 36/43 MP: 0/0 2519 | D:3 | Killed Terence 2586 | D:3 | Killed Sigmund 2587 | D:3 | Reached XP level 7. HP: 36/49 MP: 0/0 2587 | D:3 | Learned a level 2 spell: Blink 2746 | D:4 | Reached skill level 4 in Spellcasting 2974 | D:4 | Found a broken altar of Ashenzari. 2982 | D:4 | Became a worshipper of Ashenzari the Shackled 3318 | D:5 | Entered Level 5 of the Dungeon 3435 | D:5 | Found a glowing drain. 3442 | Sewer | Entered a sewer 3732 | Sewer | Found a shimmering altar of Xom. 3870 | D:5 | Found a large runed translucent door. 3870 | D:5 | Found a large runed translucent door. 3910 | D:5 | Reached XP level 8. HP: 54/56 MP: 0/0 4055 | D:5 | Reached skill level 5 in Spellcasting 4172 | D:5 | Noticed a shadow 4177 | D:5 | Found a large runed translucent door. 4177 | D:5 | Found a large runed translucent door. 4179 | D:5 | Noticed Prince Ribbit 4184 | D:5 | Killed Prince Ribbit 4202 | D:5 | Found a runed translucent gate. 4203 | D:5 | Found a runed translucent gate. 4205 | D:5 | Found a runed translucent gate. 4206 | D:5 | Noticed Zigma's ghost (novice OpSu) 4254 | D:5 | Reached * piety under Ashenzari 4463 | D:5 | Reached skill level 5 in Stealth 4463 | D:5 | Reached XP level 9. HP: 65/65 MP: 0/0 4463 | D:5 | Learned a level 3 spell: Frozen Ramparts 4465 | D:5 | Reached skill level 6 in Spellcasting 4619 | D:5 | Reached skill level 1 in Shields 4625 | D:5 | Noticed a two-headed ogre 4633 | D:5 | Mangled by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_chamber, layout_basic D:2: layout_basic, serial_shops, shop, minmay_pentomino_pile, uniq_jessica D:3: layout_rooms, nicolae_overflow_ecumenical_swirl, serial_forest, infiniplex_forest_clump_large, infiniplex_forest_straight_4, infiniplex_forest_straight_2, infiniplex_forest_corner_2, infiniplex_forest_straight_1, infiniplex_forest_side_room, infiniplex_forest_end_3, minmay_stone_trees_small, uniq_ijyb, uniq_terence, uniq_sigmund D:4: layout_rooms, old_standard_altar D:5: layout_cave_pools, mainiacjoe_overflow_concentric_impassable, cheibrodos_sewer_entry_bend, gammafunk_ghost_split, minmay_hollow_rounded_squares, uniq_prince_ribbit1 Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Short Blades | 1 2 3 | 3.9 Fighting | 1 2 3 4 | 4.5 Stealth | 3 4 5 | 5.5 Spellcasting | 3 4 5 6 | 6.2 Shields | 1 | 1.1 Dodging | | 2.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 43 | 16 | 46 || 105 Cast: Ensorcelled Hiber | 18 | 7 | 22 || 47 Foxfire | 18 | 94 | 143 || 255 Wereblood | | 1 | || 1 Tukima's Dance | | 4 | 3 || 7 Confusing Touch | | | 2 || 2 Invoke: Curse Item | | | 2 || 2 Use: Scroll | 1 | 3 | 7 || 11 Potion | | | 1 || 1 Stab: Sleeping | 12 | 8 | 22 || 42 Confused | | | 1 || 1 Armour: Robe | 8 | 3 | 5 || 16 Dodge: Dodged | 25 | 5 | 23 || 53 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4623 | 4042 | 581 | 273 | 2391 | 6 | 770.5 | Dungeon | 4257 | 3676 | 581 | 229 | 2280 | 5 | 851.4 | Sewer | 366 | 366 | 0 | 44 | 111 | 1 | 366.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1005 daAuts D:3: 907 daAuts D:5: 895 daAuts D:2: 857 daAuts D:4: 590 daAuts Sewer: 366 daAuts