Banto Level 1 of the Dungeon (3, 4, D:1) a stone (24, 4, D:1) a +0 club (18, 7, D:1) a +0 dagger (3, 9, D:1) a stone (3, 11, D:1) a stone a +3 leather armour (-20, 13, D:1) a +0 dagger (-23, 16, D:1) 2 stones (21, 44, D:1) 3 stones (18, 46, D:1) a stone (19, 46, D:1) a stone (11, 49, D:1) a +0 dagger (18, 53, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a cursed -3 club (31, 6, D:2) a stone (29, 7, D:2) a stone (31, 7, D:2) 2 stones (-1, 17, D:2) a +0 trident (7, 18, D:2) a +0 club (16, 19, D:2) a stone (15, 20, D:2) a +0 club a +0 hunting sling 9 stones (20, 20, D:2) a +0 dagger a +0 club (15, 21, D:2) a +0 short sword (16, 21, D:2) a stone a +0 club (17, 21, D:2) a stone (19, 21, D:2) a stone (45, 21, D:2) a +0 club (1, 29, D:2) a +2 ring mail of fire resistance (8, 30, D:2) a +0 club Level 3 of the Dungeon (23, 4, D:3) a +0 hand axe (21, 5, D:3) a +0 leather armour a +0 short sword (50, 7, D:3) 20 stones (34, 10, D:3) a +0 dagger (25, 11, D:3) 24 stones (47, 12, D:3) a stone (2, 13, D:3) a +0 robe (47, 15, D:3) 2 stones (47, 16, D:3) a +0 buckler (2, 17, D:3) 20 arrows (26, 18, D:3) a +2 dagger of venom (11, 27, D:3) a +0 scale mail (11, 31, D:3) a +0 falchion (15, 31, D:3) a +0 whip a +0 short sword a +0 short sword (30, 31, D:3) 15 stones (17, 33, D:3) a +0 robe a +0 dagger of venom (-6, 35, D:3) a +0 short sword a +0 ring mail a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 hunting sling (1, 13, D:4) 13 arrows (-2, 14, D:4) 12 sling bullets (-28, 31, D:4) a +0 whip (2, 32, D:4) 29 stones (0, 40, D:4) a +0 leather armour (-7, 41, D:4) a +0 hand axe a +0 ring mail (0, 51, D:4) 16 stones (-10, 53, D:4) 25 bolts Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (-34, 11, D:5) a +0 falchion (-2, 14, D:5) 5 needles of slowing (-17, 16, D:5) a +0 flail a +0 scale mail (-5, 17, D:5) 19 stones (-57, 23, D:5) 11 stones (-17, 30, D:5) a +0 club (-55, 32, D:5) a +3 whip a +0 robe (-16, 34, D:5) 23 stones (-41, 38, D:5) a +0 giant spiked club (-50, 50, D:5) a -4 ring of strength a Grand Grimoire (-24, 53, D:5) a +0 flail of holy wrath (-23, 53, D:5) the +10 hunting sling "Headill" {flame, rElec rC+} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from cold. It insulates you from electricity. (-50, 57, D:5) a +0 mace a +0 chain mail (-22, 59, D:5) a +0 centaur barding Level 6 of the Dungeon (0, 0, D:6) 13 stones (26, 10, D:6) 3 large rocks (35, 10, D:6) 3 tomahawks (24, 12, D:6) 2 large rocks (18, 24, D:6) 12 sling bullets of frost (24, 33, D:6) a +0 blowgun (14, 36, D:6) 22 stones the Ecumenical Temple